com.jme3.scene.plugins.gltf.MaterialAdapter Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jme3-plugins Show documentation
Show all versions of jme3-plugins Show documentation
jMonkeyEngine is a 3-D game engine for adventurous Java developers
The newest version!
/*
* Copyright (c) 2009-2023 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.gltf;
import com.jme3.asset.AssetLoadException;
import com.jme3.asset.AssetManager;
import com.jme3.material.*;
import com.jme3.math.*;
import com.jme3.shader.VarType;
import com.jme3.texture.Texture;
import java.util.HashMap;
import java.util.Map;
/**
* A MaterialAdapter allows to map a GLTF material to a JME material.
* It maps each gltf parameter to its matching parameter in the JME material,
* and allows for some conversion if the JME material model doesn't exactly match the gltf material model
* Created by Nehon on 08/08/2017.
*/
public abstract class MaterialAdapter {
private final Map paramsMapping = new HashMap<>();
private Material mat;
private AssetManager assetManager;
/**
* Should return the material definition used by this material adapter
*
* @return path to the material definition
*/
protected abstract String getMaterialDefPath();
protected abstract MatParam adaptMatParam(MatParam param);
/**
* Initializes material parameters to their default settings.
*
* @param material
*/
protected abstract void initDefaultMatParams(Material material);
protected void init(AssetManager assetManager) {
this.assetManager = assetManager;
this.reset();
}
void reset() {
mat = null;
}
protected Material getMaterial() {
if (mat == null) {
mat = new Material(assetManager, getMaterialDefPath());
initDefaultMatParams(mat);
}
return mat;
}
public void setParam(String gltfParamName, Object value) {
String name = getJmeParamName(gltfParamName);
if (name == null || value == null) {
//no mapping registered or value is null, let's ignore this param
return;
}
MatParam param;
if (value instanceof Texture) {
MatParam defParam = getMaterial().getMaterialDef().getMaterialParam(name);
if (defParam == null) {
throw new AssetLoadException("Material definition " + getMaterialDefPath() + " has not param with name" + name);
}
if (!(defParam instanceof MatParamTexture)) {
throw new AssetLoadException("param with name" + name + "in material definition " + getMaterialDefPath() + " should be a texture param");
}
param = new MatParamTexture(VarType.Texture2D, name, (Texture) value, ((MatParamTexture) defParam).getColorSpace());
param = adaptMatParam(param);
if (param != null) {
getMaterial().setTextureParam(param.getName(), param.getVarType(), (Texture) param.getValue());
}
} else {
param = new MatParam(getVarType(value), name, value);
param = adaptMatParam(param);
if (param != null) {
getMaterial().setParam(param.getName(), param.getVarType(), param.getValue());
}
}
}
protected void addParamMapping(String gltfParamName, String jmeParamName) {
paramsMapping.put(gltfParamName, jmeParamName);
}
protected String getJmeParamName(String gltfParamName) {
return paramsMapping.get(gltfParamName);
}
private VarType getVarType(Object value) {
if (value instanceof Float) return VarType.Float;
if (value instanceof Integer) return VarType.Int;
if (value instanceof Boolean) return VarType.Boolean;
if (value instanceof ColorRGBA) return VarType.Vector4;
if (value instanceof Vector4f) return VarType.Vector4;
if (value instanceof Vector3f) return VarType.Vector3;
if (value instanceof Vector2f) return VarType.Vector2;
if (value instanceof Matrix3f) return VarType.Matrix3;
if (value instanceof Matrix4f) return VarType.Matrix4;
if (value instanceof String) return VarType.Boolean;
throw new AssetLoadException("Unsupported material parameter type : " + value.getClass().getSimpleName());
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy