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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2021 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.fbx.material;
import com.jme3.asset.AssetManager;
import com.jme3.asset.TextureKey;
import com.jme3.scene.plugins.fbx.file.FbxElement;
import com.jme3.scene.plugins.fbx.obj.FbxObject;
import com.jme3.texture.Image;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.MagFilter;
import com.jme3.texture.Texture.MinFilter;
import com.jme3.texture.Texture.WrapAxis;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.texture.Texture2D;
import com.jme3.util.PlaceholderAssets;
public class FbxTexture extends FbxObject {
private static enum AlphaSource {
None,
FromTextureAlpha,
FromTextureIntensity;
}
private FbxImage media;
private String uvSet;
private int wrapModeU = 0, wrapModeV = 0;
public FbxTexture(AssetManager assetManager, String sceneFolderName) {
super(assetManager, sceneFolderName);
}
public String getUvSet() {
return uvSet;
}
@Override
protected Texture toJmeObject() {
Image image = null;
TextureKey key = null;
if (media != null) {
image = (Image) media.getJmeObject();
key = media.getTextureKey();
}
if (image == null) {
image = PlaceholderAssets.getPlaceholderImage(assetManager);
}
Texture2D tex = new Texture2D(image);
if (key != null) {
tex.setKey(key);
tex.setName(key.getName());
tex.setAnisotropicFilter(key.getAnisotropy());
}
tex.setMinFilter(MinFilter.Trilinear);
tex.setMagFilter(MagFilter.Bilinear);
if (wrapModeU == 0) {
tex.setWrap(WrapAxis.S, WrapMode.Repeat);
}
if (wrapModeV == 0) {
tex.setWrap(WrapAxis.T, WrapMode.Repeat);
}
return tex;
}
@Override
public void fromElement(FbxElement element) {
super.fromElement(element);
if (getSubclassName().equals("")) {
for (FbxElement e : element.children) {
if (e.id.equals("Type")) {
e.properties.get(0);
}
/*else if (e.id.equals("FileName")) {
filename = (String) e.properties.get(0);
}*/
}
for (FbxElement prop : element.getFbxProperties()) {
String propName = (String) prop.properties.get(0);
if (propName.equals("AlphaSource")) {
// ???
} else if (propName.equals("UVSet")) {
uvSet = (String) prop.properties.get(4);
} else if (propName.equals("WrapModeU")) {
wrapModeU = (Integer) prop.properties.get(4);
} else if (propName.equals("WrapModeV")) {
wrapModeV = (Integer) prop.properties.get(4);
}
}
}
}
@Override
public void connectObject(FbxObject object) {
if (!(object instanceof FbxImage)) {
unsupportedConnectObject(object);
// } else if (media != null) {
// throw new UnsupportedOperationException("An image is already attached to this texture.");
}
this.media = (FbxImage) object;
}
@Override
public void connectObjectProperty(FbxObject object, String property) {
unsupportedConnectObjectProperty(object, property);
}
}
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