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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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package com.jme3.system.lwjgl;
import java.util.HashMap;
import org.lwjgl.opengl.ARBDebugOutput;
import org.lwjgl.opengl.ARBDebugOutputCallback;
class LwjglGLDebugOutputHandler implements ARBDebugOutputCallback.Handler {
private static final HashMap constMap = new HashMap();
private static final String MESSAGE_FORMAT =
"[JME3] OpenGL debug message\r\n" +
" ID: %d\r\n" +
" Source: %s\r\n" +
" Type: %s\r\n" +
" Severity: %s\r\n" +
" Message: %s";
static {
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_API_ARB, "API");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_APPLICATION_ARB, "APPLICATION");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_OTHER_ARB, "OTHER");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, "SHADER_COMPILER");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_THIRD_PARTY_ARB, "THIRD_PARTY");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, "WINDOW_SYSTEM");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, "DEPRECATED_BEHAVIOR");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_ERROR_ARB, "ERROR");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_OTHER_ARB, "OTHER");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_PERFORMANCE_ARB, "PERFORMANCE");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_PORTABILITY_ARB, "PORTABILITY");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, "UNDEFINED_BEHAVIOR");
constMap.put(ARBDebugOutput.GL_DEBUG_SEVERITY_HIGH_ARB, "HIGH");
constMap.put(ARBDebugOutput.GL_DEBUG_SEVERITY_MEDIUM_ARB, "MEDIUM");
constMap.put(ARBDebugOutput.GL_DEBUG_SEVERITY_LOW_ARB, "LOW");
}
@Override
public void handleMessage(int source, int type, int id, int severity, String message) {
String sourceStr = constMap.get(source);
String typeStr = constMap.get(type);
String severityStr = constMap.get(severity);
System.err.println(String.format(MESSAGE_FORMAT, id, sourceStr, typeStr, severityStr, message));
Thread.dumpStack();
}
}