com.jme3.texture.Image Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jme3-core Show documentation
Show all versions of jme3-core Show documentation
jMonkeyEngine is a 3-D game engine for adventurous Java developers
The newest version!
/*
* Copyright (c) 2009-2024 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.texture;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.export.Savable;
import com.jme3.math.FastMath;
import com.jme3.renderer.Caps;
import com.jme3.renderer.Renderer;
import com.jme3.texture.image.ColorSpace;
import com.jme3.texture.image.LastTextureState;
import com.jme3.util.BufferUtils;
import com.jme3.util.NativeObject;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
/**
* Image
defines a data format for a graphical image. The image
* is defined by a format, a height and width, and the image data. The width and
* height must be greater than 0. The data is contained in a byte buffer, and
* should be packed before creation of the image object.
*
* @author Mark Powell
* @author Joshua Slack
* @version $Id: Image.java 4131 2009-03-19 20:15:28Z blaine.dev $
*/
public class Image extends NativeObject implements Savable /*, Cloneable*/ {
public enum Format {
/**
* 8-bit alpha
*/
Alpha8(8),
@Deprecated
Reserved1(0),
/**
* 8-bit grayscale/luminance.
*/
Luminance8(8),
@Deprecated
Reserved2(0),
/**
* half-precision floating-point grayscale/luminance.
*
* Requires {@link Caps#FloatTexture}.
*/
Luminance16F(16,true),
/**
* single-precision floating-point grayscale/luminance.
*
* Requires {@link Caps#FloatTexture}.
*/
Luminance32F(32,true),
/**
* 8-bit luminance/grayscale and 8-bit alpha.
*/
Luminance8Alpha8(16),
@Deprecated
Reserved3(0),
/**
* half-precision floating-point grayscale/luminance and alpha.
*
* Requires {@link Caps#FloatTexture}.
*/
Luminance16FAlpha16F(32,true),
@Deprecated
Reserved4(0),
@Deprecated
Reserved5(0),
/**
* 8-bit blue, green, and red.
*/
BGR8(24), // BGR and ABGR formats are often used on Windows systems
/**
* 8-bit red, green, and blue.
*/
RGB8(24),
@Deprecated
Reserved6(0),
@Deprecated
Reserved7(0),
/**
* 5-bit red, 6-bit green, and 5-bit blue.
*/
RGB565(16),
@Deprecated
Reserved8(0),
/**
* 5-bit red, green, and blue with 1-bit alpha.
*/
RGB5A1(16),
/**
* 8-bit red, green, blue, and alpha.
*/
RGBA8(32),
/**
* 8-bit alpha, blue, green, and red.
*/
ABGR8(32),
/**
* 8-bit alpha, red, blue and green
*/
ARGB8(32),
/**
* 8-bit blue, green, red and alpha.
*/
BGRA8(32),
@Deprecated
Reserved9(0),
/**
* S3TC compression DXT1.
*/
DXT1(4,false,true, false),
/**
* S3TC compression DXT1 with 1-bit alpha.
*/
DXT1A(4,false,true, false),
/**
* S3TC compression DXT3 with 4-bit alpha.
*/
DXT3(8,false,true, false),
/**
* S3TC compression DXT5 with interpolated 8-bit alpha.
*
*/
DXT5(8,false,true, false),
RGTC2(8,false,true, false),
SIGNED_RGTC2(8,false,true, false),
RGTC1(4,false,true, false),
SIGNED_RGTC1(4,false,true, false),
/**
* BPTC compression BC6 signed float RGB
*/
BC6H_SF16(8, false, true, true),
/**
* BPTC compression BC6 unsigned float RGB
*/
BC6H_UF16(8, false, true, true),
/**
* BPTC compression BC7 RGBA
*/
BC7_UNORM(8, false, true, false),
/**
* BPTC compression BC7 SRGB Alpha
*/
BC7_UNORM_SRGB(8, false, true, false),
/**
* Luminance-Alpha Texture Compression.
*
* @deprecated Not supported by OpenGL 3.0.
*/
@Deprecated
Reserved10(0),
/**
* Arbitrary depth format. The precision is chosen by the video
* hardware.
*/
Depth(0,true,false,false),
/**
* 16-bit depth.
*/
Depth16(16,true,false,false),
/**
* 24-bit depth.
*/
Depth24(24,true,false,false),
/**
* 32-bit depth.
*/
Depth32(32,true,false,false),
/**
* single-precision floating point depth.
*
* Requires {@link Caps#FloatDepthBuffer}.
*/
Depth32F(32,true,false,true),
/**
* Texture data is stored as {@link Format#RGB16F} in system memory,
* but will be converted to {@link Format#RGB111110F} when sent
* to the video hardware.
*
* Requires {@link Caps#FloatTexture} and {@link Caps#PackedFloatTexture}.
*/
RGB16F_to_RGB111110F(48,true),
/**
* unsigned floating-point red, green and blue that uses 32 bits.
*
* Requires {@link Caps#PackedFloatTexture}.
*/
RGB111110F(32,true),
/**
* Texture data is stored as {@link Format#RGB16F} in system memory,
* but will be converted to {@link Format#RGB9E5} when sent
* to the video hardware.
*
* Requires {@link Caps#FloatTexture} and {@link Caps#SharedExponentTexture}.
*/
RGB16F_to_RGB9E5(48,true),
/**
* 9-bit red, green and blue with 5-bit exponent.
*
* Requires {@link Caps#SharedExponentTexture}.
*/
RGB9E5(32,true),
/**
* half-precision floating point red, green, and blue.
*
* Requires {@link Caps#FloatTexture}.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB16F(48,true),
/**
* half-precision floating point red, green, blue, and alpha.
*
* Requires {@link Caps#FloatTexture}.
*/
RGBA16F(64,true),
/**
* single-precision floating point red, green, and blue.
*
* Requires {@link Caps#FloatTexture}.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB32F(96,true),
/**
* single-precision floating point red, green, blue and alpha.
*
* Requires {@link Caps#FloatTexture}.
*/
RGBA32F(128,true),
@Deprecated
Reserved11(0),
/**
* 24-bit depth with 8-bit stencil.
* Check the cap {@link Caps#PackedDepthStencilBuffer}.
*/
Depth24Stencil8(32, true, false, false),
@Deprecated
Reserved12(0),
/**
* Ericsson Texture Compression. Typically used on Android.
*
* Requires {@link Caps#TextureCompressionETC1}.
*/
ETC1(4, false, true, false),
/**
* Ericsson Texture Compression 2. Typically used on Android.
* Same as {@link #ETC1} but with alpha.
*
* Requires {@link Caps#TextureCompressionETC2}.
*/
ETC2(8, false, true, false),
/**
* Ericsson Texture Compression 2. Typically used on Android.
* Same as {@link #ETC2} but alpha can be either 1 or 0.
*
* Requires {@link Caps#TextureCompressionETC2}.
*/
ETC2_ALPHA1(4, false, true, false),
/**
* 8-bit signed int red.
*
* Requires {@link Caps#IntegerTexture}.
*/
R8I(8),
/**
* 8-bit unsigned int red.
*
* Requires {@link Caps#IntegerTexture}.
*/
R8UI(8),
/**
* 16-bit signed int red.
*
* Requires {@link Caps#IntegerTexture}.
*/
R16I(16),
/**
* 16-bit unsigned int red.
*
* Requires {@link Caps#IntegerTexture}.
*/
R16UI(16),
/**
* 32-bit signed int red.
*
* Requires {@link Caps#IntegerTexture}.
*/
R32I(32),
/**
* 32-bit unsigned int red.
*
* Requires {@link Caps#IntegerTexture}.
*/
R32UI(32),
/**
* 8-bit signed int red and green.
*
* Requires {@link Caps#IntegerTexture}.
*/
RG8I(16),
/**
* 8-bit unsigned int red and green.
*
* Requires {@link Caps#IntegerTexture}.
*/
RG8UI(16),
/**
* 16-bit signed int red and green.
*
* Requires {@link Caps#IntegerTexture}.
*/
RG16I(32),
/**
* 16-bit unsigned int red and green.
*
* Requires {@link Caps#IntegerTexture}.
*/
RG16UI(32),
/**
* 32-bit signed int red and green.
*
* Requires {@link Caps#IntegerTexture}.
*/
RG32I(64),
/**
* 32-bit unsigned int red and green.
*
* Requires {@link Caps#IntegerTexture}.
*/
RG32UI(64),
/**
* 8-bit signed int red, green and blue.
*
* Requires {@link Caps#IntegerTexture} to be supported for textures.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB8I(24),
/**
* 8 bit unsigned int red, green and blue.
*
* Requires {@link Caps#IntegerTexture} to be supported for textures.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB8UI(24),
/**
* 16-bit signed int red, green and blue.
*
* Requires {@link Caps#IntegerTexture} to be supported for textures.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB16I(48),
/**
* 16-bit unsigned int red, green and blue.
*
* Requires {@link Caps#IntegerTexture} to be supported for textures.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB16UI(48),
/**
* 32-bit signed int red, green and blue.
*
* Requires {@link Caps#IntegerTexture} to be supported for textures.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB32I(96),
/**
* 32-bit unsigned int red, green and blue.
*
* Requires {@link Caps#IntegerTexture} to be supported for textures.
* May be supported for renderbuffers, but the OpenGL specification does not require it.
*/
RGB32UI(96),
/**
* 8-bit signed int red, green, blue and alpha.
*
* Requires {@link Caps#IntegerTexture}.
*/
RGBA8I(32),
/**
* 8-bit unsigned int red, green, blue and alpha.
*
* Requires {@link Caps#IntegerTexture}.
*/
RGBA8UI(32),
/**
* 16-bit signed int red, green, blue and alpha.
*
* Requires {@link Caps#IntegerTexture}.
*/
RGBA16I(64),
/**
* 16-bit unsigned int red, green, blue and alpha.
*
* Requires {@link Caps#IntegerTexture}.
*/
RGBA16UI(64),
/**
* 32-bit signed int red, green, blue and alpha.
*
* Requires {@link Caps#IntegerTexture}.
*/
RGBA32I(128),
/**
* 32-bit unsigned int red, green, blue and alpha.
*
* Requires {@link Caps#IntegerTexture}.
*/
RGBA32UI(128),
/**
* half-precision floating point red.
*
* Requires {@link Caps#FloatTexture}.
*/
R16F(16,true),
/**
* single-precision floating point red.
*
* Requires {@link Caps#FloatTexture}.
*/
R32F(32,true),
/**
* half-precision floating point red and green.
*
* Requires {@link Caps#FloatTexture}.
*/
RG16F(32,true),
/**
* single-precision floating point red and green.
*
* Requires {@link Caps#FloatTexture}.
*/
RG32F(64,true),
/**
* 10-bit red, green, and blue with 2-bit alpha.
*/
RGB10A2(32),
;
private int bpp;
private boolean isDepth;
private boolean isCompressed;
private boolean isFloatingPoint;
private Format(int bpp){
this.bpp = bpp;
}
private Format(int bpp, boolean isFP){
this(bpp);
this.isFloatingPoint = isFP;
}
private Format(int bpp, boolean isDepth, boolean isCompressed, boolean isFP){
this(bpp, isFP);
this.isDepth = isDepth;
this.isCompressed = isCompressed;
}
/**
* @return bits per pixel.
*/
public int getBitsPerPixel(){
return bpp;
}
/**
* @return True if this format is a depth format, false otherwise.
*/
public boolean isDepthFormat(){
return isDepth;
}
/**
* @return True if this format is a depth + stencil (packed) format, false otherwise.
*/
boolean isDepthStencilFormat() {
return this == Depth24Stencil8;
}
/**
* @return True if this is a compressed image format, false if
* uncompressed.
*/
public boolean isCompressed() {
return isCompressed;
}
/**
* @return True if this image format is in floating point,
* false if it is an integer format.
*/
public boolean isFloatingPont(){
return isFloatingPoint;
}
}
// image attributes
protected Format format;
protected int width, height, depth;
protected int[] mipMapSizes;
protected ArrayList data;
protected int multiSamples = 1;
protected ColorSpace colorSpace = null;
// protected int mipOffset = 0;
// attributes relating to GL object
protected boolean mipsWereGenerated = false;
protected boolean needGeneratedMips = false;
protected LastTextureState lastTextureState = new LastTextureState();
/**
* Internal use only.
* The renderer stores the texture state set from the last texture,
* so it doesn't have to change it unless necessary.
*
* @return The image parameter state.
*/
public LastTextureState getLastTextureState() {
return lastTextureState;
}
/**
* Internal use only.
* The renderer marks which images have generated mipmaps in VRAM
* and which do not, so it can generate them as needed.
*
* @param generated If mipmaps were generated or not.
*/
public void setMipmapsGenerated(boolean generated) {
this.mipsWereGenerated = generated;
}
/**
* Internal use only.
* Check if the renderer has generated mipmaps for this image in VRAM
* or not.
*
* @return If mipmaps were generated already.
*/
public boolean isMipmapsGenerated() {
return mipsWereGenerated;
}
/**
* (Package private) Called by {@link Texture} when
* {@link #isMipmapsGenerated() } is false in order to generate
* mipmaps for this image.
*/
void setNeedGeneratedMipmaps() {
needGeneratedMips = true;
}
/**
* @return True if the image needs to have mipmaps generated
* for it (as requested by the texture). This stays true even
* after mipmaps have been generated.
*/
public boolean isGeneratedMipmapsRequired() {
return needGeneratedMips;
}
/**
* Sets the update needed flag, while also checking if mipmaps
* need to be regenerated.
*/
@Override
public void setUpdateNeeded() {
super.setUpdateNeeded();
if (isGeneratedMipmapsRequired() && !hasMipmaps()) {
// Mipmaps are no longer valid, since the image was changed.
setMipmapsGenerated(false);
}
}
/**
* Determine if the image is NPOT.
*
* @return if the image is a non-power-of-2 image, e.g. having dimensions
* that are not powers of 2.
*/
public boolean isNPOT() {
return width != 0 && height != 0
&& (!FastMath.isPowerOfTwo(width) || !FastMath.isPowerOfTwo(height));
}
@Override
public void resetObject() {
this.id = -1;
this.mipsWereGenerated = false;
this.lastTextureState.reset();
setUpdateNeeded();
}
@Override
protected void deleteNativeBuffers() {
for (ByteBuffer buf : data) {
BufferUtils.destroyDirectBuffer(buf);
}
}
@Override
public void deleteObject(Object rendererObject) {
((Renderer)rendererObject).deleteImage(this);
}
@Override
public NativeObject createDestructableClone() {
return new Image(id);
}
@Override
public long getUniqueId() {
return ((long)OBJTYPE_TEXTURE << 32) | (0xffffffffL & (long)id);
}
/**
* @return A shallow clone of this image. The data is not cloned.
*/
@Override
public Image clone(){
Image clone = (Image) super.clone();
clone.mipMapSizes = mipMapSizes != null ? mipMapSizes.clone() : null;
clone.data = data != null ? new ArrayList(data) : null;
clone.lastTextureState = new LastTextureState();
clone.setUpdateNeeded();
return clone;
}
/**
* Constructor instantiates a new Image
object. All values
* are undefined.
*/
public Image() {
super();
data = new ArrayList(1);
}
protected Image(int id){
super(id);
}
/**
* Constructor instantiates a new Image
object. The
* attributes of the image are defined during construction.
*
* @param format
* the data format of the image.
* @param width
* the width of the image.
* @param height
* the height of the image.
* @param depth
* the desired image depth
* @param data
* the image data.
* @param mipMapSizes
* the array of mipmap sizes, or null for no mipmaps.
* @param colorSpace
* the colorSpace of the image
*/
public Image(Format format, int width, int height, int depth, ArrayList data,
int[] mipMapSizes, ColorSpace colorSpace) {
this();
if (mipMapSizes != null) {
if (mipMapSizes.length <= 1) {
mipMapSizes = null;
} else {
needGeneratedMips = false;
mipsWereGenerated = true;
}
}
setFormat(format);
this.width = width;
this.height = height;
this.data = data;
this.depth = depth;
this.mipMapSizes = mipMapSizes;
this.colorSpace = colorSpace;
}
/**
* @see #Image(com.jme3.texture.Image.Format, int, int, int, java.util.ArrayList, int[], com.jme3.texture.image.ColorSpace)
* @param format the desired data format
* @param width the desired width (in pixels)
* @param height the desired height (in pixels)
* @param depth the desired image depth
* @param data the image data to use
* @param mipMapSizes the desired mipmap sizes, or null for no mipmaps
* @deprecated use {@link #Image(com.jme3.texture.Image.Format, int, int, int, java.util.ArrayList, int[], com.jme3.texture.image.ColorSpace)}
*/
@Deprecated
public Image(Format format, int width, int height, int depth, ArrayList data,
int[] mipMapSizes) {
this(format, width, height, depth, data, mipMapSizes, ColorSpace.Linear);
}
/**
* Constructor instantiates a new Image
object. The
* attributes of the image are defined during construction.
*
* @param format
* the data format of the image.
* @param width
* the width of the image.
* @param height
* the height of the image.
* @param data
* the image data.
* @param mipMapSizes
* the array of mipmap sizes, or null for no mipmaps.
* @param colorSpace
* the colorSpace of the image
*/
public Image(Format format, int width, int height, ByteBuffer data,
int[] mipMapSizes, ColorSpace colorSpace) {
this();
if (mipMapSizes != null) {
if (mipMapSizes.length <= 1) {
mipMapSizes = null;
} else {
needGeneratedMips = false;
mipsWereGenerated = true;
}
}
setFormat(format);
this.width = width;
this.height = height;
if (data != null){
this.data = new ArrayList(1);
this.data.add(data);
}
this.mipMapSizes = mipMapSizes;
this.colorSpace = colorSpace;
}
/**
* @see #Image(com.jme3.texture.Image.Format, int, int, java.nio.ByteBuffer, int[], com.jme3.texture.image.ColorSpace)
* @param format the desired data format
* @param width the desired width (in pixels)
* @param height the desired height (in pixels)
* @param data the image data to use
* @param mipMapSizes the desired mipmap sizes, or null for no mipmaps
* @deprecated use {@link #Image(com.jme3.texture.Image.Format, int, int, java.nio.ByteBuffer, int[], com.jme3.texture.image.ColorSpace)}
*/
@Deprecated
public Image(Format format, int width, int height, ByteBuffer data,
int[] mipMapSizes) {
this(format, width, height, data, mipMapSizes, ColorSpace.Linear);
}
/**
* Constructor instantiates a new Image
object. The
* attributes of the image are defined during construction.
*
* @param format
* the data format of the image.
* @param width
* the width of the image.
* @param height
* the height of the image.
* @param depth
* the desired image depth
* @param data
* the image data.
* @param colorSpace
* the colorSpace of the image
*/
public Image(Format format, int width, int height, int depth, ArrayList data, ColorSpace colorSpace) {
this(format, width, height, depth, data, null, colorSpace);
}
/**
* @see #Image(com.jme3.texture.Image.Format, int, int, int, java.util.ArrayList, com.jme3.texture.image.ColorSpace)
* @param format the desired data format
* @param width the desired width (in pixels)
* @param height the desired height (in pixels)
* @param depth the desired image depth
* @param data the image data to use
* @deprecated use {@link #Image(com.jme3.texture.Image.Format, int, int, int, java.util.ArrayList, com.jme3.texture.image.ColorSpace)}
*/
@Deprecated
public Image(Format format, int width, int height, int depth, ArrayList data) {
this(format, width, height, depth, data, ColorSpace.Linear);
}
/**
* Constructor instantiates a new Image
object. The
* attributes of the image are defined during construction.
*
* @param format
* the data format of the image.
* @param width
* the width of the image.
* @param height
* the height of the image.
* @param data
* the image data.
* @param colorSpace
* the colorSpace of the image
*/
public Image(Format format, int width, int height, ByteBuffer data, ColorSpace colorSpace) {
this(format, width, height, data, null, colorSpace);
}
/**
* @see #Image(com.jme3.texture.Image.Format, int, int, java.nio.ByteBuffer, com.jme3.texture.image.ColorSpace)
* @param format the desired data format
* @param width the desired width (in pixels)
* @param height the desired height (in pixels)
* @param data the image data
* @deprecated use {@link #Image(com.jme3.texture.Image.Format, int, int, java.nio.ByteBuffer, com.jme3.texture.image.ColorSpace)}
*/
@Deprecated
public Image(Format format, int width, int height, ByteBuffer data) {
this(format, width, height, data, null, ColorSpace.Linear);
}
/**
* @return The number of samples (for multisampled textures).
* @see Image#setMultiSamples(int)
*/
public int getMultiSamples() {
return multiSamples;
}
/**
* @param multiSamples Set the number of samples to use for this image,
* setting this to a value higher than 1 turns this image/texture
* into a multisample texture (on OpenGL3.1 and higher).
*/
public void setMultiSamples(int multiSamples) {
if (multiSamples <= 0) {
throw new IllegalArgumentException("multiSamples must be > 0");
}
if (multiSamples > 1) {
if (getData(0) != null) {
throw new IllegalArgumentException("Cannot upload data as multisample texture");
}
if (hasMipmaps()) {
throw new IllegalArgumentException("Multisample textures do not support mipmaps");
}
}
this.multiSamples = multiSamples;
}
/**
* setData
sets the data that makes up the image. This data
* is packed into an array of ByteBuffer
objects.
*
* @param data
* the data that contains the image information.
*/
public void setData(ArrayList data) {
this.data = data;
setUpdateNeeded();
}
/**
* setData
sets the data that makes up the image. This data
* is packed into a single ByteBuffer
.
*
* @param data
* the data that contains the image information.
*/
public void setData(ByteBuffer data) {
this.data = new ArrayList(1);
this.data.add(data);
setUpdateNeeded();
}
public void addData(ByteBuffer data) {
if (this.data == null)
this.data = new ArrayList(1);
this.data.add(data);
setUpdateNeeded();
}
public void setData(int index, ByteBuffer data) {
if (index >= 0) {
while (this.data.size() <= index) {
this.data.add(null);
}
this.data.set(index, data);
setUpdateNeeded();
} else {
throw new IllegalArgumentException("index must be greater than or equal to 0.");
}
}
/**
* @return null
* @deprecated This feature is no longer used by the engine
*/
@Deprecated
public Object getEfficentData(){
return null;
}
/**
* Sets the mipmap sizes stored in this image's data buffer. Mipmaps are
* stored sequentially, and the first mipmap is the main image data. To
* specify no mipmaps, pass null and this will automatically be expanded
* into a single mipmap of the full
*
* @param mipMapSizes
* the mipmap sizes array, or null for a single image map.
*/
public void setMipMapSizes(int[] mipMapSizes) {
if (mipMapSizes != null && mipMapSizes.length <= 1)
mipMapSizes = null;
this.mipMapSizes = mipMapSizes;
if (mipMapSizes != null) {
needGeneratedMips = false;
mipsWereGenerated = false;
} else {
needGeneratedMips = true;
mipsWereGenerated = false;
}
setUpdateNeeded();
}
/**
* setHeight
sets the height value of the image. It is
* typically a good idea to try to keep this as a multiple of 2.
*
* @param height
* the height of the image.
*/
public void setHeight(int height) {
this.height = height;
setUpdateNeeded();
}
/**
* setDepth
sets the depth value of the image. It is
* typically a good idea to try to keep this as a multiple of 2. This is
* used for 3d images.
*
* @param depth
* the depth of the image.
*/
public void setDepth(int depth) {
this.depth = depth;
setUpdateNeeded();
}
/**
* setWidth
sets the width value of the image. It is
* typically a good idea to try to keep this as a multiple of 2.
*
* @param width
* the width of the image.
*/
public void setWidth(int width) {
this.width = width;
setUpdateNeeded();
}
/**
* setFormat
sets the image format for this image.
*
* @param format
* the image format (not null)
* @throws IllegalArgumentException
* if format is null
* @see Format
*/
public void setFormat(Format format) {
if (format == null) {
throw new IllegalArgumentException("format may not be null.");
}
this.format = format;
setUpdateNeeded();
}
/**
* getFormat
returns the image format for this image.
*
* @return the image format.
* @see Format
*/
public Format getFormat() {
return format;
}
/**
* getWidth
returns the width of this image.
*
* @return the width of this image.
*/
public int getWidth() {
return width;
}
/**
* getHeight
returns the height of this image.
*
* @return the height of this image.
*/
public int getHeight() {
return height;
}
/**
* getDepth
returns the depth of this image (for 3d images).
*
* @return the depth of this image.
*/
public int getDepth() {
return depth;
}
/**
* getData
returns the data for this image. If the data is
* undefined, null will be returned.
*
* @return the data for this image.
*/
public List getData() {
return data;
}
/**
* getData
returns the data for this image. If the data is
* undefined, null will be returned.
*
* @param index index of the data buffer to access
* @return the data for this image.
*/
public ByteBuffer getData(int index) {
if (data.size() > index)
return data.get(index);
else
return null;
}
/**
* Returns whether the image data contains mipmaps.
*
* @return true if the image data contains mipmaps, false if not.
*/
public boolean hasMipmaps() {
return mipMapSizes != null;
}
/**
* Returns the mipmap sizes for this image.
*
* @return the mipmap sizes for this image.
*/
public int[] getMipMapSizes() {
return mipMapSizes;
}
/**
* image loader is responsible for setting this attribute based on the color
* space in which the image has been encoded with. In the majority of cases,
* this flag will be set to sRGB by default since many image formats do not
* contain any color space information and the most frequently used colors
* space is sRGB
*
* The material loader may override this attribute to Linear if it determines that
* such conversion must not be performed, for example, when loading normal
* maps.
*
* @param colorSpace Set to sRGB to enable srgb -> linear
* conversion, Linear otherwise.
*
* @see Renderer#setLinearizeSrgbImages(boolean)
*
*/
public void setColorSpace(ColorSpace colorSpace) {
this.colorSpace = colorSpace;
}
/**
* Specifies that this image is an SRGB image and therefore must undergo an
* sRGB -> linear RGB color conversion prior to being read by a shader and
* with the {@link Renderer#setLinearizeSrgbImages(boolean)} option is
* enabled.
*
* This option is only supported for the 8-bit color and grayscale image
* formats. Determines if the image is in SRGB color space or not.
*
* @return True, if the image is an SRGB image, false if it is linear RGB.
*
* @see Renderer#setLinearizeSrgbImages(boolean)
*/
public ColorSpace getColorSpace() {
return colorSpace;
}
@Override
public String toString(){
StringBuilder sb = new StringBuilder();
sb.append(getClass().getSimpleName());
sb.append("[size=").append(width).append("x").append(height);
if (depth > 1)
sb.append("x").append(depth);
sb.append(", format=").append(format.name());
if (hasMipmaps())
sb.append(", mips");
if (getId() >= 0)
sb.append(", id=").append(id);
sb.append("]");
return sb.toString();
}
@Override
public boolean equals(Object other) {
if (other == this) {
return true;
}
if (!(other instanceof Image)) {
return false;
}
Image that = (Image) other;
if (this.getFormat() != that.getFormat())
return false;
if (this.getWidth() != that.getWidth())
return false;
if (this.getHeight() != that.getHeight())
return false;
if (this.getData() != null && !this.getData().equals(that.getData()))
return false;
if (this.getData() == null && that.getData() != null)
return false;
if (this.getMipMapSizes() != null
&& !Arrays.equals(this.getMipMapSizes(), that.getMipMapSizes()))
return false;
if (this.getMipMapSizes() == null && that.getMipMapSizes() != null)
return false;
if (this.getMultiSamples() != that.getMultiSamples())
return false;
return true;
}
@Override
public int hashCode() {
int hash = 7;
hash = 97 * hash + (this.format != null ? this.format.hashCode() : 0);
hash = 97 * hash + this.width;
hash = 97 * hash + this.height;
hash = 97 * hash + this.depth;
hash = 97 * hash + Arrays.hashCode(this.mipMapSizes);
hash = 97 * hash + (this.data != null ? this.data.hashCode() : 0);
hash = 97 * hash + this.multiSamples;
return hash;
}
@Override
public void write(JmeExporter e) throws IOException {
OutputCapsule capsule = e.getCapsule(this);
capsule.write(format, "format", Format.RGBA8);
capsule.write(width, "width", 0);
capsule.write(height, "height", 0);
capsule.write(depth, "depth", 0);
capsule.write(mipMapSizes, "mipMapSizes", null);
capsule.write(multiSamples, "multiSamples", 1);
capsule.writeByteBufferArrayList(data, "data", null);
capsule.write(colorSpace, "colorSpace", null);
}
@Override
public void read(JmeImporter importer) throws IOException {
InputCapsule capsule = importer.getCapsule(this);
format = capsule.readEnum("format", Format.class, Format.RGBA8);
width = capsule.readInt("width", 0);
height = capsule.readInt("height", 0);
depth = capsule.readInt("depth", 0);
mipMapSizes = capsule.readIntArray("mipMapSizes", null);
multiSamples = capsule.readInt("multiSamples", 1);
data = capsule.readByteBufferArrayList("data", null);
colorSpace = capsule.readEnum("colorSpace", ColorSpace.class, null);
if (mipMapSizes != null) {
needGeneratedMips = false;
mipsWereGenerated = true;
}
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy