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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2021 jMonkeyEngine
* All rights reserved.
*
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*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
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*
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* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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package com.jme3.font;
import com.jme3.export.Savable;
/**
* Used for selecting character shape in cursive bitmap text. In cursive scripts,
* the appearance of a letter changes depending on its position:
* isolated, initial (joined on the left), medial (joined on both sides)
* and final (joined on the right) of a word.
*
* For an example implementation see: https://github.com/Ali-RS/JME-PersianGlyphParser
*
* @author Ali-RS
*/
public interface GlyphParser extends Savable {
public CharSequence parse(CharSequence text);
}
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