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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2021 jMonkeyEngine
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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package com.jme3.asset.cache;
import com.jme3.asset.AssetKey;
import com.jme3.asset.CloneableSmartAsset;
import java.lang.ref.PhantomReference;
import java.lang.ref.ReferenceQueue;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* WeakRefCloneAssetCache
caches cloneable assets in a weak-key
* cache, allowing them to be collected when memory is low.
* The cache stores weak references to the asset keys, so that
* when all clones of the original asset are collected, will cause the
* asset to be automatically removed from the cache.
*
* @author Kirill Vainer
*/
public class WeakRefCloneAssetCache implements AssetCache {
private static final Logger logger = Logger.getLogger(WeakRefAssetCache.class.getName());
private final ReferenceQueue refQueue = new ReferenceQueue<>();
/**
* Maps cloned key to AssetRef which has a weak ref to the original
* key and a strong ref to the original asset.
*/
private final ConcurrentHashMap smartCache
= new ConcurrentHashMap<>();
/**
* Stored in the ReferenceQueue to find out when originalKey is collected
* by GC. Once collected, the clonedKey is used to remove the asset
* from the cache.
*/
private static final class KeyRef extends PhantomReference {
AssetKey clonedKey;
public KeyRef(AssetKey originalKey, ReferenceQueue refQueue) {
super(originalKey, refQueue);
clonedKey = originalKey.clone();
}
}
/**
* Stores the original key and original asset.
* The asset info contains a cloneable asset (e.g. the original, from
* which all clones are made) and also a weak reference to the
* original key, which is used when the clones are produced.
*/
private static final class AssetRef extends WeakReference {
CloneableSmartAsset asset;
public AssetRef(CloneableSmartAsset originalAsset, AssetKey originalKey) {
super(originalKey);
this.asset = originalAsset;
}
}
private final ThreadLocal> assetLoadStack
= new ThreadLocal>() {
@Override
protected ArrayList initialValue() {
return new ArrayList<>();
}
};
private void removeCollectedAssets() {
int removedAssets = 0;
for (KeyRef ref; (ref = (KeyRef) refQueue.poll()) != null;) {
// (Cannot use ref.get() since it was just collected by GC!)
AssetKey key = ref.clonedKey;
// Asset was collected, note that at this point the asset cache
// might not even have this asset anymore, it is OK.
if (smartCache.remove(key) != null) {
removedAssets++;
}
}
if (removedAssets >= 1) {
logger.log(Level.FINE,
"WeakRefCloneAssetCache: {0} assets were purged from the cache.", removedAssets);
}
}
@Override
public void addToCache(AssetKey originalKey, T obj) {
// Make room for new asset
removeCollectedAssets();
CloneableSmartAsset asset = (CloneableSmartAsset) obj;
// No circular references, since the original asset is
// strongly referenced, we don't want the key strongly referenced.
asset.setKey(null);
// Start tracking the collection of originalKey
// (this adds the KeyRef to the ReferenceQueue)
KeyRef ref = new KeyRef(originalKey, refQueue);
// Place the asset in the cache, but use a clone of
// the original key.
smartCache.put(ref.clonedKey, new AssetRef(asset, originalKey));
// Push the original key used to load the asset
// so that it can be set on the clone later
ArrayList loadStack = assetLoadStack.get();
loadStack.add(originalKey);
}
@Override
public void registerAssetClone(AssetKey key, T clone) {
ArrayList loadStack = assetLoadStack.get();
((CloneableSmartAsset) clone).setKey(loadStack.remove(loadStack.size() - 1));
}
@Override
public void notifyNoAssetClone() {
ArrayList loadStack = assetLoadStack.get();
loadStack.remove(loadStack.size() - 1);
}
@Override
@SuppressWarnings("unchecked")
public T getFromCache(AssetKey key) {
AssetRef smartInfo = smartCache.get(key);
if (smartInfo == null) {
return null;
} else {
// NOTE: Optimization so that registerAssetClone()
// can check this and determine that the asset clone
// belongs to the asset retrieved here.
AssetKey keyForTheClone = smartInfo.get();
if (keyForTheClone == null) {
// The asset was JUST collected by GC
// (between here and smartCache.get)
return null;
}
// Prevent original key from getting collected
// while an asset is loaded for it.
ArrayList loadStack = assetLoadStack.get();
loadStack.add(keyForTheClone);
return (T) smartInfo.asset;
}
}
@Override
public boolean deleteFromCache(AssetKey key) {
ArrayList loadStack = assetLoadStack.get();
if (!loadStack.isEmpty()) {
throw new UnsupportedOperationException("Cache cannot be modified"
+ "while assets are being loaded");
}
return smartCache.remove(key) != null;
}
@Override
public void clearCache() {
ArrayList loadStack = assetLoadStack.get();
if (!loadStack.isEmpty()) {
throw new UnsupportedOperationException("Cache cannot be modified"
+ "while assets are being loaded");
}
smartCache.clear();
}
}
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