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jMonkeyEngine is a 3-D game engine for adventurous Java developers
#ifdef ENABLE_AREA
bool isOverExtent(vec3 position,vec3 center,float radius){
vec2 dist = position.xz-center.xz;
#ifdef SQUARE_AREA
return dist.x*dist.x >radius || dist.y*dist.y >radius;
#else
return dot(dist,dist)>radius;
#endif
}
#endif
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