Common.MatDefs.ShaderNodes.Math.Pow.j3sn Maven / Gradle / Ivy
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ShaderNodeDefinitions{
ShaderNodeDefinition Pow {
Type: Fragment
Shader GLSL100: Common/MatDefs/ShaderNodes/Math/pow.frag
Documentation{
return power of value based on factor
@input value a float
@input factor a float
@output outFloat the resulting value
}
Input {
float value
float factor
}
Output {
float outFloat
}
}
}
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