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jMonkeyEngine is a 3-D game engine for adventurous Java developers
#import "Common/ShaderLib/GLSLCompat.glsllib"
in vec4 inPosition;
in vec2 inTexCoord; // m_inUVred
in vec2 inTexCoord2; // m_inUVgreen
in vec2 inTexCoord3; // m_inUVblue
out vec2 UVred;
out vec2 UVgreen;
out vec2 UVblue;
void main() {
gl_Position = inPosition;
UVred = inTexCoord;
UVgreen = inTexCoord2;
UVblue = inTexCoord3;
}
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