Common.MatDefs.ShaderNodes.Math.MultVec3.j3sn Maven / Gradle / Ivy
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ShaderNodeDefinitions{
ShaderNodeDefinition MultVec3 {
Type: Fragment
Shader GLSL100: Common/MatDefs/ShaderNodes/Math/multVec3.frag
Documentation{
Multiplies a vec3 by another vec3
@input pos1 the first vec3
@input pos2 the second vec3
@output outPos the resulting position
}
Input {
vec3 pos1 vec3(1.0)
vec3 pos2 vec3(1.0)
}
Output {
vec2 outPos
}
}
}
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