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Java™ Binding for the OpenGL® API
/**
* Copyright 2011 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package javax.media.nativewindow;
import com.jogamp.common.util.locks.RecursiveLock;
/**
* Interface specifying the offscreen layer surface protocol.
*/
public interface OffscreenLayerSurface {
/**
* Attach the offscreen layer to this offscreen layer surface.
*
* Implementation may realize all required resources at this point.
*
*
* @see #isOffscreenLayerSurfaceEnabled()
* @throws NativeWindowException if {@link #isOffscreenLayerSurfaceEnabled()} == false
*/
public void attachSurfaceLayer(final long layerHandle) throws NativeWindowException;
/**
* Detaches a previously attached offscreen layer from this offscreen layer surface.
* @see #attachSurfaceLayer(long)
* @see #isOffscreenLayerSurfaceEnabled()
* @throws NativeWindowException if {@link #isOffscreenLayerSurfaceEnabled()} == false
* or no surface layer is attached.
*/
public void detachSurfaceLayer() throws NativeWindowException;
/** Returns the attached surface layer or null if none is attached. */
public long getAttachedSurfaceLayer();
/** Returns true if a surface layer is attached, otherwise false. */
public boolean isSurfaceLayerAttached();
/** Sets the capabilities of this instance, allowing upstream API's to refine it, i.e. OpenGL related settings. */
public void setChosenCapabilities(CapabilitiesImmutable caps);
/** Returns the recursive lock object of this surface, which synchronizes multithreaded access. */
public RecursiveLock getLock();
}