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/*
* Copyright (c) 2009-2021 jMonkeyEngine
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*
* * Redistributions of source code must retain the above copyright
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*
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*
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* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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package com.jme3.texture.plugins;
import com.jme3.math.FastMath;
import com.jme3.texture.Image.Format;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/**
* DXTFlipper is a utility class used to flip along Y axis DXT compressed textures.
*
* @author Kirill Vainer
*/
public class DXTFlipper {
private static final ByteBuffer bb = ByteBuffer.allocate(8);
static {
bb.order(ByteOrder.LITTLE_ENDIAN);
}
/**
* A private constructor to inhibit instantiation of this class.
*/
private DXTFlipper() {
}
private static long readCode5(long data, int x, int y){
long shift = (4 * y + x) * 3;
long mask = 0x7;
mask <<= shift;
long code = data & mask;
code >>= shift;
return code;
}
private static long writeCode5(long data, int x, int y, long code){
long shift = (4 * y + x) * 3;
long mask = 0x7;
code = (code & mask) << shift;
mask <<= shift;
mask = ~mask;
data &= mask;
data |= code; // write new code
return data;
}
private static void flipDXT5Block(byte[] block, int h){
if (h == 1)
return;
byte c0 = block[0];
byte c1 = block[1];
bb.clear();
bb.put(block, 2, 6).flip();
bb.clear();
long l = bb.getLong();
long n = l;
if (h == 2){
n = writeCode5(n, 0, 0, readCode5(l, 0, 1));
n = writeCode5(n, 1, 0, readCode5(l, 1, 1));
n = writeCode5(n, 2, 0, readCode5(l, 2, 1));
n = writeCode5(n, 3, 0, readCode5(l, 3, 1));
n = writeCode5(n, 0, 1, readCode5(l, 0, 0));
n = writeCode5(n, 1, 1, readCode5(l, 1, 0));
n = writeCode5(n, 2, 1, readCode5(l, 2, 0));
n = writeCode5(n, 3, 1, readCode5(l, 3, 0));
}else{
n = writeCode5(n, 0, 0, readCode5(l, 0, 3));
n = writeCode5(n, 1, 0, readCode5(l, 1, 3));
n = writeCode5(n, 2, 0, readCode5(l, 2, 3));
n = writeCode5(n, 3, 0, readCode5(l, 3, 3));
n = writeCode5(n, 0, 1, readCode5(l, 0, 2));
n = writeCode5(n, 1, 1, readCode5(l, 1, 2));
n = writeCode5(n, 2, 1, readCode5(l, 2, 2));
n = writeCode5(n, 3, 1, readCode5(l, 3, 2));
n = writeCode5(n, 0, 2, readCode5(l, 0, 1));
n = writeCode5(n, 1, 2, readCode5(l, 1, 1));
n = writeCode5(n, 2, 2, readCode5(l, 2, 1));
n = writeCode5(n, 3, 2, readCode5(l, 3, 1));
n = writeCode5(n, 0, 3, readCode5(l, 0, 0));
n = writeCode5(n, 1, 3, readCode5(l, 1, 0));
n = writeCode5(n, 2, 3, readCode5(l, 2, 0));
n = writeCode5(n, 3, 3, readCode5(l, 3, 0));
}
bb.clear();
bb.putLong(n);
bb.clear();
bb.get(block, 2, 6).flip();
assert c0 == block[0] && c1 == block[1];
}
private static void flipDXT3Block(byte[] block, int h){
if (h == 1)
return;
// first row
byte tmp0 = block[0];
byte tmp1 = block[1];
if (h == 2){
block[0] = block[2];
block[1] = block[3];
block[2] = tmp0;
block[3] = tmp1;
}else{
// write last row to first row
block[0] = block[6];
block[1] = block[7];
// write first row to last row
block[6] = tmp0;
block[7] = tmp1;
// 2nd row
tmp0 = block[2];
tmp1 = block[3];
// write 3rd row to 2nd
block[2] = block[4];
block[3] = block[5];
// write 2nd row to 3rd
block[4] = tmp0;
block[5] = tmp1;
}
}
/**
* Flips a DXT color block or a DXT3 alpha block
* @param block
* @param h
*/
private static void flipDXT1orDXTA3Block(byte[] block, int h){
byte tmp;
switch (h){
case 1:
return;
case 2:
// keep header intact (the two colors)
// header takes 4 bytes
// flip only two top rows
tmp = block[4+1];
block[4+1] = block[4+0];
block[4+0] = tmp;
return;
default:
// keep header intact (the two colors)
// header takes 4 bytes
// flip first & fourth row
tmp = block[4+3];
block[4+3] = block[4+0];
block[4+0] = tmp;
// flip second and third row
tmp = block[4+2];
block[4+2] = block[4+1];
block[4+1] = tmp;
return;
}
}
public static ByteBuffer flipDXT(ByteBuffer img, int w, int h, Format format){
int originalLimit = img.limit();
int blocksX = (int) FastMath.ceil(w / 4f);
int blocksY = (int) FastMath.ceil(h / 4f);
int type;
switch (format){
case DXT1:
case DXT1A:
type = 1;
break;
case DXT3:
type = 2;
break;
case DXT5:
type = 3;
break;
case RGTC2:
case SIGNED_RGTC2:
type = 4;
break;
case RGTC1:
case SIGNED_RGTC1:
type = 5;
break;
default:
throw new IllegalArgumentException("No flip support for texture format " + format);
}
// DXT1 uses 8 bytes per block,
// DXT3, DXT5, LATC use 16 bytes per block
int bpb = type == 1 || type == 5 ? 8 : 16;
ByteBuffer retImg = BufferUtils.createByteBuffer(blocksX * blocksY * bpb);
if (h == 1){
retImg.put(img);
retImg.rewind();
}else if (h == 2){
byte[] colorBlock = new byte[8];
byte[] alphaBlock = type != 1 && type != 5 ? new byte[8] : null;
for (int x = 0; x < blocksX; x++){
// prepare for block reading
int blockByteOffset = x * bpb;
img.position(blockByteOffset);
img.limit(blockByteOffset + bpb);
if (alphaBlock != null){
img.get(alphaBlock);
switch (type){
case 2:
flipDXT3Block(alphaBlock, h);
break;
case 3:
case 4:
flipDXT5Block(alphaBlock, h);
break;
}
retImg.put(alphaBlock);
}
img.get(colorBlock);
if (type == 4 || type == 5)
flipDXT5Block(colorBlock, h);
else
flipDXT1orDXTA3Block(colorBlock, h);
// write block (no need to flip block indexes, only pixels
// inside block
retImg.put(colorBlock);
}
retImg.rewind();
}else if (h >= 4){
byte[] colorBlock = new byte[8];
byte[] alphaBlock = type != 1 && type != 5 ? new byte[8] : null;
for (int y = 0; y < blocksY; y++){
for (int x = 0; x < blocksX; x++){
// prepare for block reading
int blockIdx = y * blocksX + x;
int blockByteOffset = blockIdx * bpb;
img.position(blockByteOffset);
img.limit(blockByteOffset + bpb);
blockIdx = (blocksY - y - 1) * blocksX + x;
blockByteOffset = blockIdx * bpb;
retImg.position(blockByteOffset);
retImg.limit(blockByteOffset + bpb);
if (alphaBlock != null){
img.get(alphaBlock);
switch (type){
case 2:
flipDXT3Block(alphaBlock, h);
break;
case 3:
case 4:
flipDXT5Block(alphaBlock, h);
break;
}
retImg.put(alphaBlock);
}
img.get(colorBlock);
if (type == 4 || type == 5)
flipDXT5Block(colorBlock, h);
else
flipDXT1orDXTA3Block(colorBlock, h);
retImg.put(colorBlock);
}
}
retImg.limit(retImg.capacity());
retImg.position(0);
} else {
return null;
}
img.limit(originalLimit); // make sure to restore original limit.
return retImg;
}
}
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