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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2021 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.app;
import com.jme3.app.state.AbstractAppState;
import com.jme3.app.state.AppStateManager;
import com.jme3.input.InputManager;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.util.BufferUtils;
/**
* Registers a few keys that will dump debug information
* to the console.
*
* @author Paul Speed
*/
public class DebugKeysAppState extends AbstractAppState {
public static final String INPUT_MAPPING_CAMERA_POS = "SIMPLEAPP_CameraPos";
public static final String INPUT_MAPPING_MEMORY = "SIMPLEAPP_Memory";
private Application app;
final private DebugKeyListener keyListener = new DebugKeyListener();
private InputManager inputManager;
public DebugKeysAppState() {
}
@Override
public void initialize(AppStateManager stateManager, Application app) {
super.initialize(stateManager, app);
this.app = app;
this.inputManager = app.getInputManager();
if (app.getInputManager() != null) {
inputManager.addMapping(INPUT_MAPPING_CAMERA_POS, new KeyTrigger(KeyInput.KEY_C));
inputManager.addMapping(INPUT_MAPPING_MEMORY, new KeyTrigger(KeyInput.KEY_M));
inputManager.addListener(keyListener,
INPUT_MAPPING_CAMERA_POS,
INPUT_MAPPING_MEMORY);
}
}
@Override
public void cleanup() {
super.cleanup();
if (inputManager.hasMapping(INPUT_MAPPING_CAMERA_POS))
inputManager.deleteMapping(INPUT_MAPPING_CAMERA_POS);
if (inputManager.hasMapping(INPUT_MAPPING_MEMORY))
inputManager.deleteMapping(INPUT_MAPPING_MEMORY);
inputManager.removeListener(keyListener);
}
private class DebugKeyListener implements ActionListener {
@Override
public void onAction(String name, boolean value, float tpf) {
if (!value) {
return;
}
if (name.equals(INPUT_MAPPING_CAMERA_POS)) {
Camera cam = app.getCamera();
if (cam != null) {
Vector3f loc = cam.getLocation();
Quaternion rot = cam.getRotation();
System.out.println("Camera Position: ("
+ loc.x + ", " + loc.y + ", " + loc.z + ")");
System.out.println("Camera Rotation: " + rot);
System.out.println("Camera Direction: " + cam.getDirection());
System.out.println("cam.setLocation(new Vector3f("
+ loc.x + "f, " + loc.y + "f, " + loc.z + "f));");
System.out.println("cam.setRotation(new Quaternion(" + rot.getX() + "f, " +rot.getY()+ "f, " + rot.getZ() + "f, " + rot.getW() + "f));");
}
} else if (name.equals(INPUT_MAPPING_MEMORY)) {
BufferUtils.printCurrentDirectMemory(null);
}
}
}
}
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