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Java™ Binding for the OpenGL® API (Android)
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/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Sat Oct 10 03:19:09 CEST 2015 ----! */
package com.jogamp.opengl;
import java.util.*;
import com.jogamp.opengl.*;
import com.jogamp.opengl.fixedfunc.*;
import jogamp.opengl.*;
import com.jogamp.opengl.GLES1;
import com.jogamp.opengl.GLES2;
import com.jogamp.opengl.GL2ES1;
import com.jogamp.opengl.GL2ES2;
import com.jogamp.opengl.GL2ES3;
import com.jogamp.opengl.GL3ES3;
import com.jogamp.opengl.GL4ES3;
import com.jogamp.opengl.GL2GL3;
import com.jogamp.opengl.GL2;
import com.jogamp.opengl.GL3;
import com.jogamp.opengl.GL3bc;
import com.jogamp.opengl.GL4;
import com.jogamp.common.nio.Buffers;
import com.jogamp.opengl.util.GLBuffers;
import java.io.PrintStream;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;
/**
* This interface contains all OpenGL [ 4.0 .. 4.5 ] compatibility profile,
* as well as most of it's extensions defined at the time of this specification.
* Note: OpenGL [ 4.0 .. 4.5 ] compatibility profile does includes fixed point functionality.
*/
public interface GL4bc extends GL3bc, GL4{
// --- Begin CustomJavaCode .cfg declarations
/** Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode, const GLvoid * indirect);
Part of GL_VERSION_4_0
, GL_ARB_draw_indirect
@param indirect a direct or array-backed {@link java.nio.Buffer} */
public void glDrawArraysIndirect(int mode, Buffer indirect);
/** Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const GLvoid * indirect);
Part of GL_VERSION_4_0
, GL_ARB_draw_indirect
@param indirect a direct or array-backed {@link java.nio.Buffer} */
public void glDrawElementsIndirect(int mode, int type, Buffer indirect);
/** Entry point to C language function: void {@native glMultiDrawArraysIndirect}(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
Part of GL_VERSION_4_3
, GL_ARB_multi_draw_indirect
@param indirect a direct or array-backed {@link java.nio.Buffer} */
public void glMultiDrawArraysIndirect(int mode, Buffer indirect, int drawcount, int stride);
/** Entry point to C language function: void {@native glDrawElementsInstancedBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
Part of GL_VERSION_4_2
, GL_ARB_base_instance
@param indices a direct or array-backed {@link java.nio.Buffer} */
public void glDrawElementsInstancedBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int baseinstance);
/** Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
Part of GL_VERSION_4_2
, GL_ARB_base_instance
@param indices a direct or array-backed {@link java.nio.Buffer} */
public void glDrawElementsInstancedBaseVertexBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int basevertex, int baseinstance);
/** Entry point to C language function: void {@native glVertexAttribLPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_4_1
, GL_ARB_vertex_attrib_64bit
@param pointer a direct only {@link java.nio.Buffer} */
public void glVertexAttribLPointer(int index, int size, int type, int stride, Buffer pointer);
// ---- End CustomJavaCode .cfg declarations
} // end of class GL4bc
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