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Java™ Binding for the OpenGL® API
/**
* Copyright 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package javax.media.nativewindow;
import com.jogamp.common.type.WriteCloneable;
/**
* Specifies an immutable set of capabilities that a window's rendering context
* must support, such as color depth per channel.
*
* @see javax.media.nativewindow.Capabilities
*/
public interface CapabilitiesImmutable extends VisualIDHolder, WriteCloneable, Comparable {
/**
* Returns the number of bits for the color buffer's red
* component. On some systems only the color depth, which is the sum of the
* red, green, and blue bits, is considered.
*/
int getRedBits();
/**
* Returns the number of bits for the color buffer's green
* component. On some systems only the color depth, which is the sum of the
* red, green, and blue bits, is considered.
*/
int getGreenBits();
/**
* Returns the number of bits for the color buffer's blue
* component. On some systems only the color depth, which is the sum of the
* red, green, and blue bits, is considered.
*/
int getBlueBits();
/**
* Returns the number of bits for the color buffer's alpha
* component. On some systems only the color depth, which is the sum of the
* red, green, and blue bits, is considered.
*/
int getAlphaBits();
/**
* Returns whether an opaque or translucent surface is requested, supported or chosen.
*
* Default is true, i.e. opaque.
*
*/
boolean isBackgroundOpaque();
/**
* Returns whether an on- or offscreen surface is requested, available or chosen.
*
* Default is true, i.e. onscreen.
*
*
* Mind that an capabilities intance w/ available semantics
* may show onscreen, but also the offscreen modes FBO, Pbuffer or {@link #setBitmap(boolean) bitmap}.
* This is valid, since one native configuration maybe used for either functionality.
*
*/
boolean isOnscreen();
/**
* Returns whether bitmap offscreen mode is requested, available or chosen.
*
* Default is false.
*
*
* For chosen capabilities, only the selected offscreen surface is set to true
.
*
*/
boolean isBitmap();
/**
* Gets the transparent red value for the frame buffer configuration. This
* value is undefined if; equals true.
*/
int getTransparentRedValue();
/**
* Gets the transparent green value for the frame buffer configuration. This
* value is undefined if; equals true.
*/
int getTransparentGreenValue();
/**
* Gets the transparent blue value for the frame buffer configuration. This
* value is undefined if; equals true.
*/
int getTransparentBlueValue();
/**
* Gets the transparent alpha value for the frame buffer configuration. This
* value is undefined if; equals true.
*/
int getTransparentAlphaValue();
/** Equality over the immutable attributes of both objects */
@Override
boolean equals(Object obj);
/** hash code over the immutable attributes of both objects */
@Override
int hashCode();
/** Return a textual representation of this object. Use the given StringBuilder [optional]. */
StringBuilder toString(StringBuilder sink);
/** Returns a textual representation of this object. */
@Override
String toString();
}