Common.MatDefs.ShaderNodes.Misc.PerspectiveDivide.j3sn Maven / Gradle / Ivy
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ShaderNodeDefinitions{
ShaderNodeDefinition PerspectiveDivide {
//Vertex/Fragment
Type: Vertex
//Shader GLSL:
Shader GLSL100: Common/MatDefs/ShaderNodes/Misc/PerspectiveDivide100.frag
Documentation{
//type documentation here. This is optional but recommended
performs inVec.xyz / inVec.w
//@input
@input vec4 inVec The input vector
//@output
@output vec4 outVec The modified output vector
}
Input {
//all the node inputs
//
vec4 inVec
}
Output {
//all the node outputs
//
vec4 outVec
}
}
}
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