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Lighweight Java Game Library
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/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengles;
import org.lwjgl.*;
import java.nio.*;
public final class OESEGLImageExternal {
/**
* Accepted as a target in the <target> parameter of BindTexture and
* EGLImageTargetTexture2DOES:
*/
public static final int GL_TEXTURE_EXTERNAL_OES = 0x8D65;
/**
* Returned in the <type> parameter of GetActiveUniform:
*/
public static final int GL_SAMPLER_EXTERNAL_OES = 0x8D66;
/**
* Accepted as <value> in GetIntegerv() and GetFloatv() queries:
*/
public static final int GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67;
/**
* Accepted as <value> in GetTexParameter*() queries:
*/
public static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68;
private OESEGLImageExternal() {}
static native void initNativeStubs() throws LWJGLException;
public static void glEGLImageTargetTexture2DOES(int target, EGLImageOES image) {
nglEGLImageTargetTexture2DOES(target, image.getPointer());
}
static native void nglEGLImageTargetTexture2DOES(int target, long image);
}
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