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package com.jme3.math;
import org.junit.Assert;
import org.junit.Test;
/**
* Verifies that the {@link Triangle} class works correctly.
*
* @author Stephen Gold [email protected]
*/
public class TriangleTest {
/**
* Basic functionality of a Triangle.
*/
@Test
public void test1() {
Triangle triangle1 = new Triangle(
new Vector3f(1f, 2f, 3f),
new Vector3f(6f, 5f, 4f),
new Vector3f(5f, 8f, 2f)
);
// Verify that centroid and normal are calculated correctly.
Vector3f c1 = triangle1.getCenter();
Assert.assertEquals(4f, c1.x, 1e-6f);
Assert.assertEquals(5f, c1.y, 1e-6f);
Assert.assertEquals(3f, c1.z, 1e-6f);
Vector3f n1 = triangle1.getNormal();
Assert.assertEquals(-0.408248, n1.x, 1e-6f);
Assert.assertEquals(0.408248, n1.y, 1e-6f);
Assert.assertEquals(0.816497, n1.z, 1e-6f);
// Clone triangle1 and verify its vertices.
Triangle triangle2 = triangle1.clone();
Assert.assertTrue(triangle1 != triangle2);
Assert.assertEquals(triangle1.get1(), triangle2.get1());
Assert.assertEquals(triangle1.get2(), triangle2.get2());
Assert.assertEquals(triangle1.get3(), triangle2.get3());
// Modify triangle1 and verify its new centroid.
triangle1.set1(new Vector3f(-2f, -1f, 0f));
c1 = triangle1.getCenter();
Assert.assertEquals(3f, c1.x, 1e-6f);
Assert.assertEquals(4f, c1.y, 1e-6f);
Assert.assertEquals(2f, c1.z, 1e-6f);
// Verify that triangle2's centroid and normal are (still) correct.
Vector3f c2 = triangle2.getCenter();
Assert.assertEquals(4f, c2.x, 1e-6f);
Assert.assertEquals(5f, c2.y, 1e-6f);
Assert.assertEquals(3f, c2.z, 1e-6f);
Vector3f n2 = triangle2.getNormal();
Assert.assertEquals(-0.408248, n2.x, 1e-6f);
Assert.assertEquals(0.408248, n2.y, 1e-6f);
Assert.assertEquals(0.816497, n2.z, 1e-6f);
}
}
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