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/*
 * Copyright (c) 2009-2021 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.jme3.scene.plugins.fbx.anim;

import com.jme3.asset.AssetManager;
import com.jme3.scene.plugins.fbx.file.FbxElement;
import com.jme3.scene.plugins.fbx.obj.FbxObject;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.logging.Logger;

public class FbxAnimLayer extends FbxObject {

    private static final Logger logger = Logger.getLogger(FbxAnimLayer.class.getName());
    
    private final List animCurves = new ArrayList<>();
    
    public FbxAnimLayer(AssetManager assetManager, String sceneFolderName) {
        super(assetManager, sceneFolderName);
    }
    
    @Override
    public void fromElement(FbxElement element) {
        super.fromElement(element);
        // No known properties for layers.
        // Anyway, jME3 doesn't support multiple layers.
    }
    
    public List getAnimationCurveNodes() {
        return Collections.unmodifiableList(animCurves);
    }
    
    @Override
    protected Object toJmeObject() {
        throw new UnsupportedOperationException();
    }

    @Override
    public void connectObject(FbxObject object) {
        if (!(object instanceof FbxAnimCurveNode)) {
            unsupportedConnectObject(object);
        }
        
        animCurves.add((FbxAnimCurveNode) object);
    }

    @Override
    public void connectObjectProperty(FbxObject object, String property) {
        unsupportedConnectObjectProperty(object, property);
    }
}
    




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