com.jme3.niftygui.InputSystemJme Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jme3-niftygui Show documentation
Show all versions of jme3-niftygui Show documentation
jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2021 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.niftygui;
import com.jme3.input.InputManager;
import com.jme3.input.KeyInput;
import com.jme3.input.RawInputListener;
import com.jme3.input.SoftTextDialogInput;
import com.jme3.input.controls.SoftTextDialogInputListener;
import com.jme3.input.event.*;
import com.jme3.system.JmeSystem;
import de.lessvoid.nifty.Nifty;
import de.lessvoid.nifty.NiftyInputConsumer;
import de.lessvoid.nifty.controls.TextField;
import de.lessvoid.nifty.elements.Element;
import de.lessvoid.nifty.input.keyboard.KeyboardInputEvent;
import de.lessvoid.nifty.spi.input.InputSystem;
import de.lessvoid.nifty.tools.resourceloader.NiftyResourceLoader;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
public class InputSystemJme implements InputSystem, RawInputListener {
private final List inputQueue = new ArrayList<>();
private final InputManager inputManager;
private final boolean[] niftyOwnsDragging = new boolean[3];
private int inputPointerId = -1;
private int x, y;
private int height;
private boolean shiftDown = false;
private boolean ctrlDown = false;
private Nifty nifty;
public InputSystemJme(InputManager inputManager) {
this.inputManager = inputManager;
}
@Override
public void setResourceLoader(NiftyResourceLoader niftyResourceLoader) {
}
/**
* Must be set in order for nifty events to be forwarded correctly.
*
* @param nifty the Nifty instance to use
*/
public void setNifty(Nifty nifty) {
this.nifty = nifty;
}
/**
* Reset internal state of the input system.
* Must be called when the display is reinitialized
* or when the internal state becomes invalid.
*/
public void reset() {
x = 0;
y = 0;
inputPointerId = -1;
for (int i = 0; i < niftyOwnsDragging.length; i++) {
niftyOwnsDragging[i] = false;
}
shiftDown = false;
ctrlDown = false;
}
/**
* @param height The height of the viewport. Used to convert
* bottom-left origin to upper-left origin.
*/
public void setHeight(int height) {
this.height = height;
}
@Override
public void setMousePosition(int x, int y) {
// TODO: When does nifty use this?
}
@Override
public void beginInput() {
}
@Override
public void endInput() {
nifty.update();
}
private void handleMouseEvent(int button, boolean value, NiftyInputConsumer nic, InputEvent evt) {
if (value) {
// If nifty consumed the mouse down event, then
// it now owns the next mouse up event which
// won't be forwarded to jME3.
// processMouseEvent doesn't return true even if cursor is above
// a nifty element (bug).
boolean consumed = nic.processMouseEvent(x, y, 0, button, true)
| nifty.getCurrentScreen().isMouseOverElement();
niftyOwnsDragging[button] = consumed;
if (consumed) {
evt.setConsumed();
}
//System.out.format("niftyMouse(%d, %d, %d, true) = %b\n", x, y, button, consumed);
} else {
// Forward the event if nifty owns it or if the cursor is visible.
//
// 2013-10-06: void256 was here and changed stuff ;-) Explanation:
//
// Currently Nifty remembers any mouse down event internally as "mouse button now down" regardless of it
// hitting a Nifty element. As long as it does not receive a mouse up event, Nifty will think of the mouse
// button as being pressed.
//
// The original code:
// -> if (niftyOwnsDragging[button] || inputManager.isCursorVisible()){
//
// forwarded mouse up events to Nifty when:
// a) Nifty owns dragging, e.g. there was a mouse down event that actually hit a Nifty element before OR
// b) when the jme mouse cursor is visible.
//
// That's ok but the "Nifty remembers the mouse down event" thing had the following consequences in one
// special case:
// 1) You click on the jme scene (not Nifty) and Nifty will correctly return false (event not consumed) but
// internally it remembers: "mouse button is now down". Note that the jme mouse cursor is now hidden.
// 2) You release the mouse button but the mouse down event will not be forwarded to Nifty because it
// owned the mouse and the jme mouse cursor is not visible.
//
// Nifty now still thinks that the mouse button is down, but it's not. The result is that the next click
// on any Nifty element will not be recognized as an initial click by Nifty. So you need an additional click
// on the Nifty element to activate it correctly. In case of drag and drop, this additional click was quite
// irritating.
//
// To fix that we'll now forward the mouse button up event ALWAYS to Nifty regardless of it owning the mouse
// or the jme mouse cursor visibility.
//
// Please note: Compared to the original version a side effect is that jme will now always send mouse move
// events to Nifty even when the mouse cursor is hidden. So in theory it could happen that input events are
// handled by both: jme and Nifty when f.i. you move around your scene with the mouse cursor hidden and that
// invisible cursor is moved over some Nifty element. I've not been able to reproduce that case though,
// which is good ;-) If that ever happens to someone there is an easy fix possible:
// nifty.setIgnoreMouseEvents() to completely stop Nifty from processing events.
boolean consumed = nic.processMouseEvent(x, y, 0, button, false);
// Only consume event if it ORIGINATED in nifty!
if (niftyOwnsDragging[button] && consumed) {
evt.setConsumed();
processSoftKeyboard();
}
niftyOwnsDragging[button] = false;
//System.out.format("niftyMouse(%d, %d, %d, false) = %b\n", x, y, button, consumed);
}
}
private void onTouchEventQueued(TouchEvent evt, NiftyInputConsumer nic) {
if (inputManager.isSimulateMouse()) {
return;
}
x = (int) evt.getX();
y = (int) (height - evt.getY());
// Input manager will not convert touch events to mouse events,
// so we must do it ourselves.
switch (evt.getType()) {
case DOWN:
if (inputPointerId != -1) {
// Another touch was done by the user
// while the other interacts with nifty, ignore.
break;
}
inputPointerId = evt.getPointerId();
handleMouseEvent(0, true, nic, evt);
break;
case UP:
if (inputPointerId != evt.getPointerId()) {
// Another touch was done by the user
// while the other interacts with nifty, ignore.
break;
}
inputPointerId = -1;
handleMouseEvent(0, false, nic, evt);
break;
}
}
private void onMouseMotionEventQueued(MouseMotionEvent evt, NiftyInputConsumer nic) {
int wheel = evt.getDeltaWheel() / 120;
x = evt.getX();
y = height - evt.getY();
nic.processMouseEvent(x, y, wheel, -1, false);
// if (nic.processMouseEvent(niftyEvt) /*|| nifty.getCurrentScreen().isMouseOverElement()*/){
// Do not consume motion events
//evt.setConsumed();
// }
}
private void onMouseButtonEventQueued(MouseButtonEvent evt, NiftyInputConsumer nic) {
x = evt.getX();
y = height - evt.getY();
handleMouseEvent(evt.getButtonIndex(), evt.isPressed(), nic, evt);
}
private void onKeyEventQueued(KeyInputEvent evt, NiftyInputConsumer nic) {
int code = evt.getKeyCode();
if (code == KeyInput.KEY_LSHIFT || code == KeyInput.KEY_RSHIFT) {
shiftDown = evt.isPressed();
} else if (code == KeyInput.KEY_LCONTROL || code == KeyInput.KEY_RCONTROL) {
ctrlDown = evt.isPressed();
}
KeyboardInputEvent keyEvt = new KeyboardInputEvent(code,
evt.getKeyChar(),
evt.isPressed(),
shiftDown,
ctrlDown);
if (nic.processKeyboardEvent(keyEvt)) {
evt.setConsumed();
}
}
@Override
public void onMouseMotionEvent(MouseMotionEvent evt) {
// Only forward the event if there's actual motion involved.
if (inputManager.isCursorVisible() && (evt.getDX() != 0
|| evt.getDY() != 0
|| evt.getDeltaWheel() != 0)) {
inputQueue.add(evt);
}
}
@Override
public void onMouseButtonEvent(MouseButtonEvent evt) {
if (evt.getButtonIndex() >= 0 && evt.getButtonIndex() <= 2) {
if (evt.isReleased() || inputManager.isCursorVisible()) {
// Always pass mouse button release events to nifty,
// even if the mouse cursor is invisible.
inputQueue.add(evt);
}
}
}
@Override
public void onJoyAxisEvent(JoyAxisEvent evt) {
}
@Override
public void onJoyButtonEvent(JoyButtonEvent evt) {
}
@Override
public void onKeyEvent(KeyInputEvent evt) {
inputQueue.add(evt);
}
@Override
public void onTouchEvent(TouchEvent evt) {
inputQueue.add(evt);
}
@Override
public void forwardEvents(NiftyInputConsumer nic) {
int queueSize = inputQueue.size();
for (int i = 0; i < queueSize; i++) {
InputEvent evt = inputQueue.get(i);
if (evt instanceof MouseMotionEvent) {
onMouseMotionEventQueued((MouseMotionEvent) evt, nic);
} else if (evt instanceof MouseButtonEvent) {
onMouseButtonEventQueued((MouseButtonEvent) evt, nic);
} else if (evt instanceof KeyInputEvent) {
onKeyEventQueued((KeyInputEvent) evt, nic);
} else if (evt instanceof TouchEvent) {
onTouchEventQueued((TouchEvent) evt, nic);
}
}
inputQueue.clear();
}
private void processSoftKeyboard() {
SoftTextDialogInput softTextDialogInput = JmeSystem.getSoftTextDialogInput();
if (softTextDialogInput != null) {
Element element = nifty.getCurrentScreen().getFocusHandler().getKeyboardFocusElement();
if (element != null) {
final TextField textField = element.getNiftyControl(TextField.class);
if (textField != null) {
Logger.getLogger(InputSystemJme.class.getName()).log(Level.FINE, "Current TextField: {0}", textField.getId());
String initialValue = textField.getRealText();
if (initialValue == null) {
initialValue = "";
}
softTextDialogInput.requestDialog(SoftTextDialogInput.TEXT_ENTRY_DIALOG, "Enter Text", initialValue, new SoftTextDialogInputListener() {
@Override
public void onSoftText(int action, String text) {
if (action == SoftTextDialogInputListener.COMPLETE) {
textField.setText(text);
}
}
});
}
}
}
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy