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/*
* Copyright (c) 2009-2021 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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*/
package com.jme3.cinematic.events;
import com.jme3.animation.LoopMode;
import com.jme3.cinematic.MotionPath;
import com.jme3.scene.Spatial;
/**
*
* @author Nehon
* @deprecated use MotionEvent instead
*/
@Deprecated
public class MotionTrack extends MotionEvent {
/**
* Create MotionTrack,
* when using this constructor don't forget to assign spatial and path
*/
public MotionTrack() {
super();
}
/**
* Creates a MotionPath for the given spatial on the given motion path
*
* @param spatial the Spatial to move (not null)
* @param path the path to be taken (alias created)
*/
public MotionTrack(Spatial spatial, MotionPath path) {
super(spatial, path);
}
/**
* Creates a MotionPath for the given spatial on the given motion path
*
* @param spatial the Spatial to move (not null)
* @param path the path to be taken (alias created)
* @param initialDuration the desired duration (in seconds, default=10)
*/
public MotionTrack(Spatial spatial, MotionPath path, float initialDuration) {
super(spatial, path, initialDuration);
}
/**
* Creates a MotionPath for the given spatial on the given motion path
*
* @param spatial the Spatial to move (not null)
* @param path the path to be taken (alias created)
* @param loopMode (default=DontLoop)
*/
public MotionTrack(Spatial spatial, MotionPath path, LoopMode loopMode) {
super(spatial, path, loopMode);
}
/**
* Creates a MotionPath for the given spatial on the given motion path
*
* @param spatial the Spatial to move (not null)
* @param path the path to be taken (alias created)
* @param initialDuration the desired duration (in seconds, default=10)
* @param loopMode (default=DontLoop)
*/
public MotionTrack(Spatial spatial, MotionPath path, float initialDuration, LoopMode loopMode) {
super(spatial, path, initialDuration, loopMode);
}
}
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