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Common.MatDefs.ShaderNodes.Math.MultVec3.j3sn Maven / Gradle / Ivy

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ShaderNodeDefinitions{
    ShaderNodeDefinition MultVec3 {      
        Type: Fragment
        Shader GLSL100: Common/MatDefs/ShaderNodes/Math/multVec3.frag
        Documentation{
            Multiplies a vec3 by another vec3
            @input pos1 the first vec3
            @input pos2 the second vec3            
            @output outPos the resulting position
        }
        Input {
            vec3 pos1 vec3(1.0)
            vec3 pos2 vec3(1.0)
        }
        Output {
            vec2 outPos
        }
    }
}




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