javax.media.opengl.GL2ES1 Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jogl-all Show documentation
Show all versions of jogl-all Show documentation
Java™ Binding for the OpenGL® API
/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Tue Jun 25 21:04:46 CEST 2013 ----! */
package javax.media.opengl;
import java.util.*;
import javax.media.opengl.*;
import javax.media.opengl.fixedfunc.*;
import jogamp.opengl.*;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;
/**
*
* Interface containing the common subset of GL2 and GLES1.
* This interface reflects only the fixed functionality of OpenGL
*
*/
public interface GL2ES1 extends GL, GLMatrixFunc, GLPointerFunc, GLLightingFunc{
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CLIP_PLANE0 = 0x3000;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CLIP_PLANE1 = 0x3001;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CLIP_PLANE2 = 0x3002;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CLIP_PLANE3 = 0x3003;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CLIP_PLANE4 = 0x3004;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CLIP_PLANE5 = 0x3005;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_FOG = 0x0B60;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_ALPHA_TEST = 0x0BC0;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_POINT_SMOOTH = 0x0B10;
/** Part of GL_VERSION_1_2_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_RESCALE_NORMAL = 0x803A;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_STACK_OVERFLOW = 0x0503;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_STACK_UNDERFLOW = 0x0504;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_EXP = 0x0800;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_EXP2 = 0x0801;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_FOG_DENSITY = 0x0B62;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_FOG_START = 0x0B63;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_FOG_END = 0x0B64;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_FOG_MODE = 0x0B65;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_FOG_COLOR = 0x0B66;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CURRENT_COLOR = 0x0B00;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CURRENT_NORMAL = 0x0B02;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
/** Part of GL_VERSION_1_4_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_POINT_SIZE_MIN = 0x8126;
/** Part of GL_VERSION_1_4_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_POINT_SIZE_MAX = 0x8127;
/** Part of GL_VERSION_1_4_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_SHADE_MODEL = 0x0B54;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_ALPHA_TEST_REF = 0x0BC2;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_MAX_LIGHTS = 0x0D31;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_MAX_CLIP_PLANES = 0x0D32;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_MAX_TEXTURE_UNITS = 0x84E2;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_COLOR_ARRAY_TYPE = 0x8082;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_COLOR_ARRAY_STRIDE = 0x8083;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
/** Part of GL_VERSION_1_1
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_FOG_HINT = 0x0C54;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_MODULATE = 0x2100;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_DECAL = 0x2101;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_ADD = 0x0104;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_ENV_MODE = 0x2200;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_ENV = 0x2300;
/** Part of GL_VERSION_1_4_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_GENERATE_MIPMAP = 0x8191;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_SUBTRACT = 0x84E7;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_COMBINE = 0x8570;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_COMBINE_RGB = 0x8571;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_COMBINE_ALPHA = 0x8572;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_RGB_SCALE = 0x8573;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_ADD_SIGNED = 0x8574;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_INTERPOLATE = 0x8575;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_CONSTANT = 0x8576;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_PRIMARY_COLOR = 0x8577;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_PREVIOUS = 0x8578;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_OPERAND0_RGB = 0x8590;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_OPERAND1_RGB = 0x8591;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_OPERAND2_RGB = 0x8592;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_OPERAND0_ALPHA = 0x8598;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_OPERAND1_ALPHA = 0x8599;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_OPERAND2_ALPHA = 0x859A;
/** Part of GL_VERSION_1_0
, GL_VERSION_ES_1_0
*/
public static final int GL_ALPHA_SCALE = 0x0D1C;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_SRC0_RGB = 0x8580;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_SRC1_RGB = 0x8581;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_SRC2_RGB = 0x8582;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_SRC0_ALPHA = 0x8588;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_SRC1_ALPHA = 0x8589;
/** Part of GL_VERSION_1_5_DEPRECATED
, GL_VERSION_ES_1_0
*/
public static final int GL_SRC2_ALPHA = 0x858A;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_DOT3_RGB = 0x86AE;
/** Part of GL_VERSION_ES_1_0
, GL_VERSION_1_3_DEPRECATED
*/
public static final int GL_DOT3_RGBA = 0x86AF;
/** Part of GL_VERSION_2_0_DEPRECATED
; GL_ARB_point_sprite
; GL_OES_point_sprite
*/
public static final int GL_POINT_SPRITE = 0x8861;
/** Part of GL_VERSION_2_0_DEPRECATED
; GL_ARB_point_sprite
; GL_OES_point_sprite
*/
public static final int GL_COORD_REPLACE = 0x8862;
/** Part of GL_ARB_vertex_blend
; GL_OES_matrix_palette
*/
public static final int GL_MAX_VERTEX_UNITS = 0x86A4;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_MAX_PALETTE_MATRICES = 0x8842;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_MATRIX_PALETTE = 0x8840;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_MATRIX_INDEX_ARRAY = 0x8844;
/** Part of GL_ARB_vertex_blend
; GL_OES_matrix_palette
*/
public static final int GL_WEIGHT_ARRAY = 0x86AD;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_CURRENT_PALETTE_MATRIX = 0x8843;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_MATRIX_INDEX_ARRAY_SIZE = 0x8846;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_MATRIX_INDEX_ARRAY_TYPE = 0x8847;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_MATRIX_INDEX_ARRAY_STRIDE = 0x8848;
/** Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public static final int GL_MATRIX_INDEX_ARRAY_POINTER = 0x8849;
/** Part of GL_ARB_vertex_blend
; GL_OES_matrix_palette
*/
public static final int GL_WEIGHT_ARRAY_SIZE = 0x86AB;
/** Part of GL_ARB_vertex_blend
; GL_OES_matrix_palette
*/
public static final int GL_WEIGHT_ARRAY_TYPE = 0x86A9;
/** Part of GL_ARB_vertex_blend
; GL_OES_matrix_palette
*/
public static final int GL_WEIGHT_ARRAY_STRIDE = 0x86AA;
/** Part of GL_ARB_vertex_blend
; GL_OES_matrix_palette
*/
public static final int GL_WEIGHT_ARRAY_POINTER = 0x86AC;
/** Part of GL_VERSION_1_5_DEPRECATED
; GL_OES_matrix_palette
*/
public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E;
/** Part of GL_VERSION_1_3_DEPRECATED
; GL_OES_texture_cube_map
*/
public static final int GL_NORMAL_MAP = 0x8511;
/** Part of GL_VERSION_1_3_DEPRECATED
; GL_OES_texture_cube_map
*/
public static final int GL_REFLECTION_MAP = 0x8512;
/** Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
*/
public static final int GL_TEXTURE_GEN_MODE = 0x2500;
/** Part of GL_OES_texture_cube_map
*/
public static final int GL_TEXTURE_GEN_STR = 0x8D60;
/** Part of GL_EXT_robustness
*/
public static final int GL_CONTEXT_ROBUST_ACCESS = 0x90F3;
/** Part of GL_ARB_framebuffer_object
; GL_EXT_sRGB
*/
public static final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
/** Part of GL_VERSION_3_0
; GL_ARB_texture_float
; GL_EXT_texture_storage
*/
public static final int GL_RGB16F = 0x881B;
/** Part of GL_EXT_texture_storage
*/
public static final int GL_BGRA8_EXT = 0x93A1;
/** Entry point to C language function: void {@native glAlphaFunc}(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glAlphaFunc(int func, float ref);
/** Entry point to C language function: void {@native glClientActiveTexture}(GLenum texture);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_3_DEPRECATED
*/
public void glClientActiveTexture(int texture);
/** Entry point to C language function: void {@native glColor4ub}(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glColor4ub(byte red, byte green, byte blue, byte alpha);
/** Entry point to C language function: void {@native glCurrentPaletteMatrixOES}(GLuint matrixpaletteindex);
Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
*/
public void glCurrentPaletteMatrix(int matrixpaletteindex);
/** Entry point to C language function: void {@native glFogf}(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glFogf(int pname, float param);
/** Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glFogfv(int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glFogfv(int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetLightfv(int light, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glGetLightfv(int light, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetMaterialfv(int face, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glGetMaterialfv(int face, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetTexEnvfv(int tenv, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glGetTexEnvfv(int tenv, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetTexEnviv(int tenv, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glGetTexEnviv(int tenv, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glGetTexGenfvOES}(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glGetTexGenfv(int coord, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glGetTexGenfvOES}(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
*/
public void glGetTexGenfv(int coord, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glGetTexGenivOES}(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glGetTexGeniv(int coord, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glGetTexGenivOES}(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
*/
public void glGetTexGeniv(int coord, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glLightModelf}(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glLightModelf(int pname, float param);
/** Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glLightModelfv(int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glLightModelfv(int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glLightf}(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glLightf(int light, int pname, float param);
/** Entry point to C language function: void {@native glLogicOp}(GLenum opcode);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glLogicOp(int opcode);
/** Entry point to C language function: void {@native glMatrixIndexPointerOES}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_matrix_palette
; GL_OES_matrix_palette
@param pointer a direct or array-backed {@link java.nio.Buffer} */
public void glMatrixIndexPointer(int size, int type, int stride, Buffer pointer);
/** Entry point to C language function: void {@native glMultiTexCoord4f}(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3_DEPRECATED
, GL_VERSION_ES_CM
*/
public void glMultiTexCoord4f(int target, float s, float t, float r, float q);
/** Entry point to C language function: void {@native glNormal3f}(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glNormal3f(float nx, float ny, float nz);
/** Entry point to C language function: void {@native glPointParameterf}(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4
, GL_VERSION_ES_CM
*/
public void glPointParameterf(int pname, float param);
/** Entry point to C language function: void {@native glPointParameterfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4
, GL_VERSION_ES_CM
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glPointParameterfv(int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glPointParameterfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4
, GL_VERSION_ES_CM
*/
public void glPointParameterfv(int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glPointSize}(GLfloat size);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glPointSize(float size);
/** Entry point to C language function: void {@native glTexEnvf}(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glTexEnvf(int target, int pname, float param);
/** Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glTexEnvfv(int target, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
, GL_VERSION_ES_CM
*/
public void glTexEnvfv(int target, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glTexEnvi}(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glTexEnvi(int target, int pname, int param);
/** Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glTexEnviv(int target, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM
, GL_VERSION_1_0
*/
public void glTexEnviv(int target, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glTexGenfOES}(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
*/
public void glTexGenf(int coord, int pname, float param);
/** Entry point to C language function: void {@native glTexGenfvOES}(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
@param params a direct or array-backed {@link java.nio.FloatBuffer} */
public void glTexGenfv(int coord, int pname, FloatBuffer params);
/** Entry point to C language function: void {@native glTexGenfvOES}(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
*/
public void glTexGenfv(int coord, int pname, float[] params, int params_offset);
/** Entry point to C language function: void {@native glTexGeniOES}(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
*/
public void glTexGeni(int coord, int pname, int param);
/** Entry point to C language function: void {@native glTexGenivOES}(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
@param params a direct or array-backed {@link java.nio.IntBuffer} */
public void glTexGeniv(int coord, int pname, IntBuffer params);
/** Entry point to C language function: void {@native glTexGenivOES}(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
; GL_OES_texture_cube_map
*/
public void glTexGeniv(int coord, int pname, int[] params, int params_offset);
/** Entry point to C language function: void {@native glWeightPointerOES}(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_blend
; GL_OES_matrix_palette
@param pointer a direct or array-backed {@link java.nio.Buffer} */
public void glWeightPointer(int size, int type, int stride, Buffer pointer);
// --- Begin CustomJavaCode .cfg declarations
public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
// ---- End CustomJavaCode .cfg declarations
} // end of class GL2ES1