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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2020 jMonkeyEngine
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*
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*
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package com.jme3.math;
import com.jme3.collision.Collidable;
import com.jme3.collision.CollisionResults;
/**
* A Collidable with a triangular shape.
*/
public abstract class AbstractTriangle implements Collidable {
/**
* Determine the location of the first vertex.
*
* @return a location vector
*/
public abstract Vector3f get1();
/**
* Determine the location of the 2nd vertex.
*
* @return a location vector
*/
public abstract Vector3f get2();
/**
* Determine the location of the 3rd vertex.
*
* @return a location vector
*/
public abstract Vector3f get3();
/**
* Alter all 3 vertex locations.
*
* @param v1 the location for the first vertex
* @param v2 the location for the 2nd vertex
* @param v3 the location for the 3rd vertex
*/
public abstract void set(Vector3f v1, Vector3f v2, Vector3f v3);
/**
* Generate collision results for this triangle with another Collidable.
*
* @param other the other Collidable
* @param results storage for collision results
* @return the number of collisions found
*/
@Override
public int collideWith(Collidable other, CollisionResults results) {
return other.collideWith(this, results);
}
}
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