com.jme3.scene.plugins.blender.file.Pointer Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jme3-blender Show documentation
Show all versions of jme3-blender Show documentation
jMonkeyEngine is a 3D game engine for adventurous Java developers
The newest version!
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.file;
import java.util.ArrayList;
import java.util.List;
import com.jme3.scene.plugins.blender.BlenderContext;
/**
* A class that represents a pointer of any level that can be stored in the file.
* @author Marcin Roguski
*/
public class Pointer {
/** The blender context. */
private BlenderContext blenderContext;
/** The level of the pointer. */
private int pointerLevel;
/** The address in file it points to. */
private long oldMemoryAddress;
/** This variable indicates if the field is a function pointer. */
public boolean function;
/**
* Constructr. Stores the basic data about the pointer.
* @param pointerLevel
* the level of the pointer
* @param function
* this variable indicates if the field is a function pointer
* @param blenderContext
* the repository f data; used in fetching the value that the pointer points
*/
public Pointer(int pointerLevel, boolean function, BlenderContext blenderContext) {
this.pointerLevel = pointerLevel;
this.function = function;
this.blenderContext = blenderContext;
}
/**
* This method fills the pointer with its address value (it doesn't get the actual data yet. Use the 'fetch' method
* for this.
* @param inputStream
* the stream we read the pointer value from
*/
public void fill(BlenderInputStream inputStream) {
oldMemoryAddress = inputStream.readPointer();
}
/**
* This method fetches the data stored under the given address.
* @return the data read from the file
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
public List fetchData() throws BlenderFileException {
if (oldMemoryAddress == 0) {
throw new NullPointerException("The pointer points to nothing!");
}
List structures = null;
FileBlockHeader dataFileBlock = blenderContext.getFileBlock(oldMemoryAddress);
if (dataFileBlock == null) {
throw new BlenderFileException("No data stored for address: " + oldMemoryAddress + ". Make sure you did not open the newer blender file with older blender version.");
}
BlenderInputStream inputStream = blenderContext.getInputStream();
if (pointerLevel > 1) {
int pointersAmount = dataFileBlock.getSize() / inputStream.getPointerSize() * dataFileBlock.getCount();
for (int i = 0; i < pointersAmount; ++i) {
inputStream.setPosition(dataFileBlock.getBlockPosition() + inputStream.getPointerSize() * i);
long oldMemoryAddress = inputStream.readPointer();
if (oldMemoryAddress != 0L) {
Pointer p = new Pointer(pointerLevel - 1, function, blenderContext);
p.oldMemoryAddress = oldMemoryAddress;
if (structures == null) {
structures = p.fetchData();
} else {
structures.addAll(p.fetchData());
}
} else {
// it is necessary to put null's if the pointer is null, ie. in materials array that is attached to the mesh, the index
// of the material is important, that is why we need null's to indicate that some materials' slots are empty
if (structures == null) {
structures = new ArrayList();
}
structures.add(null);
}
}
} else {
inputStream.setPosition(dataFileBlock.getBlockPosition());
structures = new ArrayList(dataFileBlock.getCount());
for (int i = 0; i < dataFileBlock.getCount(); ++i) {
Structure structure = blenderContext.getDnaBlockData().getStructure(dataFileBlock.getSdnaIndex());
structure.fill(blenderContext.getInputStream());
structures.add(structure);
}
return structures;
}
return structures;
}
/**
* This method indicates if this pointer points to a function.
* @return true if this is a function pointer and false otherwise
*/
public boolean isFunction() {
return function;
}
/**
* This method indicates if this is a null-pointer or not.
* @return true if the pointer is null and false otherwise
*/
public boolean isNull() {
return oldMemoryAddress == 0;
}
/**
* This method indicates if this is a null-pointer or not.
* @return true if the pointer is not null and false otherwise
*/
public boolean isNotNull() {
return oldMemoryAddress != 0;
}
/**
* This method returns the old memory address of the structure pointed by the pointer.
* @return the old memory address of the structure pointed by the pointer
*/
public long getOldMemoryAddress() {
return oldMemoryAddress;
}
@Override
public String toString() {
return oldMemoryAddress == 0 ? "{$null$}" : "{$" + oldMemoryAddress + "$}";
}
@Override
public int hashCode() {
return 31 + (int) (oldMemoryAddress ^ oldMemoryAddress >>> 32);
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (this.getClass() != obj.getClass()) {
return false;
}
Pointer other = (Pointer) obj;
if (oldMemoryAddress != other.oldMemoryAddress) {
return false;
}
return true;
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy