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/**
 * Copyright 2010 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of JogAmp Community.
 */

package javax.media.nativewindow;

import com.jogamp.common.type.WriteCloneable;

/**
 * Specifies an immutable set of capabilities that a window's rendering context
 * must support, such as color depth per channel.
 *
 * @see javax.media.nativewindow.Capabilities
 */
public interface CapabilitiesImmutable extends VisualIDHolder, WriteCloneable, Comparable {

    /**
     * Returns the number of bits for the color buffer's red
     * component. On some systems only the color depth, which is the sum of the
     * red, green, and blue bits, is considered.
     */
    int getRedBits();

    /**
     * Returns the number of bits for the color buffer's green
     * component. On some systems only the color depth, which is the sum of the
     * red, green, and blue bits, is considered.
     */
    int getGreenBits();

    /**
     * Returns the number of bits for the color buffer's blue
     * component. On some systems only the color depth, which is the sum of the
     * red, green, and blue bits, is considered.
     */
    int getBlueBits();

    /**
     * Returns the number of bits for the color buffer's alpha
     * component. On some systems only the color depth, which is the sum of the
     * red, green, and blue bits, is considered.
     */
    int getAlphaBits();

    /**
     * Returns whether an opaque or translucent surface is requested, supported or chosen.
     * 

* Default is true, i.e. opaque. *

*/ boolean isBackgroundOpaque(); /** * Returns whether an on- or offscreen surface is requested, available or chosen. *

* Default is true, i.e. onscreen. *

*

* Mind that an capabilities intance w/ available semantics * may show onscreen, but also the offscreen modes FBO, Pbuffer or {@link #setBitmap(boolean) bitmap}. * This is valid, since one native configuration maybe used for either functionality. *

*/ boolean isOnscreen(); /** * Returns whether bitmap offscreen mode is requested, available or chosen. *

* Default is false. *

*

* For chosen capabilities, only the selected offscreen surface is set to true. *

*/ boolean isBitmap(); /** * Gets the transparent red value for the frame buffer configuration. This * value is undefined if; equals true. */ int getTransparentRedValue(); /** * Gets the transparent green value for the frame buffer configuration. This * value is undefined if; equals true. */ int getTransparentGreenValue(); /** * Gets the transparent blue value for the frame buffer configuration. This * value is undefined if; equals true. */ int getTransparentBlueValue(); /** * Gets the transparent alpha value for the frame buffer configuration. This * value is undefined if; equals true. */ int getTransparentAlphaValue(); /** Equality over the immutable attributes of both objects */ @Override boolean equals(Object obj); /** hash code over the immutable attributes of both objects */ @Override int hashCode(); /** Return a textual representation of this object. Use the given StringBuilder [optional]. */ StringBuilder toString(StringBuilder sink); /** Returns a textual representation of this object. */ @Override String toString(); }




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