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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2015-2021 jMonkeyEngine
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package com.jme3.anim.tween;
/**
* Represents some action that interpolates across input between 0
* and some length value. (For example, movement, rotation, fading.)
* It's also possible to have zero length 'instant' tweens.
*
* @author Paul Speed
*/
public interface Tween extends Cloneable {
/**
* Returns the length of the tween. If 't' represents time in
* seconds then this is the notional time in seconds that the tween
* will run. Note: all the caveats are because tweens may be
* externally scaled in such a way that 't' no longer represents
* actual time.
*
* @return the duration (in de-scaled seconds)
*/
public double getLength();
/**
* Sets the implementation specific interpolation to the
* specified 'tween' value as a value in the range from 0 to
* getLength(). If the value is greater or equal to getLength()
* then it is internally clamped and the method returns false.
* If 't' is still in the tween's range then this method returns
* true.
*
* @param t animation time (in de-scaled seconds)
* @return true if t>length(), otherwise false
*/
public boolean interpolate(double t);
}
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