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Common.MatDefs.Light.Deferred.vert Maven / Gradle / Ivy

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varying vec2 texCoord;

attribute vec3 inPosition;
attribute vec2 inTexCoord;

void main(){
   texCoord = inTexCoord;
   vec4 pos = vec4(inPosition, 1.0);
   gl_Position = vec4(sign(pos.xy-vec2(0.5)), 0.0, 1.0);
}




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