com.jme3.scene.plugins.fbx.anim.FbxAnimStack Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jme3-plugins Show documentation
Show all versions of jme3-plugins Show documentation
jMonkeyEngine is a 3-D game engine for adventurous Java developers
The newest version!
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.fbx.anim;
import com.jme3.asset.AssetManager;
import com.jme3.scene.plugins.fbx.file.FbxElement;
import com.jme3.scene.plugins.fbx.obj.FbxObject;
import java.util.logging.Level;
import java.util.logging.Logger;
public class FbxAnimStack extends FbxObject {
private static final Logger logger = Logger.getLogger(FbxAnimStack.class.getName());
private float duration;
private FbxAnimLayer layer0;
public FbxAnimStack(AssetManager assetManager, String sceneFolderName) {
super(assetManager, sceneFolderName);
}
@Override
public void fromElement(FbxElement element) {
super.fromElement(element);
for (FbxElement child : element.getFbxProperties()) {
String propName = (String) child.properties.get(0);
if (propName.equals("LocalStop")) {
long durationLong = (Long)child.properties.get(4);
duration = (float) (durationLong * FbxAnimUtil.SECONDS_PER_UNIT);
}
}
}
// /**
// * Finds out which FBX nodes this animation is going to influence.
// *
// * @return A list of FBX nodes that the stack's curves are influencing.
// */
// public Set getInfluencedNodes() {
// HashSet influencedNodes = new HashSet();
// if (layer0 == null) {
// return influencedNodes;
// }
// for (FbxAnimCurveNode curveNode : layer0.getAnimationCurveNodes()) {
// influencedNodes.addAll(curveNode.getInfluencedNodes());
// }
// return influencedNodes;
// }
public float getDuration() {
return duration;
}
public FbxAnimLayer[] getLayers() {
return new FbxAnimLayer[]{ layer0 };
}
@Override
protected Object toJmeObject() {
throw new UnsupportedOperationException();
}
@Override
public void connectObject(FbxObject object) {
if (!(object instanceof FbxAnimLayer)) {
unsupportedConnectObject(object);
}
if (layer0 != null) {
logger.log(Level.WARNING, "jME3 does not support layered animation. "
+ "Only first layer has been loaded.");
return;
}
layer0 = (FbxAnimLayer) object;
}
@Override
public void connectObjectProperty(FbxObject object, String property) {
unsupportedConnectObjectProperty(object, property);
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy