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Java™ Binding for the OpenGL® API
/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Tue Jun 25 21:06:43 CEST 2013 ----! */
package jogamp.opengl.windows.wgl;
import java.util.*;
import javax.media.opengl.*;
import javax.media.opengl.fixedfunc.*;
import jogamp.opengl.*;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;
public interface WGLExt {
/** Part of CORE DEF */
public static final int HAS_STDDEF = 1;
/** Part of CORE DEF */
public static final int WGL_WGLEXT_VERSION = 8;
/** Part of WGL_ARB_buffer_region
*/
public static final int WGL_FRONT_COLOR_BUFFER_BIT_ARB = 0x00000001;
/** Part of WGL_ARB_buffer_region
*/
public static final int WGL_BACK_COLOR_BUFFER_BIT_ARB = 0x00000002;
/** Part of WGL_ARB_buffer_region
*/
public static final int WGL_DEPTH_BUFFER_BIT_ARB = 0x00000004;
/** Part of WGL_ARB_buffer_region
*/
public static final int WGL_STENCIL_BUFFER_BIT_ARB = 0x00000008;
/** Part of WGL_ARB_multisample
*/
public static final int WGL_SAMPLE_BUFFERS_ARB = 0x2041;
/** Part of WGL_ARB_multisample
*/
public static final int WGL_SAMPLES_ARB = 0x2042;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_DRAW_TO_WINDOW_ARB = 0x2001;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_DRAW_TO_BITMAP_ARB = 0x2002;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ACCELERATION_ARB = 0x2003;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_NEED_PALETTE_ARB = 0x2004;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_NEED_SYSTEM_PALETTE_ARB = 0x2005;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SWAP_LAYER_BUFFERS_ARB = 0x2006;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SWAP_METHOD_ARB = 0x2007;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_NUMBER_OVERLAYS_ARB = 0x2008;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_NUMBER_UNDERLAYS_ARB = 0x2009;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TRANSPARENT_ARB = 0x200A;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TRANSPARENT_RED_VALUE_ARB = 0x2037;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TRANSPARENT_GREEN_VALUE_ARB = 0x2038;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TRANSPARENT_BLUE_VALUE_ARB = 0x2039;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TRANSPARENT_ALPHA_VALUE_ARB = 0x203A;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TRANSPARENT_INDEX_VALUE_ARB = 0x203B;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SHARE_DEPTH_ARB = 0x200C;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SHARE_STENCIL_ARB = 0x200D;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SHARE_ACCUM_ARB = 0x200E;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SUPPORT_GDI_ARB = 0x200F;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SUPPORT_OPENGL_ARB = 0x2010;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_DOUBLE_BUFFER_ARB = 0x2011;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_STEREO_ARB = 0x2012;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_PIXEL_TYPE_ARB = 0x2013;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_COLOR_BITS_ARB = 0x2014;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_RED_BITS_ARB = 0x2015;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_RED_SHIFT_ARB = 0x2016;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_GREEN_BITS_ARB = 0x2017;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_GREEN_SHIFT_ARB = 0x2018;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_BLUE_BITS_ARB = 0x2019;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_BLUE_SHIFT_ARB = 0x201A;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ALPHA_BITS_ARB = 0x201B;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ALPHA_SHIFT_ARB = 0x201C;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ACCUM_BITS_ARB = 0x201D;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ACCUM_RED_BITS_ARB = 0x201E;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ACCUM_GREEN_BITS_ARB = 0x201F;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ACCUM_BLUE_BITS_ARB = 0x2020;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_ACCUM_ALPHA_BITS_ARB = 0x2021;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_DEPTH_BITS_ARB = 0x2022;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_STENCIL_BITS_ARB = 0x2023;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_AUX_BUFFERS_ARB = 0x2024;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_NO_ACCELERATION_ARB = 0x2025;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_GENERIC_ACCELERATION_ARB = 0x2026;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_FULL_ACCELERATION_ARB = 0x2027;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SWAP_EXCHANGE_ARB = 0x2028;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SWAP_COPY_ARB = 0x2029;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_SWAP_UNDEFINED_ARB = 0x202A;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TYPE_RGBA_ARB = 0x202B;
/** Part of WGL_ARB_pixel_format
*/
public static final int WGL_TYPE_COLORINDEX_ARB = 0x202C;
/** Part of CORE DEF */
public static final int ERROR_INVALID_PIXEL_TYPE_ARB = 0x2043;
/** Part of CORE DEF */
public static final int ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 0x2054;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_DRAW_TO_PBUFFER_ARB = 0x202D;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_MAX_PBUFFER_PIXELS_ARB = 0x202E;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_MAX_PBUFFER_WIDTH_ARB = 0x202F;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_MAX_PBUFFER_HEIGHT_ARB = 0x2030;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_PBUFFER_LARGEST_ARB = 0x2033;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_PBUFFER_WIDTH_ARB = 0x2034;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_PBUFFER_HEIGHT_ARB = 0x2035;
/** Part of WGL_ARB_pbuffer
*/
public static final int WGL_PBUFFER_LOST_ARB = 0x2036;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_BIND_TO_TEXTURE_RGB_ARB = 0x2070;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_BIND_TO_TEXTURE_RGBA_ARB = 0x2071;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_FORMAT_ARB = 0x2072;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_TARGET_ARB = 0x2073;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_MIPMAP_TEXTURE_ARB = 0x2074;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_RGB_ARB = 0x2075;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_RGBA_ARB = 0x2076;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_NO_TEXTURE_ARB = 0x2077;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_CUBE_MAP_ARB = 0x2078;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_1D_ARB = 0x2079;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_2D_ARB = 0x207A;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_MIPMAP_LEVEL_ARB = 0x207B;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_CUBE_MAP_FACE_ARB = 0x207C;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x207D;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x207E;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x207F;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x2080;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x2081;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x2082;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_FRONT_LEFT_ARB = 0x2083;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_FRONT_RIGHT_ARB = 0x2084;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_BACK_LEFT_ARB = 0x2085;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_BACK_RIGHT_ARB = 0x2086;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX0_ARB = 0x2087;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX1_ARB = 0x2088;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX2_ARB = 0x2089;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX3_ARB = 0x208A;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX4_ARB = 0x208B;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX5_ARB = 0x208C;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX6_ARB = 0x208D;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX7_ARB = 0x208E;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX8_ARB = 0x208F;
/** Part of WGL_ARB_render_texture
*/
public static final int WGL_AUX9_ARB = 0x2090;
/** Part of WGL_ARB_pixel_format_float
*/
public static final int WGL_TYPE_RGBA_FLOAT_ARB = 0x21A0;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_DEBUG_BIT_ARB = 0x00000001;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_LAYER_PLANE_ARB = 0x2093;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_FLAGS_ARB = 0x2094;
/** Part of WGL_ARB_create_context
*/
public static final int WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126;
/** Part of CORE DEF */
public static final int ERROR_INVALID_VERSION_ARB = 0x2095;
/** Part of WGL_ARB_create_context_robustness
*/
public static final int WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = 0x00000004;
/** Part of WGL_ARB_create_context_robustness
*/
public static final int WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256;
/** Part of WGL_ARB_create_context_robustness
*/
public static final int WGL_NO_RESET_NOTIFICATION_ARB = 0x8261;
/** Part of WGL_ARB_create_context_robustness
*/
public static final int WGL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252;
/** Part of WGL_EXT_create_context_es2_profile
*/
public static final int WGL_CONTEXT_ES2_PROFILE_BIT_EXT = 0x00000004;
/** Part of CORE DEF */
public static final int ERROR_INVALID_PIXEL_TYPE_EXT = 0x2043;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_NUMBER_PIXEL_FORMATS_EXT = 0x2000;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_DRAW_TO_WINDOW_EXT = 0x2001;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_DRAW_TO_BITMAP_EXT = 0x2002;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ACCELERATION_EXT = 0x2003;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_NEED_PALETTE_EXT = 0x2004;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_NEED_SYSTEM_PALETTE_EXT = 0x2005;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SWAP_LAYER_BUFFERS_EXT = 0x2006;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SWAP_METHOD_EXT = 0x2007;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_NUMBER_OVERLAYS_EXT = 0x2008;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_NUMBER_UNDERLAYS_EXT = 0x2009;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_TRANSPARENT_EXT = 0x200A;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_TRANSPARENT_VALUE_EXT = 0x200B;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SHARE_DEPTH_EXT = 0x200C;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SHARE_STENCIL_EXT = 0x200D;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SHARE_ACCUM_EXT = 0x200E;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SUPPORT_GDI_EXT = 0x200F;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SUPPORT_OPENGL_EXT = 0x2010;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_DOUBLE_BUFFER_EXT = 0x2011;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_STEREO_EXT = 0x2012;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_PIXEL_TYPE_EXT = 0x2013;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_COLOR_BITS_EXT = 0x2014;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_RED_BITS_EXT = 0x2015;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_RED_SHIFT_EXT = 0x2016;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_GREEN_BITS_EXT = 0x2017;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_GREEN_SHIFT_EXT = 0x2018;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_BLUE_BITS_EXT = 0x2019;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_BLUE_SHIFT_EXT = 0x201A;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ALPHA_BITS_EXT = 0x201B;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ALPHA_SHIFT_EXT = 0x201C;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ACCUM_BITS_EXT = 0x201D;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ACCUM_RED_BITS_EXT = 0x201E;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ACCUM_GREEN_BITS_EXT = 0x201F;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ACCUM_BLUE_BITS_EXT = 0x2020;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_ACCUM_ALPHA_BITS_EXT = 0x2021;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_DEPTH_BITS_EXT = 0x2022;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_STENCIL_BITS_EXT = 0x2023;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_AUX_BUFFERS_EXT = 0x2024;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_NO_ACCELERATION_EXT = 0x2025;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_GENERIC_ACCELERATION_EXT = 0x2026;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_FULL_ACCELERATION_EXT = 0x2027;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SWAP_EXCHANGE_EXT = 0x2028;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SWAP_COPY_EXT = 0x2029;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_SWAP_UNDEFINED_EXT = 0x202A;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_TYPE_RGBA_EXT = 0x202B;
/** Part of WGL_EXT_pixel_format
*/
public static final int WGL_TYPE_COLORINDEX_EXT = 0x202C;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_DRAW_TO_PBUFFER_EXT = 0x202D;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_MAX_PBUFFER_PIXELS_EXT = 0x202E;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_MAX_PBUFFER_WIDTH_EXT = 0x202F;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_MAX_PBUFFER_HEIGHT_EXT = 0x2030;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 0x2031;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 0x2032;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_PBUFFER_LARGEST_EXT = 0x2033;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_PBUFFER_WIDTH_EXT = 0x2034;
/** Part of WGL_EXT_pbuffer
*/
public static final int WGL_PBUFFER_HEIGHT_EXT = 0x2035;
/** Part of WGL_EXT_depth_float
*/
public static final int WGL_DEPTH_FLOAT_EXT = 0x2040;
/** Part of WGL_3DFX_multisample
*/
public static final int WGL_SAMPLE_BUFFERS_3DFX = 0x2060;
/** Part of WGL_3DFX_multisample
*/
public static final int WGL_SAMPLES_3DFX = 0x2061;
/** Part of WGL_EXT_multisample
*/
public static final int WGL_SAMPLE_BUFFERS_EXT = 0x2041;
/** Part of WGL_EXT_multisample
*/
public static final int WGL_SAMPLES_EXT = 0x2042;
/** Part of WGL_I3D_digital_video_control
*/
public static final int WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 0x2050;
/** Part of WGL_I3D_digital_video_control
*/
public static final int WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 0x2051;
/** Part of WGL_I3D_digital_video_control
*/
public static final int WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 0x2052;
/** Part of WGL_I3D_digital_video_control
*/
public static final int WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 0x2053;
/** Part of WGL_I3D_gamma
*/
public static final int WGL_GAMMA_TABLE_SIZE_I3D = 0x204E;
/** Part of WGL_I3D_gamma
*/
public static final int WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 0x204F;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 0x2044;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = 0x2045;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = 0x2046;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = 0x2047;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 0x2048;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 0x2049;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 0x204A;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 0x204B;
/** Part of WGL_I3D_genlock
*/
public static final int WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 0x204C;
/** Part of WGL_I3D_image_buffer
*/
public static final int WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 0x00000001;
/** Part of WGL_I3D_image_buffer
*/
public static final int WGL_IMAGE_BUFFER_LOCK_I3D = 0x00000002;
/** Part of WGL_NV_render_depth_texture
*/
public static final int WGL_BIND_TO_TEXTURE_DEPTH_NV = 0x20A3;
/** Part of WGL_NV_render_depth_texture
*/
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 0x20A4;
/** Part of WGL_NV_render_depth_texture
*/
public static final int WGL_DEPTH_TEXTURE_FORMAT_NV = 0x20A5;
/** Part of WGL_NV_render_depth_texture
*/
public static final int WGL_TEXTURE_DEPTH_COMPONENT_NV = 0x20A6;
/** Part of WGL_NV_render_depth_texture
*/
public static final int WGL_DEPTH_COMPONENT_NV = 0x20A7;
/** Part of WGL_NV_render_texture_rectangle
*/
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 0x20A0;
/** Part of WGL_NV_render_texture_rectangle
*/
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 0x20A1;
/** Part of WGL_NV_render_texture_rectangle
*/
public static final int WGL_TEXTURE_RECTANGLE_NV = 0x20A2;
/** Part of WGL_ATI_pixel_format_float
*/
public static final int WGL_TYPE_RGBA_FLOAT_ATI = 0x21A0;
/** Part of WGL_ATI_pixel_format_float
*/
public static final int WGL_RGBA_FLOAT_MODE_ATI = 0x8820;
/** Part of WGL_ATI_pixel_format_float
*/
public static final int WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_FLOAT_COMPONENTS_NV = 0x20B0;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 0x20B1;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 0x20B2;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 0x20B3;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 0x20B4;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_TEXTURE_FLOAT_R_NV = 0x20B5;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_TEXTURE_FLOAT_RG_NV = 0x20B6;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_TEXTURE_FLOAT_RGB_NV = 0x20B7;
/** Part of WGL_NV_float_buffer
*/
public static final int WGL_TEXTURE_FLOAT_RGBA_NV = 0x20B8;
/** Part of WGL_3DL_stereo_control
*/
public static final int WGL_STEREO_EMITTER_ENABLE_3DL = 0x2055;
/** Part of WGL_3DL_stereo_control
*/
public static final int WGL_STEREO_EMITTER_DISABLE_3DL = 0x2056;
/** Part of WGL_3DL_stereo_control
*/
public static final int WGL_STEREO_POLARITY_NORMAL_3DL = 0x2057;
/** Part of WGL_3DL_stereo_control
*/
public static final int WGL_STEREO_POLARITY_INVERT_3DL = 0x2058;
/** Part of CORE DEF */
public static final int WGL_ARB_buffer_region = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_multisample = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_extensions_string = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_pixel_format = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_make_current_read = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_pbuffer = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_render_texture = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_pixel_format_float = 1;
/** Part of CORE DEF */
public static final int WGL_ARB_create_context = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_display_color_table = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_extensions_string = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_make_current_read = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_pbuffer = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_pixel_format = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_swap_control = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_depth_float = 1;
/** Part of CORE DEF */
public static final int WGL_NV_vertex_array_range = 1;
/** Part of CORE DEF */
public static final int WGL_3DFX_multisample = 1;
/** Part of CORE DEF */
public static final int WGL_EXT_multisample = 1;
/** Part of CORE DEF */
public static final int WGL_OML_sync_control = 1;
/** Part of CORE DEF */
public static final int WGL_I3D_digital_video_control = 1;
/** Part of CORE DEF */
public static final int WGL_I3D_gamma = 1;
/** Part of CORE DEF */
public static final int WGL_I3D_genlock = 1;
/** Part of CORE DEF */
public static final int WGL_I3D_image_buffer = 1;
/** Part of CORE DEF */
public static final int WGL_I3D_swap_frame_lock = 1;
/** Part of CORE DEF */
public static final int WGL_I3D_swap_frame_usage = 1;
/** Part of CORE DEF */
public static final int WGL_ATI_pixel_format_float = 1;
/** Part of CORE DEF */
public static final int WGL_NV_float_buffer = 1;
/** Part of CORE DEF */
public static final int WGL_NV_swap_group = 1;
/** Part of CORE DEF */
public static final int WGL_NV_gpu_affinity = 1;
/** Part of CORE DEF */
public static final int WGL_NV_render_texture_rectangle = 1;
/** Part of CORE DEF */
public static final int WGL_NV_render_depth_texture = 1;
/** Entry point to C language function: LPVOID wglAllocateMemoryNV(GLsizei, GLfloat, GLfloat, GLfloat);
Part of WGL_NV_vertex_array_range
*/
public ByteBuffer wglAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
/** Entry point to C language function: BOOL wglBeginFrameTrackingI3D(void);
Part of WGL_I3D_swap_frame_usage
*/
public boolean wglBeginFrameTrackingI3D();
/** Entry point to C language function: GLboolean wglBindDisplayColorTableEXT(GLushort);
Part of WGL_EXT_display_color_table
*/
public boolean wglBindDisplayColorTableEXT(short arg0);
/** Entry point to C language function: BOOL wglBindSwapBarrierNV(GLuint group, GLuint barrier);
Part of WGL_NV_swap_group
*/
public boolean wglBindSwapBarrierNV(int group, int barrier);
/** Entry point to C language function: BOOL wglBindTexImageARB(HANDLE, int);
Part of WGL_ARB_render_texture
*/
public boolean wglBindTexImageARB(long arg0, int arg1);
/** Entry point to C language function: BOOL wglChoosePixelFormatARB(HANDLE, const int * , const FLOAT * , UINT, int * , UINT * );
Part of WGL_ARB_pixel_format
@param arg1 a direct only {@link java.nio.IntBuffer}
@param arg2 a direct only {@link java.nio.FloatBuffer}
@param arg4 a direct only {@link java.nio.IntBuffer}
@param arg5 a direct only {@link java.nio.IntBuffer} */
public boolean wglChoosePixelFormatARB(long arg0, IntBuffer arg1, FloatBuffer arg2, int arg3, IntBuffer arg4, IntBuffer arg5);
/** Entry point to C language function: BOOL wglChoosePixelFormatEXT(HANDLE, const int * , const FLOAT * , UINT, int * , UINT * );
Part of WGL_EXT_pixel_format
@param arg1 a direct only {@link java.nio.IntBuffer}
@param arg2 a direct only {@link java.nio.FloatBuffer}
@param arg4 a direct only {@link java.nio.IntBuffer}
@param arg5 a direct only {@link java.nio.IntBuffer} */
public boolean wglChoosePixelFormatEXT(long arg0, IntBuffer arg1, FloatBuffer arg2, int arg3, IntBuffer arg4, IntBuffer arg5);
/** Entry point to C language function: HANDLE wglCreateBufferRegionARB(HANDLE, int, UINT);
Part of WGL_ARB_buffer_region
*/
public long wglCreateBufferRegionARB(long arg0, int arg1, int arg2);
/** Entry point to C language function: HANDLE wglCreateContextAttribsARB(HANDLE hDC, HANDLE hshareContext, const int * attribList);
Part of WGL_ARB_create_context
@param attribList a direct only {@link java.nio.IntBuffer} */
public long wglCreateContextAttribsARB(long hDC, long hshareContext, IntBuffer attribList);
/** Entry point to C language function: GLboolean wglCreateDisplayColorTableEXT(GLushort);
Part of WGL_EXT_display_color_table
*/
public boolean wglCreateDisplayColorTableEXT(short arg0);
/** Entry point to C language function: HANDLE wglCreatePbufferARB(HANDLE, int, int, int, const int * );
Part of WGL_ARB_pbuffer
@param arg4 a direct only {@link java.nio.IntBuffer} */
public long wglCreatePbufferARB(long arg0, int arg1, int arg2, int arg3, IntBuffer arg4);
/** Entry point to C language function: HANDLE wglCreatePbufferEXT(HANDLE, int, int, int, const int * );
Part of WGL_EXT_pbuffer
@param arg4 a direct only {@link java.nio.IntBuffer} */
public long wglCreatePbufferEXT(long arg0, int arg1, int arg2, int arg3, IntBuffer arg4);
/** Entry point to C language function: void wglDeleteBufferRegionARB(HANDLE);
Part of WGL_ARB_buffer_region
*/
public void wglDeleteBufferRegionARB(long arg0);
/** Entry point to C language function: void wglDestroyDisplayColorTableEXT(GLushort);
Part of WGL_EXT_display_color_table
*/
public void wglDestroyDisplayColorTableEXT(short arg0);
/** Entry point to C language function: BOOL wglDestroyPbufferARB(HANDLE);
Part of WGL_ARB_pbuffer
*/
public boolean wglDestroyPbufferARB(long arg0);
/** Entry point to C language function: BOOL wglDestroyPbufferEXT(HANDLE);
Part of WGL_EXT_pbuffer
*/
public boolean wglDestroyPbufferEXT(long arg0);
/** Entry point to C language function: BOOL wglDisableFrameLockI3D(void);
Part of WGL_I3D_swap_frame_lock
*/
public boolean wglDisableFrameLockI3D();
/** Entry point to C language function: BOOL wglEnableFrameLockI3D(void);
Part of WGL_I3D_swap_frame_lock
*/
public boolean wglEnableFrameLockI3D();
/** Entry point to C language function: BOOL wglEndFrameTrackingI3D(void);
Part of WGL_I3D_swap_frame_usage
*/
public boolean wglEndFrameTrackingI3D();
/** Entry point to C language function: void wglFreeMemoryNV(LPVOID);
Part of WGL_NV_vertex_array_range
@param arg0 a direct only {@link java.nio.Buffer} */
public void wglFreeMemoryNV(Buffer arg0);
/** Entry point to C language function: HANDLE wglGetCurrentReadDCARB(void);
Part of WGL_ARB_make_current_read
*/
public long wglGetCurrentReadDC();
/** Entry point to C language function: LPCSTR wglGetExtensionsStringARB(HANDLE);
Part of WGL_ARB_extensions_string
*/
public String wglGetExtensionsStringARB(long arg0);
/** Entry point to C language function: LPCSTR wglGetExtensionsStringEXT(void);
Part of WGL_EXT_extensions_string
*/
public String wglGetExtensionsStringEXT();
/** Entry point to C language function: BOOL wglGetFrameUsageI3D(float * );
Part of WGL_I3D_swap_frame_usage
@param arg0 a direct only {@link java.nio.FloatBuffer} */
public boolean wglGetFrameUsageI3D(FloatBuffer arg0);
/** Entry point to C language function: HANDLE wglGetPbufferDCARB(HANDLE);
Part of WGL_ARB_pbuffer
*/
public long wglGetPbufferDCARB(long arg0);
/** Entry point to C language function: HANDLE wglGetPbufferDCEXT(HANDLE);
Part of WGL_EXT_pbuffer
*/
public long wglGetPbufferDCEXT(long arg0);
/** Entry point to C language function: BOOL wglGetPixelFormatAttribfvARB(HANDLE, int, int, UINT, const int * , FLOAT * );
Part of WGL_ARB_pixel_format
@param arg4 a direct only {@link java.nio.IntBuffer}
@param arg5 a direct only {@link java.nio.FloatBuffer} */
public boolean wglGetPixelFormatAttribfvARB(long arg0, int arg1, int arg2, int arg3, IntBuffer arg4, FloatBuffer arg5);
/** Entry point to C language function: BOOL wglGetPixelFormatAttribfvEXT(HANDLE, int, int, UINT, int * , FLOAT * );
Part of WGL_EXT_pixel_format
@param arg4 a direct only {@link java.nio.IntBuffer}
@param arg5 a direct only {@link java.nio.FloatBuffer} */
public boolean wglGetPixelFormatAttribfvEXT(long arg0, int arg1, int arg2, int arg3, IntBuffer arg4, FloatBuffer arg5);
/** Entry point to C language function: BOOL wglGetPixelFormatAttribivARB(HANDLE, int, int, UINT, const int * , int * );
Part of WGL_ARB_pixel_format
@param arg4 a direct only {@link java.nio.IntBuffer}
@param arg5 a direct only {@link java.nio.IntBuffer} */
public boolean wglGetPixelFormatAttribivARB(long arg0, int arg1, int arg2, int arg3, IntBuffer arg4, IntBuffer arg5);
/** Entry point to C language function: BOOL wglGetPixelFormatAttribivEXT(HANDLE, int, int, UINT, int * , int * );
Part of WGL_EXT_pixel_format
@param arg4 a direct only {@link java.nio.IntBuffer}
@param arg5 a direct only {@link java.nio.IntBuffer} */
public boolean wglGetPixelFormatAttribivEXT(long arg0, int arg1, int arg2, int arg3, IntBuffer arg4, IntBuffer arg5);
/** Entry point to C language function: int wglGetSwapIntervalEXT(void);
Part of WGL_EXT_swap_control
*/
public int wglGetSwapIntervalEXT();
/** Entry point to C language function: BOOL wglIsEnabledFrameLockI3D(BOOL * );
Part of WGL_I3D_swap_frame_lock
@param arg0 a direct only {@link java.nio.ByteBuffer} */
public boolean wglIsEnabledFrameLockI3D(ByteBuffer arg0);
/** Entry point to C language function: BOOL wglJoinSwapGroupNV(HANDLE hDC, GLuint group);
Part of WGL_NV_swap_group
*/
public boolean wglJoinSwapGroupNV(long hDC, int group);
/** Entry point to C language function: GLboolean wglLoadDisplayColorTableEXT(const GLushort * , GLuint);
Part of WGL_EXT_display_color_table
@param arg0 a direct only {@link java.nio.ShortBuffer} */
public boolean wglLoadDisplayColorTableEXT(ShortBuffer arg0, int arg1);
/** Entry point to C language function: BOOL wglMakeContextCurrentARB(HANDLE, HANDLE, HANDLE);
Part of WGL_ARB_make_current_read
*/
public boolean wglMakeContextCurrent(long arg0, long arg1, long arg2);
/** Entry point to C language function: BOOL wglQueryFrameCountNV(HANDLE hDC, GLuint * count);
Part of WGL_NV_swap_group
@param count a direct only {@link java.nio.IntBuffer} */
public boolean wglQueryFrameCountNV(long hDC, IntBuffer count);
/** Entry point to C language function: BOOL wglQueryFrameLockMasterI3D(BOOL * );
Part of WGL_I3D_swap_frame_lock
@param arg0 a direct only {@link java.nio.ByteBuffer} */
public boolean wglQueryFrameLockMasterI3D(ByteBuffer arg0);
/** Entry point to C language function: BOOL wglQueryFrameTrackingI3D(DWORD * , DWORD * , float * );
Part of WGL_I3D_swap_frame_usage
@param arg0 a direct only {@link java.nio.IntBuffer}
@param arg1 a direct only {@link java.nio.IntBuffer}
@param arg2 a direct only {@link java.nio.FloatBuffer} */
public boolean wglQueryFrameTrackingI3D(IntBuffer arg0, IntBuffer arg1, FloatBuffer arg2);
/** Entry point to C language function: BOOL wglQueryMaxSwapGroupsNV(HANDLE hDC, GLuint * maxGroups, GLuint * maxBarriers);
Part of WGL_NV_swap_group
@param maxGroups a direct only {@link java.nio.IntBuffer}
@param maxBarriers a direct only {@link java.nio.IntBuffer} */
public boolean wglQueryMaxSwapGroupsNV(long hDC, IntBuffer maxGroups, IntBuffer maxBarriers);
/** Entry point to C language function: BOOL wglQueryPbufferARB(HANDLE, int, int * );
Part of WGL_ARB_pbuffer
@param arg2 a direct only {@link java.nio.IntBuffer} */
public boolean wglQueryPbufferARB(long arg0, int arg1, IntBuffer arg2);
/** Entry point to C language function: BOOL wglQueryPbufferEXT(HANDLE, int, int * );
Part of WGL_EXT_pbuffer
@param arg2 a direct only {@link java.nio.IntBuffer} */
public boolean wglQueryPbufferEXT(long arg0, int arg1, IntBuffer arg2);
/** Entry point to C language function: BOOL wglQuerySwapGroupNV(HANDLE hDC, GLuint * group, GLuint * barrier);
Part of WGL_NV_swap_group
@param group a direct only {@link java.nio.IntBuffer}
@param barrier a direct only {@link java.nio.IntBuffer} */
public boolean wglQuerySwapGroupNV(long hDC, IntBuffer group, IntBuffer barrier);
/** Entry point to C language function: int wglReleasePbufferDCARB(HANDLE, HANDLE);
Part of WGL_ARB_pbuffer
*/
public int wglReleasePbufferDCARB(long arg0, long arg1);
/** Entry point to C language function: int wglReleasePbufferDCEXT(HANDLE, HANDLE);
Part of WGL_EXT_pbuffer
*/
public int wglReleasePbufferDCEXT(long arg0, long arg1);
/** Entry point to C language function: BOOL wglReleaseTexImageARB(HANDLE, int);
Part of WGL_ARB_render_texture
*/
public boolean wglReleaseTexImageARB(long arg0, int arg1);
/** Entry point to C language function: BOOL wglResetFrameCountNV(HANDLE hDC);
Part of WGL_NV_swap_group
*/
public boolean wglResetFrameCountNV(long hDC);
/** Entry point to C language function: BOOL wglRestoreBufferRegionARB(HANDLE, int, int, int, int, int, int);
Part of WGL_ARB_buffer_region
*/
public boolean wglRestoreBufferRegionARB(long arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6);
/** Entry point to C language function: BOOL wglSaveBufferRegionARB(HANDLE, int, int, int, int);
Part of WGL_ARB_buffer_region
*/
public boolean wglSaveBufferRegionARB(long arg0, int arg1, int arg2, int arg3, int arg4);
/** Entry point to C language function: BOOL wglSetPbufferAttribARB(HANDLE, const int * );
Part of WGL_ARB_render_texture
@param arg1 a direct only {@link java.nio.IntBuffer} */
public boolean wglSetPbufferAttribARB(long arg0, IntBuffer arg1);
/** Entry point to C language function: BOOL wglSwapIntervalEXT(int);
Part of WGL_EXT_swap_control
*/
public boolean wglSwapIntervalEXT(int arg0);
// --- Begin CustomJavaCode .cfg declarations
public boolean isFunctionAvailable(String glFunctionName);
public boolean isExtensionAvailable(String glExtensionName);
// ---- End CustomJavaCode .cfg declarations
} // end of class WGLExt
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