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/*
 * Copyright (c) 2009-2012 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.jme3.bullet.control;

import com.jme3.bullet.PhysicsSpace;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Spatial;
import com.jme3.util.clone.Cloner;
import com.jme3.util.clone.JmeCloneable;
import java.io.IOException;

/**
 * Manage the life cycle of a physics object linked to a spatial in a scene
 * graph.
 * 

* This class is shared between JBullet and Native Bullet. * * @author normenhansen */ public abstract class AbstractPhysicsControl implements PhysicsControl, JmeCloneable { /** * temporary storage during calculations */ private final Quaternion tmp_inverseWorldRotation = new Quaternion(); /** * spatial to which this control is added, or null if none */ protected Spatial spatial; /** * true→control is enabled, false→control is disabled */ protected boolean enabled = true; /** * true→body is added to the physics space, false→not added */ protected boolean added = false; /** * space to which the physics object is (or would be) added */ protected PhysicsSpace space = null; /** * true → physics coordinates match local transform, false → * physics coordinates match world transform */ protected boolean applyLocal = false; /** * Create spatial-dependent data. Invoked when this control is added to a * spatial. * * @param spat the controlled spatial (not null) */ protected abstract void createSpatialData(Spatial spat); /** * Destroy spatial-dependent data. Invoked when this control is removed from * a spatial. * * @param spat the previously controlled spatial (not null) */ protected abstract void removeSpatialData(Spatial spat); /** * Translate the physics object to the specified location. * * @param vec desired location (not null, unaffected) */ protected abstract void setPhysicsLocation(Vector3f vec); /** * Rotate the physics object to the specified orientation. * * @param quat desired orientation (not null, unaffected) */ protected abstract void setPhysicsRotation(Quaternion quat); /** * Add all managed physics objects to the specified space. * * @param space which physics space to add to (not null) */ protected abstract void addPhysics(PhysicsSpace space); /** * Remove all managed physics objects from the specified space. * * @param space which physics space to remove from (not null) */ protected abstract void removePhysics(PhysicsSpace space); /** * Test whether physics-space coordinates should match the spatial's local * coordinates. * * @return true if matching local coordinates, false if matching world * coordinates */ public boolean isApplyPhysicsLocal() { return applyLocal; } /** * Alter whether physics-space coordinates should match the spatial's local * coordinates. * * @param applyPhysicsLocal true→match local coordinates, * false→match world coordinates (default=false) */ public void setApplyPhysicsLocal(boolean applyPhysicsLocal) { applyLocal = applyPhysicsLocal; } /** * Access whichever spatial translation corresponds to the physics location. * * @return the pre-existing location vector (in physics-space coordinates, * not null) */ protected Vector3f getSpatialTranslation() { if (applyLocal) { return spatial.getLocalTranslation(); } return spatial.getWorldTranslation(); } /** * Access whichever spatial rotation corresponds to the physics rotation. * * @return the pre-existing quaternion (in physics-space coordinates, not * null) */ protected Quaternion getSpatialRotation() { if (applyLocal) { return spatial.getLocalRotation(); } return spatial.getWorldRotation(); } /** * Apply a physics transform to the spatial. * * @param worldLocation location vector (in physics-space coordinates, not * null, unaffected) * @param worldRotation orientation (in physics-space coordinates, not null, * unaffected) */ protected void applyPhysicsTransform(Vector3f worldLocation, Quaternion worldRotation) { if (enabled && spatial != null) { Vector3f localLocation = spatial.getLocalTranslation(); Quaternion localRotationQuat = spatial.getLocalRotation(); if (!applyLocal && spatial.getParent() != null) { localLocation.set(worldLocation).subtractLocal(spatial.getParent().getWorldTranslation()); localLocation.divideLocal(spatial.getParent().getWorldScale()); tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().multLocal(localLocation); localRotationQuat.set(worldRotation); tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().mult(localRotationQuat, localRotationQuat); spatial.setLocalTranslation(localLocation); spatial.setLocalRotation(localRotationQuat); } else { spatial.setLocalTranslation(worldLocation); spatial.setLocalRotation(worldRotation); } } } /** * Callback from {@link com.jme3.util.clone.Cloner} to convert this * shallow-cloned control into a deep-cloned one, using the specified cloner * and original to resolve copied fields. * * @param cloner the cloner that's cloning this control (not null) * @param original the control from which this control was shallow-cloned * (unused) */ @Override public void cloneFields( Cloner cloner, Object original ) { this.spatial = cloner.clone(spatial); createSpatialData(this.spatial); } /** * Alter which spatial is controlled. Invoked when the control is added to * or removed from a spatial. Should be invoked only by a subclass or from * Spatial. Do not invoke directly from user code. * * @param spatial the spatial to control (or null) */ public void setSpatial(Spatial spatial) { if (this.spatial != null && this.spatial != spatial) { removeSpatialData(this.spatial); } else if (this.spatial == spatial) { return; } this.spatial = spatial; if (spatial == null) { return; } createSpatialData(this.spatial); setPhysicsLocation(getSpatialTranslation()); setPhysicsRotation(getSpatialRotation()); } /** * Enable or disable this control. *

* When the control is disabled, the physics object is removed from physics * space. When the control is enabled again, the physics object is moved to * the spatial's location and then added to the physics space. * * @param enabled true→enable the control, false→disable it */ public void setEnabled(boolean enabled) { this.enabled = enabled; if (space != null) { if (enabled && !added) { if (spatial != null) { setPhysicsLocation(getSpatialTranslation()); setPhysicsRotation(getSpatialRotation()); } addPhysics(space); added = true; } else if (!enabled && added) { removePhysics(space); added = false; } } } /** * Test whether this control is enabled. * * @return true if enabled, otherwise false */ public boolean isEnabled() { return enabled; } public void update(float tpf) { } public void render(RenderManager rm, ViewPort vp) { } /** * If enabled, add this control's physics object to the specified physics * space. If not enabled, alter where the object would be added. The object * is removed from any other space it's in. * * @param newSpace where to add, or null to simply remove */ @Override public void setPhysicsSpace(PhysicsSpace newSpace) { if (space == newSpace) { return; } if (added) { removePhysics(space); added = false; } if (newSpace != null && isEnabled()) { addPhysics(newSpace); added = true; } /* * If this control isn't enabled, its physics object will be * added to the new space when the control becomes enabled. */ space = newSpace; } /** * Access the physics space to which the object is (or would be) added. * * @return the pre-existing space, or null for none */ public PhysicsSpace getPhysicsSpace() { return space; } /** * Serialize this object, for example when saving to a J3O file. * * @param ex exporter (not null) * @throws IOException from exporter */ @Override public void write(JmeExporter ex) throws IOException { OutputCapsule oc = ex.getCapsule(this); oc.write(enabled, "enabled", true); oc.write(applyLocal, "applyLocalPhysics", false); oc.write(spatial, "spatial", null); } /** * De-serialize this control from the specified importer, for example when * loading from a J3O file. * * @param im importer (not null) * @throws IOException from importer */ @Override public void read(JmeImporter im) throws IOException { InputCapsule ic = im.getCapsule(this); enabled = ic.readBoolean("enabled", true); spatial = (Spatial) ic.readSavable("spatial", null); applyLocal = ic.readBoolean("applyLocalPhysics", false); } }





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