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org.lwjgl.opengl.EXTSeparateShaderObjects Maven / Gradle / Ivy
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Lighweight Java Game Library
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/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class EXTSeparateShaderObjects {
/**
* Accepted by <type> parameter to GetIntegerv and GetFloatv:
*/
public static final int GL_ACTIVE_PROGRAM_EXT = 0x8B8D;
private EXTSeparateShaderObjects() {}
public static void glUseShaderProgramEXT(int type, int program) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glUseShaderProgramEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglUseShaderProgramEXT(type, program, function_pointer);
}
static native void nglUseShaderProgramEXT(int type, int program, long function_pointer);
public static void glActiveProgramEXT(int program) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glActiveProgramEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglActiveProgramEXT(program, function_pointer);
}
static native void nglActiveProgramEXT(int program, long function_pointer);
public static int glCreateShaderProgramEXT(int type, ByteBuffer string) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glCreateShaderProgramEXT;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(string);
BufferChecks.checkNullTerminated(string);
int __result = nglCreateShaderProgramEXT(type, MemoryUtil.getAddress(string), function_pointer);
return __result;
}
static native int nglCreateShaderProgramEXT(int type, long string, long function_pointer);
/** Overloads glCreateShaderProgramEXT. */
public static int glCreateShaderProgramEXT(int type, CharSequence string) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glCreateShaderProgramEXT;
BufferChecks.checkFunctionAddress(function_pointer);
int __result = nglCreateShaderProgramEXT(type, APIUtil.getBufferNT(caps, string), function_pointer);
return __result;
}
}
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