Common.MatDefs.VR.CartoonSSAO.j3md Maven / Gradle / Ivy
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jMonkeyEngine is a 3-D game engine for adventurous Java developers
MaterialDef CartoonSSAO {
MaterialParameters {
Int BoundDrawBuffer
Int NumSamples
Int NumSamplesDepth
Texture2D DepthTexture
Texture2D Texture
Texture2D Normals
Vector3 FrustumCorner
Float Distance
Boolean disableOutline
Boolean useInstancing
Vector2 FrustumNearFar
}
Technique {
VertexShader GLSL300 GLSL150: Common/MatDefs/Post/Post15.vert
FragmentShader GLSL300 GLSL150: Common/MatDefs/VR/CartoonSSAO.frag
WorldParameters {
WorldViewProjectionMatrix
WorldViewMatrix
ResolutionInverse
}
Defines {
BOUND_DRAW_BUFFER: BoundDrawBuffer
NO_OUTLINE : disableOutline
INSTANCING : useInstancing
}
}
Technique {
VertexShader GLSL300 GLSL150 GLSL100: Common/MatDefs/Post/Post.vert
FragmentShader GLSL300 GLSL150 GLSL100: Common/MatDefs/VR/CartoonSSAO.frag
WorldParameters {
WorldViewProjectionMatrix
WorldViewMatrix
ResolutionInverse
}
Defines {
BOUND_DRAW_BUFFER: BoundDrawBuffer
NO_OUTLINE : disableOutline
INSTANCING : useInstancing
}
}
}
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