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/*
* Copyright (c) 2009-2012 jMonkeyEngine
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package com.jme3.terrain.geomipmap.lodcalc;
import com.jme3.export.Savable;
import com.jme3.math.Vector3f;
import com.jme3.terrain.geomipmap.TerrainPatch;
import com.jme3.terrain.geomipmap.UpdatedTerrainPatch;
import java.util.HashMap;
import java.util.List;
/**
* Calculate the Level of Detail of a terrain patch based on the
* cameras, or other locations.
*
* @author Brent Owens
*/
public interface LodCalculator extends Savable, Cloneable {
public boolean calculateLod(TerrainPatch terrainPatch, List locations, HashMap updates);
public LodCalculator clone();
public void turnOffLod();
public void turnOnLod();
public boolean isLodOff();
/**
* If true, then this calculator can cause neighbouring terrain chunks to
* have LOD levels that are greater than 1 apart.
* Entropy algorithms will want to return true for this. Straight distance
* calculations will just want to return false.
*/
public boolean usesVariableLod();
}
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