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Common.MatDefs.Post.ToneMap.j3md Maven / Gradle / Ivy

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MaterialDef Default GUI {

    MaterialParameters {
        Int NumSamples
        Int NumSamplesDepth
        Texture2D Texture
        Vector3 WhitePoint
    }

    Technique {
        VertexShader GLSL100 GLSL150:   Common/MatDefs/Post/Post.vert
        FragmentShader GLSL100 GLSL150: Common/MatDefs/Post/ToneMap.frag

        WorldParameters {
        }

        Defines {
            NUM_SAMPLES : NumSamples
        }
    }
}




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