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/*
* Copyright (c) 2009-2021 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
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*
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* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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*/
package com.jme3.animation;
/**
* LoopMode
determines how animations repeat, or if they
* do not repeat.
*/
@Deprecated
public enum LoopMode {
/**
* The animation will play repeatedly, when it reaches the end
* the animation will play again from the beginning, and so on.
*/
Loop,
/**
* The animation will not loop. It will play until the last frame, and then
* freeze at that frame. It is possible to decide to play a new animation
* when that happens by using an AnimEventListener.
*/
DontLoop,
/**
* The animation will cycle back and forth. When reaching the end, the
* animation will play backwards from the last frame until it reaches
* the first frame.
*/
Cycle,
}
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