Common.MatDefs.VR.normal.vert Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jme3-vr Show documentation
Show all versions of jme3-vr Show documentation
jMonkeyEngine is a 3-D game engine for adventurous Java developers
//#define VERTEX_SHADER
#import "Common/ShaderLib/GLSLCompat.glsllib"
// import the following for VR instancing
#import "Common/ShaderLib/InstanceVR.glsllib"
attribute vec3 inPosition;
attribute vec3 inNormal;
varying vec3 normal;
void main(void)
{
vec4 modelSpacePos = vec4(inPosition, 1.0);
normal = normalize(TransformNormal(inNormal));
// use the following transform function for VR instancing
gl_Position = TransformWorldViewProjectionVR(modelSpacePos);
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy