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/*
 * Copyright (c) 2023 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.jme3.scene.plugins.gltf;

import com.jme3.material.MatParam;
import com.jme3.material.Material;
import com.jme3.material.RenderState;

/**
 * @author Markil 3
 */
public class UnlitMaterialAdapter extends MaterialAdapter {

    public UnlitMaterialAdapter() {
        addParamMapping("baseColorFactor", "Color");
        addParamMapping("baseColorTexture", "ColorMap");
        addParamMapping("emissiveFactor", "GlowColor");
        addParamMapping("emissiveTexture", "GlowMap");
        addParamMapping("alphaMode", "alpha");
        addParamMapping("alphaCutoff", "AlphaDiscardThreshold");
        addParamMapping("doubleSided", "doubleSided");
    }

    @Override
    protected String getMaterialDefPath() {
        return "Common/MatDefs/Misc/Unshaded.j3md";
    }

    @Override
    protected MatParam adaptMatParam(MatParam param) {
        if (param.getName().equals("alpha")) {
            String alphaMode = (String) param.getValue();
            switch (alphaMode) {
                case "MASK": // fallthrough
                case "BLEND":
                    getMaterial().getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
                    break;
            }
            // Alpha is a RenderState not a Material Parameter, so return null
            return null;
        }
        if (param.getName().equals("doubleSided")) {
            boolean doubleSided = (boolean) param.getValue();
            if (doubleSided) {
                //Note that this is not completely right as normals on the back side will be in the wrong direction.
                getMaterial().getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off);
            }
            // FaceCulling is a RenderState not a Material Parameter, so return null
            return null;
        }
        return param;
    }    
    
    @Override
    protected void initDefaultMatParams(Material material) {}
    
}




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