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package com.jme3.audio.plugins;

import android.content.res.AssetFileDescriptor;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoader;
import com.jme3.asset.plugins.AndroidLocator;
import com.jme3.asset.plugins.AndroidLocator.AndroidAssetInfo;
import com.jme3.audio.AudioBuffer;
import com.jme3.audio.AudioKey;
import com.jme3.audio.AudioStream;
import com.jme3.audio.SeekableStream;
import com.jme3.util.BufferUtils;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;

public class NativeVorbisLoader implements AssetLoader {
    
    private static class VorbisInputStream extends InputStream implements SeekableStream {

        private final AssetFileDescriptor afd;
        private final NativeVorbisFile file;
        
        public VorbisInputStream(AssetFileDescriptor afd, NativeVorbisFile file) {
            this.afd = afd;
            this.file = file;
        }
        
        @Override
        public int read() throws IOException {
            return 0;
        }
        
        @Override
        public int read(byte[] buf) throws IOException {
            return file.read(buf, 0, buf.length);
        }
        
        @Override
        public int read(byte[] buf, int off, int len) throws IOException {
            return file.read(buf, off, len);
        }
        
        @Override
        public long skip(long n) throws IOException {
            throw new IOException("Not supported for audio streams");
        }

        @Override
        public void setTime(float time) {
            try {
                file.seekTime(time);
            } catch (IOException ex) {
                throw new RuntimeException(ex);
            }
        }
        
        @Override
        public void close() throws IOException {
            file.close();
            afd.close();
        }
    }
    
    private static AudioBuffer loadBuffer(AssetInfo assetInfo) throws IOException {
        AndroidAssetInfo aai = (AndroidAssetInfo) assetInfo;
        AssetFileDescriptor afd = null;
        NativeVorbisFile file = null;
        try {
            afd = aai.openFileDescriptor();
            int fd = afd.getParcelFileDescriptor().getFd();
            file = new NativeVorbisFile(fd, afd.getStartOffset(), afd.getLength());
            ByteBuffer data = BufferUtils.createByteBuffer(file.totalBytes);
            file.readFully(data);
            AudioBuffer ab = new AudioBuffer();
            ab.setupFormat(file.channels, 16, file.sampleRate);
            ab.updateData(data);
            return ab;
        } finally {
            if (file != null) {
                file.close();
            }
            if (afd != null) {
                afd.close();
            }
        }
    }
    
    private static AudioStream loadStream(AssetInfo assetInfo) throws IOException {
        AndroidAssetInfo aai = (AndroidAssetInfo) assetInfo;
        AssetFileDescriptor afd = null;
        NativeVorbisFile file = null;
        boolean success = false;
        
        try {
            afd = aai.openFileDescriptor();
            int fd = afd.getParcelFileDescriptor().getFd();
            file = new NativeVorbisFile(fd, afd.getStartOffset(), afd.getLength());
            
            AudioStream stream = new AudioStream();
            stream.setupFormat(file.channels, 16, file.sampleRate);
            stream.updateData(new VorbisInputStream(afd, file), file.duration);
            
            success = true;
            
            return stream;
        } finally {
            if (!success) {
                if (file != null) {
                    file.close();
                }
                if (afd != null) {
                    afd.close();
                }
            }
        }
    }
    
    @Override
    public Object load(AssetInfo assetInfo) throws IOException {
        AudioKey key = (AudioKey) assetInfo.getKey();
        if (!(assetInfo instanceof AndroidLocator.AndroidAssetInfo)) {
            throw new UnsupportedOperationException("Cannot load audio files from classpath." + 
                                                    "Place your audio files in " +
                                                    "Android's assets directory");
        }
        
        if (key.isStream()) {
            return loadStream(assetInfo);
        } else {
            return loadBuffer(assetInfo);
        }
    }
}




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