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Common.MatDefs.ShaderNodes.Math.Pow.j3sn Maven / Gradle / Ivy

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ShaderNodeDefinitions{
    ShaderNodeDefinition Pow {      
        Type: Fragment
        Shader GLSL100: Common/MatDefs/ShaderNodes/Math/pow.frag
        Documentation{
            return power of value based on factor
            @input value a float  
            @input factor a float  
            @output outFloat the resulting value
        }
        Input {
            float value     
            float factor
        }
        Output {
            float outFloat
        }
    }
}




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