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jMonkeyEngine is a 3-D game engine for adventurous Java developers
/*
* Copyright (c) 2009-2018 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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package com.jme3.terrain.geomipmap;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.AbstractControl;
import com.jme3.util.clone.Cloner;
import java.io.IOException;
/**
* Handles the normal vector updates when the terrain changes heights.
* @author bowens
*/
public class NormalRecalcControl extends AbstractControl {
private TerrainQuad terrain;
public NormalRecalcControl(){}
public NormalRecalcControl(TerrainQuad terrain) {
this.terrain = terrain;
}
@Override
protected void controlUpdate(float tpf) {
terrain.updateNormals();
}
@Override
protected void controlRender(RenderManager rm, ViewPort vp) {
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public Object jmeClone() {
NormalRecalcControl control = (NormalRecalcControl)super.jmeClone();
control.setEnabled(true);
return control;
}
/**
* Called internally by com.jme3.util.clone.Cloner. Do not call directly.
*/
@Override
public void cloneFields( Cloner cloner, Object original ) {
super.cloneFields(cloner, original);
this.terrain = cloner.clone(terrain);
}
@Override
public void setSpatial(Spatial spatial) {
super.setSpatial(spatial);
if (spatial instanceof TerrainQuad)
this.terrain = (TerrainQuad)spatial;
}
public TerrainQuad getTerrain() {
return terrain;
}
public void setTerrain(TerrainQuad terrain) {
this.terrain = terrain;
}
@Override
public void write(JmeExporter ex) throws IOException {
super.write(ex);
OutputCapsule oc = ex.getCapsule(this);
oc.write(terrain, "terrain", null);
}
@Override
public void read(JmeImporter im) throws IOException {
super.read(im);
InputCapsule ic = im.getCapsule(this);
terrain = (TerrainQuad) ic.readSavable("terrain", null);
}
}
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