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/*
* Copyright (c) 2009-2023 jMonkeyEngine
* All rights reserved.
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*
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*
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* without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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package com.jme3.input;
import com.jme3.collision.MotionAllowedListener;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.AnalogListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.input.controls.MouseAxisTrigger;
import com.jme3.input.controls.MouseButtonTrigger;
import com.jme3.math.Matrix3f;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
/**
* A first-person camera controller.
*
* After creation, you (or FlyCamAppState) must register the controller using
* {@link #registerWithInput(com.jme3.input.InputManager)}.
*
* Controls:
* - Move (or, in drag-to-rotate mode, drag) the mouse to rotate the camera
* - Mouse wheel for zooming in or out
* - WASD keys for moving forward/backward and strafing
* - QZ keys raise or lower the camera
*/
public class FlyByCamera implements AnalogListener, ActionListener {
final private static String[] mappings = new String[]{
CameraInput.FLYCAM_LEFT,
CameraInput.FLYCAM_RIGHT,
CameraInput.FLYCAM_UP,
CameraInput.FLYCAM_DOWN,
CameraInput.FLYCAM_STRAFELEFT,
CameraInput.FLYCAM_STRAFERIGHT,
CameraInput.FLYCAM_FORWARD,
CameraInput.FLYCAM_BACKWARD,
CameraInput.FLYCAM_ZOOMIN,
CameraInput.FLYCAM_ZOOMOUT,
CameraInput.FLYCAM_ROTATEDRAG,
CameraInput.FLYCAM_RISE,
CameraInput.FLYCAM_LOWER,
CameraInput.FLYCAM_INVERTY
};
/**
* camera controlled by this controller (not null)
*/
protected Camera cam;
/**
* normalized "up" direction (a unit vector)
*/
protected Vector3f initialUpVec;
/**
* rotation-rate multiplier (1=default)
*/
protected float rotationSpeed = 1f;
/**
* translation speed (in world units per second)
*/
protected float moveSpeed = 3f;
/**
* zoom-rate multiplier (1=default)
*/
protected float zoomSpeed = 1f;
protected MotionAllowedListener motionAllowed = null;
/**
* enable flag for controller (false→ignoring input)
*/
protected boolean enabled = true;
/**
* drag-to-rotate mode flag
*/
protected boolean dragToRotate = false;
protected boolean canRotate = false;
protected boolean invertY = false;
protected InputManager inputManager;
/**
* Creates a new FlyByCamera to control the specified camera.
*
* @param cam camera to be controlled (not null)
*/
public FlyByCamera(Camera cam) {
this.cam = cam;
initialUpVec = cam.getUp().clone();
}
/**
* Sets the up vector that should be used for the camera.
*
* @param upVec the desired direction (not null, unaffected)
*/
public void setUpVector(Vector3f upVec) {
initialUpVec.set(upVec);
}
public void setMotionAllowedListener(MotionAllowedListener listener){
this.motionAllowed = listener;
}
/**
* Set the translation speed.
*
* @param moveSpeed new speed (in world units per second)
*/
public void setMoveSpeed(float moveSpeed){
this.moveSpeed = moveSpeed;
}
/**
* Read the translation speed.
*
* @return current speed (in world units per second)
*/
public float getMoveSpeed(){
return moveSpeed;
}
/**
* Set the rotation-rate multiplier. The bigger the multiplier, the more
* rotation for a given movement of the mouse.
*
* @param rotationSpeed new rate multiplier (1=default)
*/
public void setRotationSpeed(float rotationSpeed){
this.rotationSpeed = rotationSpeed;
}
/**
* Read the rotation-rate multiplier. The bigger the multiplier, the more
* rotation for a given movement of the mouse.
*
* @return current rate multiplier (1=default)
*/
public float getRotationSpeed(){
return rotationSpeed;
}
/**
* Set the zoom-rate multiplier. The bigger the multiplier, the more zoom
* for a given movement of the mouse wheel.
*
* @param zoomSpeed new rate multiplier (1=default)
*/
public void setZoomSpeed(float zoomSpeed) {
this.zoomSpeed = zoomSpeed;
}
/**
* Read the zoom-rate multiplier. The bigger the multiplier, the more zoom
* for a given movement of the mouse wheel.
*
* @return current rate multiplier (1=default)
*/
public float getZoomSpeed() {
return zoomSpeed;
}
/**
* Enable or disable this controller. When disabled, the controller ignored
* input.
*
* @param enable true to enable, false to disable
*/
public void setEnabled(boolean enable){
if (enabled && !enable){
if (inputManager!= null && (!dragToRotate || (dragToRotate && canRotate))){
inputManager.setCursorVisible(true);
}
}
enabled = enable;
}
/**
* Test whether this controller is enabled.
*
* @return true if enabled, otherwise false
* @see #setEnabled(boolean)
*/
public boolean isEnabled(){
return enabled;
}
/**
* Test whether drag-to-rotate mode is enabled.
*
* @return If drag to rotate feature is enabled.
*
* @see #setDragToRotate(boolean)
*/
public boolean isDragToRotate() {
return dragToRotate;
}
/**
* Enable or disable drag-to-rotate mode.
*
* When drag-to-rotate mode is enabled, the user must hold the mouse button
* and drag over the screen to rotate the camera, and the cursor is visible
* until dragged. When drag-to-rotate mode is disabled, the cursor is
* invisible at all times and holding the mouse button is not needed to
* rotate the camera. This mode is disabled by default.
*
* @param dragToRotate true to enable, false to disable
*/
public void setDragToRotate(boolean dragToRotate) {
this.dragToRotate = dragToRotate;
if (inputManager != null) {
inputManager.setCursorVisible(dragToRotate);
}
}
/**
* Register this controller to receive input events from the specified input
* manager.
*
* @param inputManager (not null, alias created)
*/
public void registerWithInput(InputManager inputManager){
this.inputManager = inputManager;
// both mouse and button - rotation of cam
inputManager.addMapping(CameraInput.FLYCAM_LEFT, new MouseAxisTrigger(MouseInput.AXIS_X, true),
new KeyTrigger(KeyInput.KEY_LEFT));
inputManager.addMapping(CameraInput.FLYCAM_RIGHT, new MouseAxisTrigger(MouseInput.AXIS_X, false),
new KeyTrigger(KeyInput.KEY_RIGHT));
inputManager.addMapping(CameraInput.FLYCAM_UP, new MouseAxisTrigger(MouseInput.AXIS_Y, false),
new KeyTrigger(KeyInput.KEY_UP));
inputManager.addMapping(CameraInput.FLYCAM_DOWN, new MouseAxisTrigger(MouseInput.AXIS_Y, true),
new KeyTrigger(KeyInput.KEY_DOWN));
// mouse only - zoom in/out with wheel, and rotate drag
inputManager.addMapping(CameraInput.FLYCAM_ZOOMIN, new MouseAxisTrigger(MouseInput.AXIS_WHEEL, false));
inputManager.addMapping(CameraInput.FLYCAM_ZOOMOUT, new MouseAxisTrigger(MouseInput.AXIS_WHEEL, true));
inputManager.addMapping(CameraInput.FLYCAM_ROTATEDRAG, new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
// keyboard only WASD for movement and WZ for rise/lower height
inputManager.addMapping(CameraInput.FLYCAM_STRAFELEFT, new KeyTrigger(KeyInput.KEY_A));
inputManager.addMapping(CameraInput.FLYCAM_STRAFERIGHT, new KeyTrigger(KeyInput.KEY_D));
inputManager.addMapping(CameraInput.FLYCAM_FORWARD, new KeyTrigger(KeyInput.KEY_W));
inputManager.addMapping(CameraInput.FLYCAM_BACKWARD, new KeyTrigger(KeyInput.KEY_S));
inputManager.addMapping(CameraInput.FLYCAM_RISE, new KeyTrigger(KeyInput.KEY_Q));
inputManager.addMapping(CameraInput.FLYCAM_LOWER, new KeyTrigger(KeyInput.KEY_Z));
inputManager.addListener(this, mappings);
inputManager.setCursorVisible(dragToRotate || !isEnabled());
Joystick[] joysticks = inputManager.getJoysticks();
if (joysticks != null && joysticks.length > 0){
for (Joystick j : joysticks) {
mapJoystick(j);
}
}
}
protected void mapJoystick(Joystick joystick) {
// Map it differently if there are Z axis
if (joystick.getAxis(JoystickAxis.Z_ROTATION) != null
&& joystick.getAxis(JoystickAxis.Z_AXIS) != null) {
// Make the left stick move
joystick.getXAxis().assignAxis(CameraInput.FLYCAM_STRAFERIGHT, CameraInput.FLYCAM_STRAFELEFT);
joystick.getYAxis().assignAxis(CameraInput.FLYCAM_BACKWARD, CameraInput.FLYCAM_FORWARD);
// And the right stick control the camera
joystick.getAxis(JoystickAxis.Z_ROTATION)
.assignAxis(CameraInput.FLYCAM_DOWN, CameraInput.FLYCAM_UP);
joystick.getAxis(JoystickAxis.Z_AXIS)
.assignAxis(CameraInput.FLYCAM_RIGHT, CameraInput.FLYCAM_LEFT);
// And let the dpad be up and down
joystick.getPovYAxis().assignAxis(CameraInput.FLYCAM_RISE, CameraInput.FLYCAM_LOWER);
if( joystick.getButton("Button 8") != null) {
// Let the standard select button be the y invert toggle
joystick.getButton("Button 8").assignButton(CameraInput.FLYCAM_INVERTY);
}
} else {
joystick.getPovXAxis().assignAxis(CameraInput.FLYCAM_STRAFERIGHT, CameraInput.FLYCAM_STRAFELEFT);
joystick.getPovYAxis().assignAxis(CameraInput.FLYCAM_FORWARD, CameraInput.FLYCAM_BACKWARD);
joystick.getXAxis().assignAxis(CameraInput.FLYCAM_RIGHT, CameraInput.FLYCAM_LEFT);
joystick.getYAxis().assignAxis(CameraInput.FLYCAM_DOWN, CameraInput.FLYCAM_UP);
}
}
/**
* Unregister this controller from its input manager.
*/
public void unregisterInput() {
if (inputManager == null) {
return;
}
for (String s : mappings) {
if (inputManager.hasMapping(s)) {
inputManager.deleteMapping(s);
}
}
inputManager.removeListener(this);
inputManager.setCursorVisible(!dragToRotate);
Joystick[] joysticks = inputManager.getJoysticks();
if (joysticks != null && joysticks.length > 0) {
// No way to unassign axis
}
}
/**
* Rotate the camera by the specified amount around the specified axis.
*
* @param value rotation amount
* @param axis direction of rotation (a unit vector)
*/
protected void rotateCamera(float value, Vector3f axis) {
if (dragToRotate) {
if (canRotate) {
// value = -value;
} else {
return;
}
}
Matrix3f mat = new Matrix3f();
mat.fromAngleNormalAxis(rotationSpeed * value, axis);
Vector3f up = cam.getUp();
Vector3f left = cam.getLeft();
Vector3f dir = cam.getDirection();
mat.mult(up, up);
mat.mult(left, left);
mat.mult(dir, dir);
Quaternion q = new Quaternion();
q.fromAxes(left, up, dir);
q.normalizeLocal();
cam.setAxes(q);
}
/**
* Zoom the camera by the specified amount.
*
* @param value zoom amount
*/
protected void zoomCamera(float value) {
if (cam.isParallelProjection()) {
float zoomFactor = 1.0F + value * 0.01F * zoomSpeed;
if (zoomFactor > 0F) {
float left = zoomFactor * cam.getFrustumLeft();
float right = zoomFactor * cam.getFrustumRight();
float top = zoomFactor * cam.getFrustumTop();
float bottom = zoomFactor * cam.getFrustumBottom();
float near = cam.getFrustumNear();
float far = cam.getFrustumFar();
cam.setFrustum(near, far, left, right, top, bottom);
}
} else { // perspective projection
float newFov = cam.getFov() + value * 0.1F * zoomSpeed;
if (newFov > 0) {
cam.setFov(newFov);
}
}
}
/**
* Translate the camera upward by the specified amount.
*
* @param value translation amount
*/
protected void riseCamera(float value) {
Vector3f vel = initialUpVec.mult(value * moveSpeed);
Vector3f pos = cam.getLocation().clone();
if (motionAllowed != null)
motionAllowed.checkMotionAllowed(pos, vel);
else
pos.addLocal(vel);
cam.setLocation(pos);
}
/**
* Translate the camera left or forward by the specified amount.
*
* @param value translation amount
* @param sideways true→left, false→forward
*/
protected void moveCamera(float value, boolean sideways) {
Vector3f vel = new Vector3f();
Vector3f pos = cam.getLocation().clone();
if (sideways){
cam.getLeft(vel);
} else {
cam.getDirection(vel);
}
vel.multLocal(value * moveSpeed);
if (motionAllowed != null)
motionAllowed.checkMotionAllowed(pos, vel);
else
pos.addLocal(vel);
cam.setLocation(pos);
}
/**
* Callback to notify this controller of an analog input event.
*
* @param name name of the input event
* @param value value of the axis (from 0 to 1)
* @param tpf time per frame (in seconds)
*/
@Override
public void onAnalog(String name, float value, float tpf) {
if (!enabled)
return;
if (name.equals(CameraInput.FLYCAM_LEFT)) {
rotateCamera(value, initialUpVec);
} else if (name.equals(CameraInput.FLYCAM_RIGHT)) {
rotateCamera(-value, initialUpVec);
} else if (name.equals(CameraInput.FLYCAM_UP)) {
rotateCamera(-value * (invertY ? -1 : 1), cam.getLeft());
} else if (name.equals(CameraInput.FLYCAM_DOWN)) {
rotateCamera(value * (invertY ? -1 : 1), cam.getLeft());
} else if (name.equals(CameraInput.FLYCAM_FORWARD)) {
moveCamera(value, false);
} else if (name.equals(CameraInput.FLYCAM_BACKWARD)) {
moveCamera(-value, false);
} else if (name.equals(CameraInput.FLYCAM_STRAFELEFT)) {
moveCamera(value, true);
} else if (name.equals(CameraInput.FLYCAM_STRAFERIGHT)) {
moveCamera(-value, true);
} else if (name.equals(CameraInput.FLYCAM_RISE)) {
riseCamera(value);
} else if (name.equals(CameraInput.FLYCAM_LOWER)) {
riseCamera(-value);
} else if (name.equals(CameraInput.FLYCAM_ZOOMIN)) {
zoomCamera(value);
} else if (name.equals(CameraInput.FLYCAM_ZOOMOUT)) {
zoomCamera(-value);
}
}
/**
* Callback to notify this controller of an action input event.
*
* @param name name of the input event
* @param value true if the action is "pressed", false otherwise
* @param tpf time per frame (in seconds)
*/
@Override
public void onAction(String name, boolean value, float tpf) {
if (!enabled)
return;
if (name.equals(CameraInput.FLYCAM_ROTATEDRAG) && dragToRotate) {
canRotate = value;
inputManager.setCursorVisible(!value);
} else if (name.equals(CameraInput.FLYCAM_INVERTY)) {
// Invert the "up" direction.
if (!value) {
invertY = !invertY;
}
}
}
}
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