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package com.jme3.scene.plugins.gltf;
import com.jme3.plugins.json.JsonArray;
import com.jme3.plugins.json.JsonElement;
import com.jme3.plugins.json.JsonObject;
import com.jme3.asset.AssetLoadException;
import com.jme3.math.Matrix3f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer;
import static com.jme3.scene.plugins.gltf.GltfUtils.getAsInteger;
import static com.jme3.scene.plugins.gltf.GltfUtils.getVertexBufferType;
import com.jme3.texture.Texture2D;
import java.io.IOException;
import java.nio.FloatBuffer;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Thread-safe extension loader for KHR_texture_transform.
* It allows for UV coordinates to be scaled/rotated/translated
* based on transformation properties from textures in the glTF model.
*
* See spec at https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_texture_transform
*
* @author manuelrmo - Created on 11/20/2022
*/
public class TextureTransformExtensionLoader implements ExtensionLoader {
private final static Logger logger = Logger.getLogger(TextureTransformExtensionLoader.class.getName());
/**
* Scale/rotate/translate UV coordinates based on a transformation matrix.
* Code adapted from scaleTextureCoordinates(Vector2f) in jme3-core/src/main/java/com/jme3/scene/Mesh.java
* @param mesh The mesh holding the UV coordinates
* @param transform The matrix containing the scale/rotate/translate transformations
* @param verType The vertex buffer type from which to retrieve the UV coordinates
*/
private void uvTransform(Mesh mesh, Matrix3f transform, VertexBuffer.Type verType) {
if (!transform.isIdentity()) { // if transform is the identity matrix, there's nothing to do
VertexBuffer tc = mesh.getBuffer(verType);
if (tc == null) {
throw new IllegalStateException("The mesh has no texture coordinates");
}
if (tc.getFormat() != VertexBuffer.Format.Float) {
throw new UnsupportedOperationException("Only float texture coord format is supported");
}
if (tc.getNumComponents() != 2) {
throw new UnsupportedOperationException("Only 2D texture coords are supported");
}
FloatBuffer fb = (FloatBuffer) tc.getData();
fb.clear();
for (int i = 0; i < fb.limit() / 2; i++) {
float x = fb.get();
float y = fb.get();
fb.position(fb.position() - 2);
Vector3f v = transform.mult(new Vector3f(x, y, 1));
fb.put(v.getX()).put(v.getY());
}
fb.clear();
tc.updateData(fb);
}
}
// The algorithm relies on the fact that the GltfLoader.class object
// loads all textures of a given mesh before doing so for the next mesh.
@Override
public Object handleExtension(GltfLoader loader, String parentName, JsonElement parent, JsonElement extension, Object input) throws IOException {
if (!(input instanceof Texture2D)) {
logger.log(Level.WARNING, "KHR_texture_transform extension added on an unsupported element, the loaded scene result will be unexpected.");
}
Mesh mesh = loader.fetchFromCache("mesh", 0, Mesh.class);
if (mesh != null) {
Matrix3f translation = new Matrix3f();
Matrix3f rotation = new Matrix3f();
Matrix3f scale = new Matrix3f();
Integer texCoord = getAsInteger(parent.getAsJsonObject(), "texCoord");
texCoord = texCoord != null ? texCoord : 0;
JsonObject jsonObject = extension.getAsJsonObject();
if (jsonObject.has("offset")) {
JsonArray jsonArray = jsonObject.getAsJsonArray("offset");
translation.set(0, 2, jsonArray.get(0).getAsFloat());
translation.set(1, 2, jsonArray.get(1).getAsFloat());
}
if (jsonObject.has("rotation")) {
float rad = jsonObject.get("rotation").getAsFloat();
rotation.set(0, 0, (float) Math.cos(rad));
rotation.set(0, 1, (float) Math.sin(rad));
rotation.set(1, 0, (float) -Math.sin(rad));
rotation.set(1, 1, (float) Math.cos(rad));
}
if (jsonObject.has("scale")) {
JsonArray jsonArray = jsonObject.getAsJsonArray("scale");
scale.set(0, 0, jsonArray.get(0).getAsFloat());
scale.set(1, 1, jsonArray.get(1).getAsFloat());
}
if (jsonObject.has("texCoord")) {
texCoord = jsonObject.get("texCoord").getAsInt(); // it overrides the parent's texCoord value
}
Matrix3f transform = translation.mult(rotation).mult(scale);
Mesh meshLast = loader.fetchFromCache("textureTransformData", 0, Mesh.class);
Map transformMap = loader.fetchFromCache("textureTransformData", 1, HashMap.class);
if (mesh != meshLast || (transformMap != null && transformMap.get(texCoord) == null)) {
// at this point, we're processing a new mesh or the same mesh as before but for a different UV set
if (mesh != meshLast) { // it's a new mesh
loader.addToCache("textureTransformData", 0, mesh, 2);
if (transformMap == null) {
transformMap = new HashMap<>(); // initialize transformMap
loader.addToCache("textureTransformData", 1, transformMap, 2);
} else {
transformMap.clear(); // reset transformMap
}
}
transformMap.put(texCoord, transform); // store the transformation matrix applied to this UV set
uvTransform(mesh, transform, getVertexBufferType("TEXCOORD_" + texCoord));
logger.log(Level.FINE, "KHR_texture_transform extension successfully applied.");
}
else {
// at this point, we're processing the same mesh as before for an already transformed UV set
Matrix3f transformLast = transformMap.get(texCoord);
if (!transform.equals(transformLast)) {
logger.log(Level.WARNING, "KHR_texture_transform extension: use of different texture transforms for the same mesh's UVs is not supported, the loaded scene result will be unexpected.");
}
}
return input;
}
else {
throw new AssetLoadException("KHR_texture_transform extension applied to a null mesh.");
}
}
}
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