Common.MatDefs.Misc.SkyNonCube.j3md Maven / Gradle / Ivy
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MaterialDef Sky Plane {
MaterialParameters {
Int BoundDrawBuffer
Texture2D Texture
Boolean SphereMap
Boolean EquirectMap
Vector3 NormalScale
}
Technique {
VertexShader GLSL300 GLSL150 GLSL100: Common/MatDefs/Misc/Sky.vert
FragmentShader GLSL300 GLSL150 GLSL100: Common/MatDefs/Misc/Sky.frag
WorldParameters {
ViewMatrix
ProjectionMatrix
WorldMatrixInverse
}
Defines {
BOUND_DRAW_BUFFER: BoundDrawBuffer
SPHERE_MAP : SphereMap
EQUIRECT_MAP : EquirectMap
}
RenderState {
DepthWrite Off
DepthFunc Equal
}
}
}
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