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/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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*/
package com.jme3.scene.plugins;
public class IrBoneWeightIndex implements Cloneable, Comparable {
int boneIndex;
float boneWeight;
public IrBoneWeightIndex(int boneIndex, float boneWeight) {
this.boneIndex = boneIndex;
this.boneWeight = boneWeight;
}
@Override
public IrBoneWeightIndex clone() {
try {
return (IrBoneWeightIndex)super.clone();
} catch (CloneNotSupportedException ex) {
throw new AssertionError(ex);
}
}
@Override
public int hashCode() {
int hash = 7;
hash = 23 * hash + this.boneIndex;
hash = 23 * hash + Float.floatToIntBits(this.boneWeight);
return hash;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final IrBoneWeightIndex other = (IrBoneWeightIndex) obj;
if (this.boneIndex != other.boneIndex) {
return false;
}
if (Float.floatToIntBits(this.boneWeight) != Float.floatToIntBits(other.boneWeight)) {
return false;
}
return true;
}
@Override
public int compareTo(IrBoneWeightIndex o) {
if (boneWeight < o.boneWeight) {
return 1;
} else if (boneWeight > o.boneWeight) {
return -1;
} else {
return 0;
}
}
}
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