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/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Sat Oct 10 03:12:26 CEST 2015 ----! */
package com.jogamp.opengl;
import java.util.*;
import com.jogamp.opengl.*;
import com.jogamp.opengl.fixedfunc.*;
import jogamp.opengl.*;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;
/**
* Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.
* This interface reflects common data types, texture and framebuffer functionality.
*/
public interface GL extends GLBase{
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ONE_MINUS_SRC_COLOR = 0x301;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_SCISSOR_TEST = 0xc11;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ONE_MINUS_DST_COLOR = 0x307;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_APPLE_framebuffer_multisample
, GL_ANGLE_framebuffer_multisample
, GL_IMG_multisampled_render_to_texture
, GL_EXT_multisampled_render_to_texture
, GL_EXT_framebuffer_multisample
, GL_NV_framebuffer_multisample
Alias for: GL_RENDERBUFFER_SAMPLES_APPLE
, GL_RENDERBUFFER_SAMPLES_ANGLE
, GL_RENDERBUFFER_SAMPLES_IMG
, GL_RENDERBUFFER_SAMPLES_EXT
, GL_RENDERBUFFER_SAMPLES_NV
- CType: int */
public static final int GL_RENDERBUFFER_SAMPLES = 0x8cab;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES
- CType: int */
public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_INVALID_FRAMEBUFFER_OPERATION_EXT
, GL_INVALID_FRAMEBUFFER_OPERATION_OES
- CType: int */
public static final int GL_INVALID_FRAMEBUFFER_OPERATION = 0x506;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DEPTH_TEST = 0xb71;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_INVALID_OPERATION = 0x502;
/** GL_EXT_texture_compression_s3tc
- CType: int */
public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83f2;
/** GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_RGB32F_EXT
, GL_RGB32F_ARB
- CType: int */
public static final int GL_RGB32F = 0x8815;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_DYNAMIC_DRAW_ARB
- CType: int */
public static final int GL_DYNAMIC_DRAW = 0x88e8;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DEPTH_BITS = 0xd56;
/** GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_KHR_robustness
, GL_EXT_robustness
, GL_ARB_robustness
Alias for: GL_UNKNOWN_CONTEXT_RESET_KHR
, GL_UNKNOWN_CONTEXT_RESET_EXT
, GL_UNKNOWN_CONTEXT_RESET_ARB
- CType: int */
public static final int GL_UNKNOWN_CONTEXT_RESET = 0x8255;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_BUFFER_BIT = 0x400;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_NV_framebuffer_multisample
, GL_IMG_multisampled_render_to_texture
, GL_APPLE_framebuffer_multisample
, GL_EXT_multisampled_render_to_texture
, GL_EXT_framebuffer_multisample
, GL_ANGLE_framebuffer_multisample
Alias for: GL_MAX_SAMPLES_NV
, GL_MAX_SAMPLES_IMG
, GL_MAX_SAMPLES_APPLE
, GL_MAX_SAMPLES_EXT
, GL_MAX_SAMPLES_ANGLE
- CType: int */
public static final int GL_MAX_SAMPLES = 0x8d57;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES
- CType: int */
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_FRONT_FACE = 0xb46;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE0_ARB
- CType: int */
public static final int GL_TEXTURE0 = 0x84c0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE4_ARB
- CType: int */
public static final int GL_TEXTURE4 = 0x84c4;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE3_ARB
- CType: int */
public static final int GL_TEXTURE3 = 0x84c3;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE2_ARB
- CType: int */
public static final int GL_TEXTURE2 = 0x84c2;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE1_ARB
- CType: int */
public static final int GL_TEXTURE1 = 0x84c1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE8_ARB
- CType: int */
public static final int GL_TEXTURE8 = 0x84c8;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE7_ARB
- CType: int */
public static final int GL_TEXTURE7 = 0x84c7;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE6_ARB
- CType: int */
public static final int GL_TEXTURE6 = 0x84c6;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE5_ARB
- CType: int */
public static final int GL_TEXTURE5 = 0x84c5;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE9_ARB
- CType: int */
public static final int GL_TEXTURE9 = 0x84c9;
/** GL_EXT_texture_compression_s3tc
- CType: int */
public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83f3;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_OES_framebuffer_object
, GL_OES_required_internalformat
, GL_EXT_texture
Alias for: GL_RGB5_A1_OES
, GL_RGB5_A1_EXT
- CType: int */
public static final int GL_RGB5_A1 = 0x8057;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_INCR = 0x1e02;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DST_ALPHA = 0x304;
/** GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
Alias for: GL_MAP_INVALIDATE_BUFFER_BIT_EXT
- CType: int */
public static final int GL_MAP_INVALIDATE_BUFFER_BIT = 0x8;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_SRC_COLOR = 0x300;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_NOTEQUAL = 0x205;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_CULL_FACE_MODE = 0xb45;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_FASTEST = 0x1101;
/** GL_ES_VERSION_3_0
, GL_ARB_texture_rg
, GL_VERSION_3_0
, GL_EXT_color_buffer_half_float
, GL_EXT_texture_storage
Alias for: GL_R16F_EXT
- CType: int */
public static final int GL_R16F = 0x822d;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_2
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846d;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_SHORT = 0x1402;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES
- CType: int */
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ONE_MINUS_DST_ALPHA = 0x305;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DST_COLOR = 0x306;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LESS = 0x201;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
, GL_EXT_vertex_shader
Alias for: GL_ONE_EXT
- CType: int */
public static final int GL_ONE = 0x1;
/** GL_ES_VERSION_3_0
, GL_VERSION_2_1
, GL_EXT_texture_sRGB
, GL_EXT_sRGB
Alias for: GL_SRGB_EXT
- CType: int */
public static final int GL_SRGB = 0x8c40;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_STENCIL_SIZE_EXT
, GL_RENDERBUFFER_STENCIL_SIZE_OES
- CType: int */
public static final int GL_RENDERBUFFER_STENCIL_SIZE = 0x8d55;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TRIANGLES = 0x4;
/** GL_ARB_ES2_compatibility
, GL_ES_VERSION_2_0
, GL_VERSION_4_1
, GL_VERSION_ES_1_0
, GL_OES_fixed_point
Alias for: GL_FIXED_OES
- CType: int */
public static final int GL_FIXED = 0x140c;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_RGBA = 0x1908;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_EXTENSIONS = 0x1f03;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_APPLE_framebuffer_multisample
, GL_NV_framebuffer_blit
, GL_ANGLE_framebuffer_blit
, GL_EXT_framebuffer_blit
Alias for: GL_DRAW_FRAMEBUFFER_BINDING_APPLE
, GL_DRAW_FRAMEBUFFER_BINDING_NV
, GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
, GL_DRAW_FRAMEBUFFER_BINDING_EXT
- CType: int */
public static final int GL_DRAW_FRAMEBUFFER_BINDING = 0x8ca6;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_BYTE = 0x1400;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_VERSION_ES_1_0
, GL_SGIS_generate_mipmap
Alias for: GL_GENERATE_MIPMAP_HINT_SGIS
- CType: int */
public static final int GL_GENERATE_MIPMAP_HINT = 0x8192;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_EQUAL = 0x202;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ONE_MINUS_SRC_ALPHA = 0x303;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_POLYGON_OFFSET_UNITS = 0x2a00;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_EXT_texture
, GL_OES_framebuffer_object
, GL_OES_required_internalformat
Alias for: GL_RGBA4_EXT
, GL_RGBA4_OES
- CType: int */
public static final int GL_RGBA4 = 0x8056;
/** GL_ES_VERSION_2_0
, GL_VERSION_2_0
, GL_OES_blend_equation_separate
, GL_EXT_blend_equation_separate
Alias for: GL_BLEND_EQUATION_RGB_OES
, GL_BLEND_EQUATION_RGB_EXT
- CType: int */
public static final int GL_BLEND_EQUATION_RGB = 0x8009;
/** GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_color_buffer_half_float
, GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_RGB16F_EXT
, GL_RGB16F_ARB
- CType: int */
public static final int GL_RGB16F = 0x881b;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multisample
Alias for: GL_SAMPLE_COVERAGE_INVERT_ARB
- CType: int */
public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80ab;
/** GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
Alias for: GL_MAP_INVALIDATE_RANGE_BIT_EXT
- CType: int */
public static final int GL_MAP_INVALIDATE_RANGE_BIT = 0x4;
/** GL_EXT_texture_filter_anisotropic
- CType: int */
public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84ff;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES
, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
- CType: int */
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_VERSION = 0x1f02;
/** GL_ARB_ES2_compatibility
, GL_ES_VERSION_2_0
, GL_VERSION_4_1
, GL_OES_read_format
Alias for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
- CType: int */
public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b;
/** GL_EXT_read_format_bgra
- CType: int */
public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DITHER = 0xbd0;
/** GL_ES_VERSION_2_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES
- CType: int */
public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8cd9;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_INVALID_ENUM = 0x500;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_OES_texture_cube_map
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_OES
, GL_TEXTURE_CUBE_MAP_ARB
, GL_TEXTURE_CUBE_MAP_EXT
- CType: int */
public static final int GL_TEXTURE_CUBE_MAP = 0x8513;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ALWAYS = 0x207;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_INVERT = 0x150a;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_APPLE_framebuffer_multisample
, GL_ANGLE_framebuffer_blit
, GL_NV_framebuffer_blit
, GL_EXT_framebuffer_blit
Alias for: GL_READ_FRAMEBUFFER_BINDING_APPLE
, GL_READ_FRAMEBUFFER_BINDING_ANGLE
, GL_READ_FRAMEBUFFER_BINDING_NV
, GL_READ_FRAMEBUFFER_BINDING_EXT
- CType: int */
public static final int GL_READ_FRAMEBUFFER_BINDING = 0x8caa;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LUMINANCE = 0x1909;
/** GL_ES_VERSION_2_0
, GL_VERSION_2_0
, GL_EXT_blend_equation_separate
, GL_OES_blend_equation_separate
Alias for: GL_BLEND_EQUATION_ALPHA_EXT
, GL_BLEND_EQUATION_ALPHA_OES
- CType: int */
public static final int GL_BLEND_EQUATION_ALPHA = 0x883d;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_packed_depth_stencil
, GL_OES_packed_depth_stencil
Alias for: GL_DEPTH24_STENCIL8_EXT
, GL_DEPTH24_STENCIL8_OES
- CType: int */
public static final int GL_DEPTH24_STENCIL8 = 0x88f0;
/** GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
Alias for: GL_MAP_FLUSH_EXPLICIT_BIT_EXT
- CType: int */
public static final int GL_MAP_FLUSH_EXPLICIT_BIT = 0x10;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_IMG_multisampled_render_to_texture
, GL_ANGLE_framebuffer_multisample
, GL_EXT_multisampled_render_to_texture
, GL_EXT_framebuffer_multisample
, GL_APPLE_framebuffer_multisample
, GL_NV_framebuffer_multisample
Alias for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE
, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE
, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
- CType: int */
public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8d56;
/** GL_ES_VERSION_3_0
, GL_ARB_texture_rg
, GL_VERSION_3_0
, GL_EXT_texture_storage
, GL_EXT_texture_rg
Alias for: GL_RG8_EXT
- CType: int */
public static final int GL_RG8 = 0x822b;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
, GL_EXT_texture
Alias for: GL_REPLACE_EXT
- CType: int */
public static final int GL_REPLACE = 0x1e01;
/** GL_EXT_buffer_storage
, GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
Alias for: GL_MAP_WRITE_BIT_EXT
- CType: int */
public static final int GL_MAP_WRITE_BIT = 0x2;
/** GL_ES_VERSION_3_0
, GL_VERSION_2_1
, GL_EXT_texture_sRGB
, GL_EXT_sRGB
Alias for: GL_SRGB8_ALPHA8_EXT
- CType: int */
public static final int GL_SRGB8_ALPHA8 = 0x8c43;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_MAX_TEXTURE_SIZE = 0xd33;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_WIDTH_EXT
, GL_RENDERBUFFER_WIDTH_OES
- CType: int */
public static final int GL_RENDERBUFFER_WIDTH = 0x8d42;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_NEVER = 0x200;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_FALSE = 0x0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_ARB_depth_texture
, GL_OES_framebuffer_object
, GL_OES_required_internalformat
, GL_SGIX_depth_texture
Alias for: GL_DEPTH_COMPONENT16_ARB
, GL_DEPTH_COMPONENT16_OES
, GL_DEPTH_COMPONENT16_SGIX
- CType: int */
public static final int GL_DEPTH_COMPONENT16 = 0x81a5;
/** GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
Alias for: GL_MAP_UNSYNCHRONIZED_BIT_EXT
- CType: int */
public static final int GL_MAP_UNSYNCHRONIZED_BIT = 0x20;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_BINDING_EXT
, GL_FRAMEBUFFER_BINDING_OES
- CType: int */
public static final int GL_FRAMEBUFFER_BINDING = 0x8ca6;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_PACK_ALIGNMENT = 0xd05;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_INTERNAL_FORMAT_OES
, GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
- CType: int */
public static final int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8d44;
/** GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_stencil1
Alias for: GL_STENCIL_INDEX1_EXT
, GL_STENCIL_INDEX1_OES
- CType: int */
public static final int GL_STENCIL_INDEX1 = 0x8d46;
/** GL_VERSION_1_5
, GL_ES_VERSION_3_0
, GL_ARB_vertex_buffer_object
, GL_OES_mapbuffer
Alias for: GL_BUFFER_MAPPED_ARB
, GL_BUFFER_MAPPED_OES
- CType: int */
public static final int GL_BUFFER_MAPPED = 0x88bc;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_COLOR_CLEAR_VALUE = 0xc22;
/** GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_color_buffer_half_float
, GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_RGBA16F_EXT
, GL_RGBA16F_ARB
- CType: int */
public static final int GL_RGBA16F = 0x881a;
/** GL_ES_VERSION_3_0
, GL_VERSION_1_1
, GL_OES_rgb8_rgba8
, GL_OES_required_internalformat
, GL_EXT_texture
Alias for: GL_RGBA8_OES
, GL_RGBA8_EXT
- CType: int */
public static final int GL_RGBA8 = 0x8058;
/** GL_ARB_imaging
, GL_ES_VERSION_2_0
, GL_OES_blend_subtract
, GL_EXT_blend_minmax
Alias for: GL_BLEND_EQUATION_OES
, GL_BLEND_EQUATION_EXT
- CType: int */
public static final int GL_BLEND_EQUATION = 0x8009;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_UNSIGNED_BYTE = 0x1401;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_BLUE_SIZE_OES
, GL_RENDERBUFFER_BLUE_SIZE_EXT
- CType: int */
public static final int GL_RENDERBUFFER_BLUE_SIZE = 0x8d52;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_WRITEMASK = 0xb98;
/** GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_LUMINANCE32F_EXT
, GL_LUMINANCE32F_ARB
- CType: int */
public static final int GL_LUMINANCE32F = 0x8818;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_OES_element_index_uint
- CType: int */
public static final int GL_UNSIGNED_INT = 0x1405;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_DEPTH_ATTACHMENT_EXT
, GL_DEPTH_ATTACHMENT_OES
- CType: int */
public static final int GL_DEPTH_ATTACHMENT = 0x8d00;
/** GL_ES_VERSION_3_0
, GL_VERSION_1_1
, GL_EXT_texture_storage
, GL_EXT_texture
, GL_OES_required_internalformat
Alias for: GL_RGB10_A2_EXT
- CType: int */
public static final int GL_RGB10_A2 = 0x8059;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multisample
Alias for: GL_SAMPLE_COVERAGE_VALUE_ARB
- CType: int */
public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80aa;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_NV_framebuffer_blit
, GL_EXT_framebuffer_blit
, GL_APPLE_framebuffer_multisample
, GL_ANGLE_framebuffer_blit
Alias for: GL_DRAW_FRAMEBUFFER_NV
, GL_DRAW_FRAMEBUFFER_EXT
, GL_DRAW_FRAMEBUFFER_APPLE
, GL_DRAW_FRAMEBUFFER_ANGLE
- CType: int */
public static final int GL_DRAW_FRAMEBUFFER = 0x8ca9;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TRUE = 0x1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LINE_STRIP = 0x3;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_EXT_blend_func_separate
, GL_OES_blend_func_separate
Alias for: GL_BLEND_SRC_RGB_EXT
, GL_BLEND_SRC_RGB_OES
- CType: int */
public static final int GL_BLEND_SRC_RGB = 0x80c9;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DEPTH_FUNC = 0xb74;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_ELEMENT_ARRAY_BUFFER_ARB
- CType: int */
public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_MAX_RENDERBUFFER_SIZE_OES
, GL_MAX_RENDERBUFFER_SIZE_EXT
- CType: int */
public static final int GL_MAX_RENDERBUFFER_SIZE = 0x84e8;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LINEAR = 0x2601;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multisample
Alias for: GL_SAMPLE_COVERAGE_ARB
- CType: int */
public static final int GL_SAMPLE_COVERAGE = 0x80a0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_2
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_BACK = 0x405;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_BINDING_CUBE_MAP_ARB
, GL_TEXTURE_BINDING_CUBE_MAP_EXT
, GL_TEXTURE_BINDING_CUBE_MAP_OES
- CType: int */
public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_blit
, GL_ANGLE_framebuffer_blit
, GL_NV_framebuffer_blit
, GL_APPLE_framebuffer_multisample
Alias for: GL_READ_FRAMEBUFFER_EXT
, GL_READ_FRAMEBUFFER_ANGLE
, GL_READ_FRAMEBUFFER_NV
, GL_READ_FRAMEBUFFER_APPLE
- CType: int */
public static final int GL_READ_FRAMEBUFFER = 0x8ca8;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_3DFX_multisample
, GL_ARB_multisample
, GL_EXT_multisample
, GL_SGIS_multisample
Alias for: GL_SAMPLE_BUFFERS_3DFX
, GL_SAMPLE_BUFFERS_ARB
, GL_SAMPLE_BUFFERS_EXT
, GL_SAMPLE_BUFFERS_SGIS
- CType: int */
public static final int GL_SAMPLE_BUFFERS = 0x80a8;
/** GL_EXT_read_format_bgra
- CType: int */
public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_ALPHA_SIZE_OES
, GL_RENDERBUFFER_ALPHA_SIZE_EXT
- CType: int */
public static final int GL_RENDERBUFFER_ALPHA_SIZE = 0x8d53;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_UNSIGNED_SHORT = 0x1403;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_NV_draw_buffers
, GL_OES_framebuffer_object
, GL_EXT_draw_buffers
, GL_EXT_framebuffer_object
Alias for: GL_COLOR_ATTACHMENT0_NV
, GL_COLOR_ATTACHMENT0_OES
, GL_COLOR_ATTACHMENT0_EXT
- CType: int */
public static final int GL_COLOR_ATTACHMENT0 = 0x8ce0;
/** GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_LUMINANCE_ALPHA16F_EXT
, GL_LUMINANCE_ALPHA16F_ARB
- CType: int */
public static final int GL_LUMINANCE_ALPHA16F = 0x881f;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES
- CType: int */
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES
- CType: int */
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_EXT_stencil_wrap
, GL_OES_stencil_wrap
Alias for: GL_INCR_WRAP_EXT
, GL_INCR_WRAP_OES
- CType: int */
public static final int GL_INCR_WRAP = 0x8507;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES
- CType: int */
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_BLUE_BITS = 0xd54;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_RGB = 0x1907;
/** GL_ES_VERSION_3_0
, GL_ARB_texture_rg
, GL_VERSION_3_0
, GL_EXT_color_buffer_half_float
, GL_EXT_texture_storage
Alias for: GL_RG16F_EXT
- CType: int */
public static final int GL_RG16F = 0x822f;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_SRC_ALPHA = 0x302;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
, GL_OES_texture_cube_map
Alias for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB
, GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT
, GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES
- CType: int */
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_BINDING_OES
, GL_RENDERBUFFER_BINDING_EXT
- CType: int */
public static final int GL_RENDERBUFFER_BINDING = 0x8ca7;
/** GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_KHR_robustness
, GL_EXT_robustness
, GL_ARB_robustness
Alias for: GL_RESET_NOTIFICATION_STRATEGY_KHR
, GL_RESET_NOTIFICATION_STRATEGY_EXT
, GL_RESET_NOTIFICATION_STRATEGY_ARB
- CType: int */
public static final int GL_RESET_NOTIFICATION_STRATEGY = 0x8256;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_COLOR_BUFFER_BIT = 0x4000;
/** GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_ALPHA32F_EXT
, GL_ALPHA32F_ARB
- CType: int */
public static final int GL_ALPHA32F = 0x8816;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
, GL_EXT_polygon_offset
Alias for: GL_POLYGON_OFFSET_FACTOR_EXT
- CType: int */
public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
/** GL_VERSION_1_2
, GL_EXT_bgra
Alias for: GL_BGR_EXT
- CType: int */
public static final int GL_BGR = 0x80e0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_KEEP = 0x1e00;
/** GL_VERSION_1_2
, GL_IMG_read_format
, GL_APPLE_texture_format_BGRA8888
, GL_EXT_texture_format_BGRA8888
, GL_EXT_bgra
, GL_EXT_read_format_bgra
Alias for: GL_BGRA_IMG
, GL_BGRA_EXT
- CType: int */
public static final int GL_BGRA = 0x80e1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_COLOR_WRITEMASK = 0xc23;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_OES_texture_mirrored_repeat
, GL_IBM_texture_mirrored_repeat
, GL_ARB_texture_mirrored_repeat
Alias for: GL_MIRRORED_REPEAT_OES
, GL_MIRRORED_REPEAT_IBM
, GL_MIRRORED_REPEAT_ARB
- CType: int */
public static final int GL_MIRRORED_REPEAT = 0x8370;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
- CType: int */
public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_SCISSOR_BOX = 0xc10;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_OES_texture_cube_map
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES
, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
- CType: int */
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES
- CType: int */
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_ARB_texture_cube_map
, GL_EXT_texture_cube_map
, GL_OES_texture_cube_map
Alias for: GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES
- CType: int */
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DECR = 0x1e03;
/** GL_ARB_imaging
, GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_EXT_blend_minmax
, GL_OES_blend_subtract
Alias for: GL_FUNC_ADD_EXT
, GL_FUNC_ADD_OES
- CType: int */
public static final int GL_FUNC_ADD = 0x8006;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LINES = 0x1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ALPHA_BITS = 0xd55;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_OES_blend_func_separate
, GL_EXT_blend_func_separate
Alias for: GL_BLEND_SRC_ALPHA_OES
, GL_BLEND_SRC_ALPHA_EXT
- CType: int */
public static final int GL_BLEND_SRC_ALPHA = 0x80cb;
/** GL_VERSION_2_1
, GL_EXT_texture_sRGB
, GL_EXT_sRGB
Alias for: GL_SRGB_ALPHA_EXT
- CType: int */
public static final int GL_SRGB_ALPHA = 0x8c42;
/** GL_ARB_framebuffer_sRGB
, GL_VERSION_3_0
, GL_EXT_framebuffer_sRGB
, GL_EXT_sRGB_write_control
Alias for: GL_FRAMEBUFFER_SRGB_EXT
- CType: int */
public static final int GL_FRAMEBUFFER_SRGB = 0x8db9;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_2
, GL_VERSION_ES_1_0
, GL_EXT_packed_pixels
Alias for: GL_UNSIGNED_SHORT_4_4_4_4_EXT
- CType: int */
public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0xb95;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_HEIGHT_OES
, GL_RENDERBUFFER_HEIGHT_EXT
- CType: int */
public static final int GL_RENDERBUFFER_HEIGHT = 0x8d43;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
/** GL_VERSION_1_1
, GL_EXT_texture_storage
, GL_EXT_texture
, GL_OES_required_internalformat
Alias for: GL_LUMINANCE8_ALPHA8_EXT
, GL_LUMINANCE8_ALPHA8_OES
- CType: int */
public static final int GL_LUMINANCE8_ALPHA8 = 0x8045;
/** GL_ARB_ES2_compatibility
, GL_ES_VERSION_2_0
, GL_VERSION_4_1
, GL_OES_framebuffer_object
, GL_OES_required_internalformat
Alias for: GL_RGB565_OES
- CType: int */
public static final int GL_RGB565 = 0x8d62;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LINE_WIDTH = 0xb21;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_2
, GL_VERSION_ES_1_0
, GL_EXT_packed_pixels
Alias for: GL_UNSIGNED_SHORT_5_5_5_1_EXT
- CType: int */
public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
/** GL_VERSION_1_1
, GL_EXT_texture_storage
, GL_EXT_texture
, GL_OES_required_internalformat
Alias for: GL_ALPHA8_EXT
, GL_ALPHA8_OES
- CType: int */
public static final int GL_ALPHA8 = 0x803c;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_CW = 0x900;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LEQUAL = 0x203;
/** GL_VERSION_1_1
, GL_OES_required_internalformat
, GL_EXT_texture_storage
, GL_EXT_texture
Alias for: GL_LUMINANCE8_OES
, GL_LUMINANCE8_EXT
- CType: int */
public static final int GL_LUMINANCE8 = 0x8040;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_GREEN_BITS = 0xd53;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_RED_BITS = 0xd52;
/** GL_ES_VERSION_3_0
, GL_VERSION_1_1
, GL_EXT_texture
, GL_OES_rgb8_rgba8
, GL_OES_required_internalformat
Alias for: GL_RGB8_EXT
, GL_RGB8_OES
- CType: int */
public static final int GL_RGB8 = 0x8051;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_NO_ERROR = 0x0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_VALUE_MASK = 0xb93;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TEXTURE_WRAP_S = 0x2802;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DEPTH_CLEAR_VALUE = 0xb73;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TEXTURE_WRAP_T = 0x2803;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TEXTURE_2D = 0xde1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_ACTIVE_TEXTURE_ARB
- CType: int */
public static final int GL_ACTIVE_TEXTURE = 0x84e0;
/** GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_EXT_robustness
, GL_ARB_robustness
, GL_KHR_robustness
Alias for: GL_INNOCENT_CONTEXT_RESET_EXT
, GL_INNOCENT_CONTEXT_RESET_ARB
, GL_INNOCENT_CONTEXT_RESET_KHR
- CType: int */
public static final int GL_INNOCENT_CONTEXT_RESET = 0x8254;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_BUFFER_USAGE_ARB
- CType: int */
public static final int GL_BUFFER_USAGE = 0x8765;
/** GL_ARB_ES2_compatibility
, GL_ES_VERSION_2_0
, GL_VERSION_4_1
, GL_OES_read_format
Alias for: GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
- CType: int */
public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_texture_compression
Alias for: GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
- CType: int */
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86a2;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LINE_LOOP = 0x2;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_BUFFER_SIZE_ARB
- CType: int */
public static final int GL_BUFFER_SIZE = 0x8764;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TRIANGLE_FAN = 0x6;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_DEPTH_SIZE_EXT
, GL_RENDERBUFFER_DEPTH_SIZE_OES
- CType: int */
public static final int GL_RENDERBUFFER_DEPTH_SIZE = 0x8d54;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE20_ARB
- CType: int */
public static final int GL_TEXTURE20 = 0x84d4;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_MAX_VIEWPORT_DIMS = 0xd3a;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_OES_stencil_wrap
, GL_EXT_stencil_wrap
Alias for: GL_DECR_WRAP_OES
, GL_DECR_WRAP_EXT
- CType: int */
public static final int GL_DECR_WRAP = 0x8508;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE19_ARB
- CType: int */
public static final int GL_TEXTURE19 = 0x84d3;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE18_ARB
- CType: int */
public static final int GL_TEXTURE18 = 0x84d2;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE17_ARB
- CType: int */
public static final int GL_TEXTURE17 = 0x84d1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE16_ARB
- CType: int */
public static final int GL_TEXTURE16 = 0x84d0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE15_ARB
- CType: int */
public static final int GL_TEXTURE15 = 0x84cf;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE14_ARB
- CType: int */
public static final int GL_TEXTURE14 = 0x84ce;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE13_ARB
- CType: int */
public static final int GL_TEXTURE13 = 0x84cd;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE12_ARB
- CType: int */
public static final int GL_TEXTURE12 = 0x84cc;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE11_ARB
- CType: int */
public static final int GL_TEXTURE11 = 0x84cb;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE10_ARB
- CType: int */
public static final int GL_TEXTURE10 = 0x84ca;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE31_ARB
- CType: int */
public static final int GL_TEXTURE31 = 0x84df;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE30_ARB
- CType: int */
public static final int GL_TEXTURE30 = 0x84de;
/** GL_ES_VERSION_3_0
, GL_ARB_texture_rg
, GL_VERSION_3_0
, GL_EXT_texture_storage
, GL_EXT_texture_rg
Alias for: GL_R8_EXT
- CType: int */
public static final int GL_R8 = 0x8229;
/** GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_ALPHA16F_EXT
, GL_ALPHA16F_ARB
- CType: int */
public static final int GL_ALPHA16F = 0x881c;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE29_ARB
- CType: int */
public static final int GL_TEXTURE29 = 0x84dd;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE28_ARB
- CType: int */
public static final int GL_TEXTURE28 = 0x84dc;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE27_ARB
- CType: int */
public static final int GL_TEXTURE27 = 0x84db;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE26_ARB
- CType: int */
public static final int GL_TEXTURE26 = 0x84da;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE25_ARB
- CType: int */
public static final int GL_TEXTURE25 = 0x84d9;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE24_ARB
- CType: int */
public static final int GL_TEXTURE24 = 0x84d8;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE23_ARB
- CType: int */
public static final int GL_TEXTURE23 = 0x84d7;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE22_ARB
- CType: int */
public static final int GL_TEXTURE22 = 0x84d6;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multitexture
Alias for: GL_TEXTURE21_ARB
- CType: int */
public static final int GL_TEXTURE21 = 0x84d5;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_FAIL = 0xb94;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_FRONT = 0x404;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_SUBPIXEL_BITS = 0xd50;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_ARRAY_BUFFER_BINDING_ARB
- CType: int */
public static final int GL_ARRAY_BUFFER_BINDING = 0x8894;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_COMPLETE_EXT
, GL_FRAMEBUFFER_COMPLETE_OES
- CType: int */
public static final int GL_FRAMEBUFFER_COMPLETE = 0x8cd5;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_VENDOR = 0x1f00;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_2
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846e;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_CCW = 0x901;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_REF = 0xb97;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TEXTURE = 0x1702;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_PASS_DEPTH_PASS = 0xb96;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_FRONT_AND_BACK = 0x408;
/** GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_LUMINANCE_ALPHA32F_EXT
, GL_LUMINANCE_ALPHA32F_ARB
- CType: int */
public static final int GL_LUMINANCE_ALPHA32F = 0x8819;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_LUMINANCE_ALPHA = 0x190a;
/** GL_EXT_buffer_storage
, GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
Alias for: GL_MAP_READ_BIT_EXT
- CType: int */
public static final int GL_MAP_READ_BIT = 0x1;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_FRAMEBUFFER_OES
, GL_FRAMEBUFFER_EXT
- CType: int */
public static final int GL_FRAMEBUFFER = 0x8d40;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_ARRAY_BUFFER_ARB
- CType: int */
public static final int GL_ARRAY_BUFFER = 0x8892;
/** GL_ARB_texture_storage
, GL_VERSION_4_2
, GL_ES_VERSION_3_0
, GL_EXT_texture_storage
Alias for: GL_TEXTURE_IMMUTABLE_FORMAT_EXT
- CType: int */
public static final int GL_TEXTURE_IMMUTABLE_FORMAT = 0x912f;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_OUT_OF_MEMORY = 0x505;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_OES_framebuffer_object
Alias for: GL_NONE_OES
- CType: int */
public static final int GL_NONE = 0x0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_ALPHA = 0x1906;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DONT_CARE = 0x1100;
/** GL_EXT_texture_compression_s3tc
, GL_EXT_texture_compression_dxt1
- CType: int */
public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83f0;
/** GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_LUMINANCE16F_EXT
, GL_LUMINANCE16F_ARB
- CType: int */
public static final int GL_LUMINANCE16F = 0x881e;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DEPTH_WRITEMASK = 0xb72;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES
, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
- CType: int */
public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6;
/** GL_ARB_imaging
, GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_OES_blend_subtract
, GL_EXT_blend_subtract
Alias for: GL_FUNC_REVERSE_SUBTRACT_OES
, GL_FUNC_REVERSE_SUBTRACT_EXT
- CType: int */
public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800b;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_REPEAT = 0x2901;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_RENDERER = 0x1f01;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_stencil8
, GL_OES_texture_stencil8
Alias for: GL_STENCIL_INDEX8_EXT
, GL_STENCIL_INDEX8_OES
- CType: int */
public static final int GL_STENCIL_INDEX8 = 0x8d48;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_TEST = 0xb90;
/** GL_VERSION_1_5
, GL_ES_VERSION_3_1
, GL_OES_mapbuffer
, GL_ARB_vertex_buffer_object
Alias for: GL_WRITE_ONLY_OES
, GL_WRITE_ONLY_ARB
- CType: int */
public static final int GL_WRITE_ONLY = 0x88b9;
/** GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_1_0
, GL_ARB_vertex_buffer_object
Alias for: GL_STATIC_DRAW_ARB
- CType: int */
public static final int GL_STATIC_DRAW = 0x88e4;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_POINTS = 0x0;
/** GL_VERSION_1_4
, GL_ARB_depth_texture
, GL_SGIX_depth_texture
, GL_OES_depth32
Alias for: GL_DEPTH_COMPONENT32_ARB
, GL_DEPTH_COMPONENT32_SGIX
, GL_DEPTH_COMPONENT32_OES
- CType: int */
public static final int GL_DEPTH_COMPONENT32 = 0x81a7;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DEPTH_RANGE = 0xb70;
/** GL_ARB_imaging
, GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_OES_blend_subtract
, GL_EXT_blend_subtract
Alias for: GL_FUNC_SUBTRACT_OES
, GL_FUNC_SUBTRACT_EXT
- CType: int */
public static final int GL_FUNC_SUBTRACT = 0x800a;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_UNSUPPORTED_EXT
, GL_FRAMEBUFFER_UNSUPPORTED_OES
- CType: int */
public static final int GL_FRAMEBUFFER_UNSUPPORTED = 0x8cdd;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_3DFX_multisample
, GL_ARB_multisample
, GL_EXT_multisample
, GL_SGIS_multisample
Alias for: GL_SAMPLES_3DFX
, GL_SAMPLES_ARB
, GL_SAMPLES_EXT
, GL_SAMPLES_SGIS
- CType: int */
public static final int GL_SAMPLES = 0x80a9;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TEXTURE_BINDING_2D = 0x8069;
/** GL_ES_VERSION_3_0
, GL_VERSION_1_4
, GL_ARB_depth_texture
, GL_OES_depth24
, GL_SGIX_depth_texture
Alias for: GL_DEPTH_COMPONENT24_ARB
, GL_DEPTH_COMPONENT24_OES
, GL_DEPTH_COMPONENT24_SGIX
- CType: int */
public static final int GL_DEPTH_COMPONENT24 = 0x81a6;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_BITS = 0xd57;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_GREEN_SIZE_EXT
, GL_RENDERBUFFER_GREEN_SIZE_OES
- CType: int */
public static final int GL_RENDERBUFFER_GREEN_SIZE = 0x8d51;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_EXT_blend_func_separate
, GL_OES_blend_func_separate
Alias for: GL_BLEND_DST_RGB_EXT
, GL_BLEND_DST_RGB_OES
- CType: int */
public static final int GL_BLEND_DST_RGB = 0x80c8;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_BLEND = 0xbe2;
/** GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_EXT_robustness
, GL_ARB_robustness
, GL_KHR_robustness
Alias for: GL_NO_RESET_NOTIFICATION_EXT
, GL_NO_RESET_NOTIFICATION_ARB
, GL_NO_RESET_NOTIFICATION_KHR
- CType: int */
public static final int GL_NO_RESET_NOTIFICATION = 0x8261;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_packed_depth_stencil
, GL_NV_packed_depth_stencil
, GL_EXT_packed_depth_stencil
Alias for: GL_DEPTH_STENCIL_OES
, GL_DEPTH_STENCIL_NV
, GL_DEPTH_STENCIL_EXT
- CType: int */
public static final int GL_DEPTH_STENCIL = 0x84f9;
/** GL_VERSION_1_5
, GL_ARB_vertex_buffer_object
, GL_OES_mapbuffer
Alias for: GL_BUFFER_ACCESS_ARB
, GL_BUFFER_ACCESS_OES
- CType: int */
public static final int GL_BUFFER_ACCESS = 0x88bb;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_NEAREST = 0x2600;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_RENDERBUFFER_EXT
, GL_RENDERBUFFER_OES
- CType: int */
public static final int GL_RENDERBUFFER = 0x8d41;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_CULL_FACE = 0xb44;
/** GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_EXT_robustness
, GL_ARB_robustness
, GL_KHR_robustness
Alias for: GL_GUILTY_CONTEXT_RESET_EXT
, GL_GUILTY_CONTEXT_RESET_ARB
, GL_GUILTY_CONTEXT_RESET_KHR
- CType: int */
public static final int GL_GUILTY_CONTEXT_RESET = 0x8253;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_VIEWPORT = 0xba2;
/** GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_KHR_robustness
, GL_EXT_robustness
, GL_ARB_robustness
Alias for: GL_LOSE_CONTEXT_ON_RESET_KHR
, GL_LOSE_CONTEXT_ON_RESET_EXT
, GL_LOSE_CONTEXT_ON_RESET_ARB
- CType: int */
public static final int GL_LOSE_CONTEXT_ON_RESET = 0x8252;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_GREATER = 0x204;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES
- CType: int */
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1;
/** GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_stencil4
Alias for: GL_STENCIL_INDEX4_EXT
, GL_STENCIL_INDEX4_OES
- CType: int */
public static final int GL_STENCIL_INDEX4 = 0x8d47;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_DEPTH_BUFFER_BIT = 0x100;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: GL_RENDERBUFFER_RED_SIZE_OES
, GL_RENDERBUFFER_RED_SIZE_EXT
- CType: int */
public static final int GL_RENDERBUFFER_RED_SIZE = 0x8d50;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
, GL_EXT_blend_func_extended
Alias for: GL_SRC_ALPHA_SATURATE_EXT
- CType: int */
public static final int GL_SRC_ALPHA_SATURATE = 0x308;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_UNPACK_ALIGNMENT = 0xcf5;
/** GL_VERSION_1_1
, GL_EXT_texture
, GL_OES_required_internalformat
Alias for: GL_LUMINANCE4_ALPHA4_EXT
, GL_LUMINANCE4_ALPHA4_OES
- CType: int */
public static final int GL_LUMINANCE4_ALPHA4 = 0x8043;
/** GL_ES_VERSION_3_0
, GL_ARB_texture_rg
, GL_VERSION_3_0
, GL_EXT_texture_storage
Alias for: GL_RG32F_EXT
- CType: int */
public static final int GL_RG32F = 0x8230;
/** GL_ES_VERSION_3_0
, GL_ARB_texture_rg
, GL_VERSION_3_0
, GL_EXT_texture_storage
Alias for: GL_R32F_EXT
- CType: int */
public static final int GL_R32F = 0x822e;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_multisample
Alias for: GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
- CType: int */
public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809e;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_TRIANGLE_STRIP = 0x5;
/** GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_NV_packed_depth_stencil
, GL_EXT_packed_depth_stencil
, GL_OES_packed_depth_stencil
Alias for: GL_UNSIGNED_INT_24_8_NV
, GL_UNSIGNED_INT_24_8_EXT
, GL_UNSIGNED_INT_24_8_OES
- CType: int */
public static final int GL_UNSIGNED_INT_24_8 = 0x84fa;
/** GL_EXT_texture_filter_anisotropic
- CType: int */
public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84fe;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_CLEAR_VALUE = 0xb91;
/** GL_EXT_texture_compression_s3tc
, GL_EXT_texture_compression_dxt1
- CType: int */
public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83f1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
, GL_EXT_vertex_shader
Alias for: GL_ZERO_EXT
- CType: int */
public static final int GL_ZERO = 0x0;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_2
, GL_VERSION_ES_1_0
, GL_SGIS_texture_edge_clamp
Alias for: GL_CLAMP_TO_EDGE_SGIS
- CType: int */
public static final int GL_CLAMP_TO_EDGE = 0x812f;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_EXT_blend_func_separate
, GL_OES_blend_func_separate
Alias for: GL_BLEND_DST_ALPHA_EXT
, GL_BLEND_DST_ALPHA_OES
- CType: int */
public static final int GL_BLEND_DST_ALPHA = 0x80ca;
/** GL_VERSION_1_1
, GL_EXT_texture_storage
, GL_EXT_texture
, GL_OES_required_internalformat
Alias for: GL_RGB10_EXT
- CType: int */
public static final int GL_RGB10 = 0x8052;
/** GL_APPLE_texture_format_BGRA8888
, GL_EXT_texture_storage
Alias for: GL_BGRA8_EXT
- CType: int */
public static final int GL_BGRA8 = 0x93a1;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_FLOAT = 0x1406;
/** GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_texture_storage
, GL_ARB_texture_float
Alias for: GL_RGBA32F_EXT
, GL_RGBA32F_ARB
- CType: int */
public static final int GL_RGBA32F = 0x8814;
/** GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: GL_STENCIL_ATTACHMENT_EXT
, GL_STENCIL_ATTACHMENT_OES
- CType: int */
public static final int GL_STENCIL_ATTACHMENT = 0x8d20;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_INVALID_VALUE = 0x501;
/** GL_VERSION_1_5
, GL_ES_VERSION_3_0
, GL_OES_mapbuffer
, GL_ARB_vertex_buffer_object
Alias for: GL_BUFFER_MAP_POINTER_OES
, GL_BUFFER_MAP_POINTER_ARB
- CType: int */
public static final int GL_BUFFER_MAP_POINTER = 0x88bd;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_GEQUAL = 0x206;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_NICEST = 0x1102;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_VERSION_ES_1_0
- CType: int */
public static final int GL_STENCIL_FUNC = 0xb92;
/** GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_1_0
, GL_ARB_texture_compression
Alias for: GL_COMPRESSED_TEXTURE_FORMATS_ARB
- CType: int */
public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86a3;
/** Entry point to C language function: void {@native glActiveTexture}(GLenum texture)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_CL_CM
, GL_ARB_multitexture
Alias for: glActiveTextureARB
*/
public void glActiveTexture(int texture);
/** Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glBindBufferARB
*/
public void glBindBuffer(int target, int buffer);
/** Entry point to C language function: void {@native glBindFramebuffer}(GLenum target, GLuint framebuffer)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glBindFramebufferOES
, glBindFramebufferEXT
*/
public void glBindFramebuffer(int target, int framebuffer);
/** Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target, GLuint renderbuffer)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glBindRenderbufferEXT
, glBindRenderbufferOES
*/
public void glBindRenderbuffer(int target, int renderbuffer);
/** Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_texture_object
Alias for: glBindTextureEXT
*/
public void glBindTexture(int target, int texture);
/** Entry point to C language function: void {@native glBlendEquation}(GLenum mode)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_VERSION_1_2
, GL_OES_blend_subtract
, GL_EXT_blend_minmax
Alias for: glBlendEquationOES
, glBlendEquationEXT
*/
public void glBlendEquation(int mode);
/** Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB, GLenum modeAlpha)
Part of GL_ES_VERSION_2_0
, GL_VERSION_2_0
, GL_OES_blend_equation_separate
, GL_EXT_blend_equation_separate
Alias for: glBlendEquationSeparateOES
, glBlendEquationSeparateEXT
*/
public void glBlendEquationSeparate(int modeRGB, int modeAlpha);
/** Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glBlendFunc(int sfactor, int dfactor);
/** Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_4
, GL_INGR_blend_func_separate
, GL_OES_blend_func_separate
, GL_EXT_blend_func_separate
Alias for: glBlendFuncSeparateINGR
, glBlendFuncSeparateOES
, glBlendFuncSeparateEXT
*/
public void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha);
/** Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size, const void * data, GLenum usage)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glBufferDataARB
@param data a direct or array-backed {@link java.nio.Buffer}
*
* Throws a {@link GLException} if GL-function constraints are not met or the native GL-function fails.
*
*
* @throws GLException if buffer is not bound to target
* @throws GLException if size is less-than zero
* @throws GLException if a native GL-Error occurs
*
*/
public void glBufferData(int target, long size, Buffer data, int usage);
/** Entry point to C language function: void {@native glBufferSubData}(GLenum target, GLintptr offset, GLsizeiptr size, const void * data)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glBufferSubDataARB
@param data a direct or array-backed {@link java.nio.Buffer} */
public void glBufferSubData(int target, long offset, long size, Buffer data);
/** Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glCheckFramebufferStatusEXT
, glCheckFramebufferStatusOES
*/
public int glCheckFramebufferStatus(int target);
/** Entry point to C language function: void {@native glClear}(GLbitfield mask)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glClear(int mask);
/** Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
*/
public void glClearColor(float red, float green, float blue, float alpha);
/** Entry point to C language function: void {@native glClearDepthf}(GLfloat d)
Part of GL_ARB_ES2_compatibility
, GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_4_1
, GL_OES_single_precision
Alias for: glClearDepthfOES
*/
public void glClearDepthf(float d);
/** Entry point to C language function: void {@native glClearStencil}(GLint s)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glClearStencil(int s);
/** Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glColorMask(boolean red, boolean green, boolean blue, boolean alpha);
/** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_CL_CM
, GL_ARB_texture_compression
Alias for: glCompressedTexImage2DARB
@param data a direct or array-backed {@link java.nio.Buffer} */
public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data);
/** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_CL_CM
, GL_ARB_texture_compression
Alias for: glCompressedTexImage2DARB
*/
public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset);
/** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_CL_CM
, GL_ARB_texture_compression
Alias for: glCompressedTexSubImage2DARB
@param data a direct or array-backed {@link java.nio.Buffer} */
public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data);
/** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_CL_CM
, GL_ARB_texture_compression
Alias for: glCompressedTexSubImage2DARB
*/
public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset);
/** Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_copy_texture
Alias for: glCopyTexImage2DEXT
*/
public void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border);
/** Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_copy_texture
Alias for: glCopyTexSubImage2DEXT
*/
public void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
/** Entry point to C language function: void {@native glCullFace}(GLenum mode)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glCullFace(int mode);
/** Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glDeleteBuffersARB
@param buffers a direct or array-backed {@link java.nio.IntBuffer} */
public void glDeleteBuffers(int n, IntBuffer buffers);
/** Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glDeleteBuffersARB
*/
public void glDeleteBuffers(int n, int[] buffers, int buffers_offset);
/** Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glDeleteFramebuffersOES
, glDeleteFramebuffersEXT
@param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */
public void glDeleteFramebuffers(int n, IntBuffer framebuffers);
/** Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glDeleteFramebuffersOES
, glDeleteFramebuffersEXT
*/
public void glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset);
/** Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glDeleteRenderbuffersOES
, glDeleteRenderbuffersEXT
@param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */
public void glDeleteRenderbuffers(int n, IntBuffer renderbuffers);
/** Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glDeleteRenderbuffersOES
, glDeleteRenderbuffersEXT
*/
public void glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset);
/** Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_texture_object
Alias for: glDeleteTexturesEXT
@param textures a direct or array-backed {@link java.nio.IntBuffer} */
public void glDeleteTextures(int n, IntBuffer textures);
/** Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_texture_object
Alias for: glDeleteTexturesEXT
*/
public void glDeleteTextures(int n, int[] textures, int textures_offset);
/** Entry point to C language function: void {@native glDepthFunc}(GLenum func)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glDepthFunc(int func);
/** Entry point to C language function: void {@native glDepthMask}(GLboolean flag)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glDepthMask(boolean flag);
/** Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f)
Part of GL_ARB_ES2_compatibility
, GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_4_1
, GL_OES_single_precision
Alias for: glDepthRangefOES
*/
public void glDepthRangef(float n, float f);
/** Entry point to C language function: void {@native glDisable}(GLenum cap)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glDisable(int cap);
/** Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first, GLsizei count)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_vertex_array
Alias for: glDrawArraysEXT
*/
public void glDrawArrays(int mode, int first, int count);
/** Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const void * indices)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
*/
public void glDrawElements(int mode, int count, int type, long indices_buffer_offset);
/** Entry point to C language function: void {@native glEnable}(GLenum cap)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glEnable(int cap);
/** Entry point to C language function: void {@native glFinish}(void)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glFinish();
/** Entry point to C language function: void {@native glFlush}(void)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glFlush();
/** Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glFramebufferRenderbufferOES
, glFramebufferRenderbufferEXT
*/
public void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer);
/** Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glFramebufferTexture2DEXT
, glFramebufferTexture2DOES
*/
public void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level);
/** Entry point to C language function: void {@native glFrontFace}(GLenum mode)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glFrontFace(int mode);
/** Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glGenBuffersARB
@param buffers a direct or array-backed {@link java.nio.IntBuffer} */
public void glGenBuffers(int n, IntBuffer buffers);
/** Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glGenBuffersARB
*/
public void glGenBuffers(int n, int[] buffers, int buffers_offset);
/** Entry point to C language function: void {@native glGenerateMipmap}(GLenum target)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glGenerateMipmapOES
, glGenerateMipmapEXT
*/
public void glGenerateMipmap(int target);
/** Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glGenFramebuffersOES
, glGenFramebuffersEXT
@param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */
public void glGenFramebuffers(int n, IntBuffer framebuffers);
/** Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glGenFramebuffersOES
, glGenFramebuffersEXT
*/
public void glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset);
/** Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glGenRenderbuffersEXT
, glGenRenderbuffersOES
@param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */
public void glGenRenderbuffers(int n, IntBuffer renderbuffers);
/** Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glGenRenderbuffersEXT
, glGenRenderbuffersOES
*/
public void glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset);
/** Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_texture_object
Alias for: glGenTexturesEXT
@param textures a direct or array-backed {@link java.nio.IntBuffer} */
public void glGenTextures(int n, IntBuffer textures);
/** Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_texture_object
Alias for: glGenTexturesEXT
*/
public void glGenTextures(int n, int[] textures, int textures_offset);
/** Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param data a direct or array-backed {@link java.nio.ByteBuffer} */
public void glGetBooleanv(int pname, ByteBuffer data);
/** Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glGetBooleanv(int pname, byte[] data, int data_offset);
/** Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glGetBufferParameterivARB
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetBufferParameteriv(int target, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glGetBufferParameterivARB
*/
public void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset);
/** Entry point to C language function: GLenum {@native glGetError}(void)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public int glGetError();
/** Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
@param data a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetFloatv(int pname, FloatBuffer data);
/** Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
*/
public void glGetFloatv(int pname, float[] data, int data_offset);
/** Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glGetFramebufferAttachmentParameterivEXT
, glGetFramebufferAttachmentParameterivOES
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glGetFramebufferAttachmentParameterivEXT
, glGetFramebufferAttachmentParameterivOES
*/
public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param data a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetIntegerv(int pname, IntBuffer data);
/** Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glGetIntegerv(int pname, int[] data, int data_offset);
/** Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glGetRenderbufferParameterivEXT
, glGetRenderbufferParameterivOES
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glGetRenderbufferParameterivEXT
, glGetRenderbufferParameterivOES
*/
public void glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset);
/** Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public String glGetString(int name);
/** Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetTexParameterfv(int target, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
*/
public void glGetTexParameterfv(int target, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetTexParameteriv(int target, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glGetTexParameteriv(int target, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
, GL_PGI_misc_hints
Alias for: glHintPGI
*/
public void glHint(int target, int mode);
/** Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer)
Part of GL_VERSION_1_5
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_ARB_vertex_buffer_object
Alias for: glIsBufferARB
*/
public boolean glIsBuffer(int buffer);
/** Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap)
Part of GL_NV_vertex_buffer_unified_memory
, GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public boolean glIsEnabled(int cap);
/** Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glIsFramebufferEXT
, glIsFramebufferOES
*/
public boolean glIsFramebuffer(int framebuffer);
/** Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_OES_framebuffer_object
, GL_EXT_framebuffer_object
Alias for: glIsRenderbufferOES
, glIsRenderbufferEXT
*/
public boolean glIsRenderbuffer(int renderbuffer);
/** Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_texture_object
Alias for: glIsTextureEXT
*/
public boolean glIsTexture(int texture);
/** Entry point to C language function: void {@native glLineWidth}(GLfloat width)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
*/
public void glLineWidth(float width);
/** Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glPixelStorei(int pname, int param);
/** Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor, GLfloat units)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_1
, GL_VERSION_1_0
, GL_EXT_polygon_offset
Alias for: glPolygonOffsetEXT
*/
public void glPolygonOffset(float factor, float units);
/** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param pixels a direct or array-backed {@link java.nio.Buffer} */
public void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels);
/** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset);
/** Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_EXT_framebuffer_object
, GL_OES_framebuffer_object
Alias for: glRenderbufferStorageEXT
, glRenderbufferStorageOES
*/
public void glRenderbufferStorage(int target, int internalformat, int width, int height);
/** Entry point to C language function: void {@native glSampleCoverage}(GLfloat value, GLboolean invert)
Part of GL_ES_VERSION_2_0
, GL_VERSION_1_3
, GL_VERSION_ES_CL_CM
, GL_ARB_multisample
, GL_OES_fixed_point
Alias for: glSampleCoverageARB
, glSampleCoverageOES
*/
public void glSampleCoverage(float value, boolean invert);
/** Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glScissor(int x, int y, int width, int height);
/** Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref, GLuint mask)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glStencilFunc(int func, int ref, int mask);
/** Entry point to C language function: void {@native glStencilMask}(GLuint mask)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glStencilMask(int mask);
/** Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail, GLenum zpass)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glStencilOp(int fail, int zfail, int zpass);
/** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param pixels a direct or array-backed {@link java.nio.Buffer} */
public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels);
/** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset);
/** Entry point to C language function: void {@native glTexParameterf}(GLenum target, GLenum pname, GLfloat param)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
*/
public void glTexParameterf(int target, int pname, float param);
/** Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glTexParameterfv(int target, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params)
Part of GL_VERSION_ES_CM
, GL_ES_VERSION_2_0
, GL_VERSION_1_0
*/
public void glTexParameterfv(int target, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glTexParameteri}(GLenum target, GLenum pname, GLint param)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glTexParameteri(int target, int pname, int param);
/** Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glTexParameteriv(int target, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glTexParameteriv(int target, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_subtexture
Alias for: glTexSubImage2DEXT
@param pixels a direct or array-backed {@link java.nio.Buffer} */
public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels);
/** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_1
, GL_EXT_subtexture
Alias for: glTexSubImage2DEXT
*/
public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset);
/** Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_2_0
, GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glViewport(int x, int y, int width, int height);
/** Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Part of GL_ARB_texture_storage
, GL_VERSION_4_2
, GL_EXT_texture_storage
Alias for: glTexStorage1DEXT
*/
public void glTexStorage1D(int target, int levels, int internalformat, int width);
/** Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_ARB_texture_storage
, GL_VERSION_4_2
, GL_ES_VERSION_3_0
, GL_EXT_texture_storage
Alias for: glTexStorage2DEXT
*/
public void glTexStorage2D(int target, int levels, int internalformat, int width, int height);
/** Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Part of GL_ARB_texture_storage
, GL_VERSION_4_2
, GL_ES_VERSION_3_0
, GL_EXT_texture_storage
Alias for: glTexStorage3DEXT
*/
public void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth);
/** Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Part of GL_EXT_texture_storage
, GL_ARB_texture_storage
, GL_EXT_direct_state_access
*/
public void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width);
/** Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_EXT_texture_storage
, GL_ARB_texture_storage
, GL_EXT_direct_state_access
*/
public void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height);
/** Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Part of GL_EXT_texture_storage
, GL_ARB_texture_storage
, GL_EXT_direct_state_access
*/
public void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth);
/** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access)
Part of GL_VERSION_1_5
, GL_OES_mapbuffer
, GL_ARB_vertex_buffer_object
Alias for: glMapBufferOES
, glMapBufferARB
*
* Throws a {@link GLException} if GL-function constraints are not met.
*
*
* Returns {@link GL#mapBuffer(int, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
*
* @throws GLException if buffer is not bound to target
* @throws GLException if buffer is not tracked
* @throws GLException if buffer is already mapped
* @throws GLException if buffer has invalid store size, i.e. less-than zero
*
*/
public ByteBuffer glMapBuffer(int target, int access);
/** Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target)
Part of GL_VERSION_1_5
, GL_ES_VERSION_3_0
, GL_OES_mapbuffer
, GL_ARB_vertex_buffer_object
Alias for: glUnmapBufferOES
, glUnmapBufferARB
*/
public boolean glUnmapBuffer(int target);
/** Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part of GL_ES_VERSION_3_0
, GL_ARB_framebuffer_object
, GL_VERSION_3_0
, GL_APPLE_framebuffer_multisample
, GL_EXT_multisampled_render_to_texture
, GL_EXT_framebuffer_multisample
, GL_ANGLE_framebuffer_multisample
, GL_IMG_multisampled_render_to_texture
, GL_NV_framebuffer_multisample
Alias for: glRenderbufferStorageMultisampleAPPLE
, glRenderbufferStorageMultisampleEXT
, glRenderbufferStorageMultisampleANGLE
, glRenderbufferStorageMultisampleIMG
, glRenderbufferStorageMultisampleNV
*/
public void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height);
/** Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Part of GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
Alias for: glMapBufferRangeEXT
*
* Throws a {@link GLException} if GL-function constraints are not met.
*
*
* Returns {@link GL#mapBufferRange(int, long, long, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
*
*
* @throws GLException if buffer is not bound to target
* @throws GLException if buffer is not tracked
* @throws GLException if buffer is already mapped
* @throws GLException if buffer has invalid store size, i.e. less-than zero
* @throws GLException if buffer mapping range does not fit, incl. offset
*
*/
public ByteBuffer glMapBufferRange(int target, long offset, long length, int access);
/** Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length)
Part of GL_ARB_map_buffer_range
, GL_ES_VERSION_3_0
, GL_VERSION_3_0
, GL_EXT_map_buffer_range
, GL_APPLE_flush_buffer_range
Alias for: glFlushMappedBufferRangeEXT
, glFlushMappedBufferRangeAPPLE
*/
public void glFlushMappedBufferRange(int target, long offset, long length);
/** Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}(void)
Part of GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_EXT_robustness
, GL_ARB_robustness
, GL_KHR_robustness
Alias for: glGetGraphicsResetStatusEXT
, glGetGraphicsResetStatusARB
, glGetGraphicsResetStatusKHR
*/
public int glGetGraphicsResetStatus();
/** Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data)
Part of GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_EXT_robustness
, GL_ARB_robustness
, GL_KHR_robustness
Alias for: glReadnPixelsEXT
, glReadnPixelsARB
, glReadnPixelsKHR
@param data a direct or array-backed {@link java.nio.Buffer} */
public void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data);
/** Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
Part of GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_KHR_robustness
, GL_EXT_robustness
, GL_ARB_robustness
Alias for: glGetnUniformfvKHR
, glGetnUniformfvEXT
, glGetnUniformfvARB
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params);
/** Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
Part of GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_KHR_robustness
, GL_EXT_robustness
, GL_ARB_robustness
Alias for: glGetnUniformfvKHR
, glGetnUniformfvEXT
, glGetnUniformfvARB
*/
public void glGetnUniformfv(int program, int location, int bufSize, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params)
Part of GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_EXT_robustness
, GL_ARB_robustness
, GL_KHR_robustness
Alias for: glGetnUniformivEXT
, glGetnUniformivARB
, glGetnUniformivKHR
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params);
/** Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params)
Part of GL_VERSION_4_5
, GL_ES_VERSION_3_2
, GL_EXT_robustness
, GL_ARB_robustness
, GL_KHR_robustness
Alias for: glGetnUniformivEXT
, glGetnUniformivARB
, glGetnUniformivKHR
*/
public void glGetnUniformiv(int program, int location, int bufSize, int[] params, int params_offset);
// --- Begin CustomJavaCode .cfg declarations
/** Common in ES1, GL2 and GL3 */
public static final int GL_AND = 0x1501;
/** Common in ES1, GL2 and GL3 */
public static final int GL_AND_INVERTED = 0x1504;
/** Common in ES1, GL2 and GL3 */
public static final int GL_AND_REVERSE = 0x1502;
/** Common in ES1, GL2 and GL3 */
public static final int GL_BLEND_DST = 0x0BE0;
/** Common in ES1, GL2 and GL3 */
public static final int GL_BLEND_SRC = 0x0BE1;
/** Common in ES1, GL2 and GL3 */
public static final int GL_CLEAR = 0x1500;
/** Common in ES1, GL2 and GL3 */
public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
/** Common in ES1, GL2 and GL3 */
public static final int GL_COPY = 0x1503;
/** Common in ES1, GL2 and GL3 */
public static final int GL_COPY_INVERTED = 0x150C;
/** Common in ES1, GL2 and GL3 */
public static final int GL_EQUIV = 0x1509;
/** Common in ES1, GL2 and GL3 */
public static final int GL_LINE_SMOOTH = 0x0B20;
/** Common in ES1, GL2 and GL3 */
public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
/** Common in ES1, GL2 and GL3 */
public static final int GL_LOGIC_OP_MODE = 0x0BF0;
/** Common in ES1, GL2 and GL3 */
public static final int GL_MULTISAMPLE = 0x809D;
/** Common in ES1, GL2 and GL3 */
public static final int GL_NAND = 0x150E;
/** Common in ES1, GL2 and GL3 */
public static final int GL_NOOP = 0x1505;
/** Common in ES1, GL2 and GL3 */
public static final int GL_NOR = 0x1508;
/** Common in ES1, GL2 and GL3 */
public static final int GL_OR = 0x1507;
/** Common in ES1, GL2 and GL3 */
public static final int GL_OR_INVERTED = 0x150D;
/** Common in ES1, GL2 and GL3 */
public static final int GL_OR_REVERSE = 0x150B;
/** Common in ES1, GL2 and GL3 */
public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
/** Common in ES1, GL2 and GL3 */
public static final int GL_POINT_SIZE = 0x0B11;
/** Common in ES1, GL2 and GL3 */
public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
/** Common in ES1, GL2 and GL3 */
public static final int GL_SET = 0x150F;
/** Common in ES1, GL2 and GL3 */
public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
/** Common in ES1, GL2 and GL3 */
public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
/** Common in ES1, GL2 and GL3 */
public static final int GL_XOR = 0x1506;
/** Part of GL_ARB_half_float_vertex
; GL_NV_half_float
; GL_ARB_half_float_pixel
,
earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */
public static final int GL_HALF_FLOAT = 0x140B;
/** Part of GL_EXT_framebuffer_object
; GL_ES_VERSION_2_0
; GL_OES_framebuffer_object
*/
public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS = 0x8CDA;
/** Part of GL_ES_VERSION_3_0
, GL_VERSION_3_0
; GL_EXT_packed_float
*/
public static final int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B;
// ---- End CustomJavaCode .cfg declarations
} // end of class GL