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Common.MatDefs.ShaderNodes.Misc.fakeLighting.j3sn Maven / Gradle / Ivy

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ShaderNodeDefinitions{
    ShaderNodeDefinition FakeLighting {
        //Vertex/Fragment
        Type: Fragment

        //Shader GLSL: 
        Shader GLSL100: Common/MatDefs/ShaderNodes/Misc/fakeLighting100.frag

        Documentation{
            //type documentation here. This is optional but recommended

            //@input   
            @input vec4 inColor The input color
            @input vec3 normal The normal in view space


            //@output   
            @output vec4 outColor The modified output color
        }
        Input {
            //all the node inputs
            // 
            vec4 inColor
            vec3 normal
            
        }
        Output {
            //all the node outputs
            // 
            vec4 outColor
        }
    }
}




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