com.jme3.util.TestIssue1909 Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jme3-core Show documentation
Show all versions of jme3-core Show documentation
jMonkeyEngine is a 3-D game engine for adventurous Java developers
The newest version!
/*
* Copyright (c) 2023 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.util;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer;
import com.jme3.util.mikktspace.MikktspaceTangentGenerator;
import java.nio.FloatBuffer;
import org.junit.Assert;
import org.junit.Test;
/**
* Verifies that tangents can be generated without an index buffer. This was
* issue #1909 at GitHub.
*
* @author Stephen Gold
*/
public class TestIssue1909 {
/**
* Tests MikktspaceTangentGenerator.generate() without index buffers.
*/
@Test
public void testIssue1909() {
/*
* Generate normals, texture coordinates, and vertex positions
* for a large square in the X-Z plane.
*/
FloatBuffer normals = BufferUtils.createFloatBuffer(
0f, 1f, 0f,
0f, 1f, 0f,
0f, 1f, 0f,
0f, 1f, 0f,
0f, 1f, 0f,
0f, 1f, 0f
);
float uvDiameter = 5f;
FloatBuffer uvs = BufferUtils.createFloatBuffer(
uvDiameter, uvDiameter,
0f, 0f,
uvDiameter, 0f,
uvDiameter, uvDiameter,
0f, uvDiameter,
0f, 0f
);
float posRadius = 500f;
FloatBuffer positions = BufferUtils.createFloatBuffer(
+posRadius, 0f, +posRadius,
-posRadius, 0f, -posRadius,
-posRadius, 0f, +posRadius,
+posRadius, 0f, +posRadius,
+posRadius, 0f, -posRadius,
-posRadius, 0f, -posRadius
);
Mesh mesh = new Mesh();
int numAxes = 3;
mesh.setBuffer(VertexBuffer.Type.Normal, numAxes, normals);
mesh.setBuffer(VertexBuffer.Type.Position, numAxes, positions);
mesh.setBuffer(VertexBuffer.Type.TexCoord, 2, uvs);
mesh.updateBound();
Geometry testGeometry = new Geometry("testGeometry", mesh);
MikktspaceTangentGenerator.generate(testGeometry);
VertexBuffer tangents = mesh.getBuffer(VertexBuffer.Type.Tangent);
Assert.assertNotNull(tangents);
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy