Common.MatDefs.ShaderNodes.Misc.Dashed.j3sn Maven / Gradle / Ivy
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ShaderNodeDefinitions{
ShaderNodeDefinition Dashed {
//Vertex/Fragment
Type: Fragment
//Shader GLSL:
Shader GLSL100: Common/MatDefs/ShaderNodes/Misc/Dashed100.frag
Documentation{
//type documentation here. This is optional but recommended
Output a dashed line (better have a LINE mode mesh)
//@input
@input vec2 texCoord the texture coordinates
@input vec4 inColor The input color
//@output
@output vec4 outColor The modified output color
}
Input {
//all the node inputs
//
vec2 texCoord
vec4 inColor
vec4 startPos
vec2 resolution
}
Output {
//all the node outputs
//
vec4 outColor
}
}
}
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