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/*
* Copyright (c) 2009-2024 jMonkeyEngine
* All rights reserved.
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*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
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*
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* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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package com.jme3.environment.util;
import com.jme3.asset.AssetManager;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.util.BufferUtils;
import java.nio.FloatBuffer;
import java.nio.ShortBuffer;
/**
*
* A debugging shape for a BoundingSphere
* Consists of 3 axis aligned circles.
*
* @author nehon
*/
public class BoundingSphereDebug extends Mesh {
protected int vertCount;
protected int triCount;
protected int radialSamples = 32;
protected boolean useEvenSlices;
protected boolean interior;
public BoundingSphereDebug() {
setGeometryData();
setIndexData();
}
/**
* builds the vertices based on the radius
*/
private void setGeometryData() {
setMode(Mode.Lines);
FloatBuffer posBuf = BufferUtils.createVector3Buffer((radialSamples + 1) * 3);
FloatBuffer colBuf = BufferUtils.createVector3Buffer((radialSamples + 1) * 4);
setBuffer(Type.Position, 3, posBuf);
setBuffer(Type.Color, 4, colBuf);
// generate geometry
float fInvRS = 1.0f / radialSamples;
// Generate points on the unit circle to be used in computing the mesh
// points on a sphere slice.
float[] afSin = new float[(radialSamples + 1)];
float[] afCos = new float[(radialSamples + 1)];
for (int iR = 0; iR < radialSamples; iR++) {
float fAngle = FastMath.TWO_PI * fInvRS * iR;
afCos[iR] = FastMath.cos(fAngle);
afSin[iR] = FastMath.sin(fAngle);
}
afSin[radialSamples] = afSin[0];
afCos[radialSamples] = afCos[0];
for (int iR = 0; iR <= radialSamples; iR++) {
posBuf.put(afCos[iR])
.put(afSin[iR])
.put(0);
colBuf.put(ColorRGBA.Blue.r)
.put(ColorRGBA.Blue.g)
.put(ColorRGBA.Blue.b)
.put(ColorRGBA.Blue.a);
}
for (int iR = 0; iR <= radialSamples; iR++) {
posBuf.put(afCos[iR])
.put(0)
.put(afSin[iR]);
colBuf.put(ColorRGBA.Green.r)
.put(ColorRGBA.Green.g)
.put(ColorRGBA.Green.b)
.put(ColorRGBA.Green.a);
}
for (int iR = 0; iR <= radialSamples; iR++) {
posBuf.put(0)
.put(afCos[iR])
.put(afSin[iR]);
colBuf.put(ColorRGBA.Yellow.r)
.put(ColorRGBA.Yellow.g)
.put(ColorRGBA.Yellow.b)
.put(ColorRGBA.Yellow.a);
}
updateBound();
setStatic();
}
/**
* sets the indices for rendering the sphere.
*/
private void setIndexData() {
// allocate connectivity
int nbSegments = (radialSamples) * 3;
ShortBuffer idxBuf = BufferUtils.createShortBuffer(2 * nbSegments);
setBuffer(Type.Index, 2, idxBuf);
int idx = 0;
int segDone = 0;
while (segDone < nbSegments) {
idxBuf.put((short) idx);
idxBuf.put((short) (idx + 1));
idx++;
segDone++;
if (segDone == radialSamples || segDone == radialSamples * 2) {
idx++;
}
}
}
/**
* Convenience factory method that creates a debug bounding-sphere geometry
*
* @param assetManager the assetManager
* @return the bounding sphere debug geometry.
*/
public static Geometry createDebugSphere(AssetManager assetManager) {
BoundingSphereDebug mesh = new BoundingSphereDebug();
Geometry geom = new Geometry("BoundingDebug", mesh);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setBoolean("VertexColor", true);
mat.getAdditionalRenderState().setWireframe(true);
geom.setMaterial(mat);
return geom;
}
}
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