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/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Sat Jul 20 20:39:43 CEST 2013 ----! */

package javax.media.opengl;

import java.util.*;
import javax.media.opengl.*;
import javax.media.opengl.fixedfunc.*;
import jogamp.opengl.*;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;

 /**
  * 

* Interface containing the common subset of GL2 and GLES1.
* This interface reflects only the fixed functionality of OpenGL
*

*/ public interface GL2ES1 extends GL, GLMatrixFunc, GLPointerFunc, GLLightingFunc{ /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CLIP_PLANE0 = 0x3000; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CLIP_PLANE1 = 0x3001; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CLIP_PLANE2 = 0x3002; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CLIP_PLANE3 = 0x3003; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CLIP_PLANE4 = 0x3004; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CLIP_PLANE5 = 0x3005; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FOG = 0x0B60; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ALPHA_TEST = 0x0BC0; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_POINT_SMOOTH = 0x0B10; /** Part of GL_VERSION_1_2, GL_VERSION_ES_1_0 */ public static final int GL_RESCALE_NORMAL = 0x803A; /** Part of GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STACK_OVERFLOW = 0x0503; /** Part of GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_STACK_UNDERFLOW = 0x0504; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_EXP = 0x0800; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_EXP2 = 0x0801; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FOG_DENSITY = 0x0B62; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FOG_START = 0x0B63; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FOG_END = 0x0B64; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FOG_MODE = 0x0B65; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FOG_COLOR = 0x0B66; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CURRENT_COLOR = 0x0B00; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CURRENT_NORMAL = 0x0B02; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_4 */ public static final int GL_POINT_SIZE_MIN = 0x8126; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_4 */ public static final int GL_POINT_SIZE_MAX = 0x8127; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_4 */ public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_SHADE_MODEL = 0x0B54; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ALPHA_TEST_REF = 0x0BC2; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MAX_LIGHTS = 0x0D31; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MAX_CLIP_PLANES = 0x0D32; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_MAX_TEXTURE_UNITS = 0x84E2; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_ARRAY_SIZE = 0x8081; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_ARRAY_TYPE = 0x8082; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_ARRAY_POINTER = 0x8090; /** Part of GL_VERSION_1_1, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_POINT_SMOOTH_HINT = 0x0C51; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_FOG_HINT = 0x0C54; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_MODULATE = 0x2100; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_DECAL = 0x2101; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ADD = 0x0104; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_ENV_MODE = 0x2200; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_ENV_COLOR = 0x2201; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_ENV = 0x2300; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_4 */ public static final int GL_GENERATE_MIPMAP = 0x8191; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_SUBTRACT = 0x84E7; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_COMBINE = 0x8570; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_COMBINE_RGB = 0x8571; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_COMBINE_ALPHA = 0x8572; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_RGB_SCALE = 0x8573; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_ADD_SIGNED = 0x8574; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_INTERPOLATE = 0x8575; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_CONSTANT = 0x8576; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_PRIMARY_COLOR = 0x8577; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_PREVIOUS = 0x8578; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_OPERAND0_RGB = 0x8590; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_OPERAND1_RGB = 0x8591; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_OPERAND2_RGB = 0x8592; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_OPERAND0_ALPHA = 0x8598; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_OPERAND1_ALPHA = 0x8599; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_OPERAND2_ALPHA = 0x859A; /** Part of GL_VERSION_1_0, GL_VERSION_ES_1_0 */ public static final int GL_ALPHA_SCALE = 0x0D1C; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_SRC0_RGB = 0x8580; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_SRC1_RGB = 0x8581; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_SRC2_RGB = 0x8582; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_SRC0_ALPHA = 0x8588; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_SRC1_ALPHA = 0x8589; /** Part of GL_VERSION_1_5, GL_VERSION_ES_1_0 */ public static final int GL_SRC2_ALPHA = 0x858A; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_DOT3_RGB = 0x86AE; /** Part of GL_VERSION_ES_1_0, GL_VERSION_1_3 */ public static final int GL_DOT3_RGBA = 0x86AF; /** Part of GL_VERSION_2_0; GL_ARB_point_sprite; GL_OES_point_sprite */ public static final int GL_POINT_SPRITE = 0x8861; /** Part of GL_VERSION_2_0; GL_ARB_point_sprite; GL_OES_point_sprite */ public static final int GL_COORD_REPLACE = 0x8862; /** Part of GL_ARB_vertex_blend; GL_OES_matrix_palette */ public static final int GL_MAX_VERTEX_UNITS = 0x86A4; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_MAX_PALETTE_MATRICES = 0x8842; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_MATRIX_PALETTE = 0x8840; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_MATRIX_INDEX_ARRAY = 0x8844; /** Part of GL_ARB_vertex_blend; GL_OES_matrix_palette */ public static final int GL_WEIGHT_ARRAY = 0x86AD; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_CURRENT_PALETTE_MATRIX = 0x8843; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_MATRIX_INDEX_ARRAY_SIZE = 0x8846; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_MATRIX_INDEX_ARRAY_TYPE = 0x8847; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_MATRIX_INDEX_ARRAY_STRIDE = 0x8848; /** Part of GL_ARB_matrix_palette; GL_OES_matrix_palette */ public static final int GL_MATRIX_INDEX_ARRAY_POINTER = 0x8849; /** Part of GL_ARB_vertex_blend; GL_OES_matrix_palette */ public static final int GL_WEIGHT_ARRAY_SIZE = 0x86AB; /** Part of GL_ARB_vertex_blend; GL_OES_matrix_palette */ public static final int GL_WEIGHT_ARRAY_TYPE = 0x86A9; /** Part of GL_ARB_vertex_blend; GL_OES_matrix_palette */ public static final int GL_WEIGHT_ARRAY_STRIDE = 0x86AA; /** Part of GL_ARB_vertex_blend; GL_OES_matrix_palette */ public static final int GL_WEIGHT_ARRAY_POINTER = 0x86AC; /** Part of GL_VERSION_1_5; GL_OES_matrix_palette */ public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E; /** Part of GL_VERSION_1_3; GL_OES_texture_cube_map */ public static final int GL_NORMAL_MAP = 0x8511; /** Part of GL_VERSION_1_3; GL_OES_texture_cube_map */ public static final int GL_REFLECTION_MAP = 0x8512; /** Part of GL_VERSION_1_0; GL_OES_texture_cube_map */ public static final int GL_TEXTURE_GEN_MODE = 0x2500; /** Part of GL_OES_texture_cube_map */ public static final int GL_TEXTURE_GEN_STR = 0x8D60; /** Part of GL_EXT_robustness */ public static final int GL_CONTEXT_ROBUST_ACCESS = 0x90F3; /** Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_sRGB */ public static final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; /** Entry point to C language function: void {@native glAlphaFunc}(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glAlphaFunc(int func, float ref); /** Entry point to C language function: void {@native glClientActiveTexture}(GLenum texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3 */ public void glClientActiveTexture(int texture); /** Entry point to C language function: void {@native glColor4ub}(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 */ public void glColor4ub(byte red, byte green, byte blue, byte alpha); /** Entry point to C language function: void {@native glFogf}(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glFogf(int pname, float param); /** Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glFogfv(int pname, FloatBuffer params); /** Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glFogfv(int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetLightfv(int light, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glGetLightfv(int light, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetMaterialfv(int face, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glGetMaterialfv(int face, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetTexEnvfv(int tenv, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glGetTexEnvfv(int tenv, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetTexEnviv(int tenv, int pname, IntBuffer params); /** Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 */ public void glGetTexEnviv(int tenv, int pname, int[] params, int params_offset); /** Entry point to C language function: void {@native glGetTexGenfv}(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetTexGenfv(int coord, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glGetTexGenfv}(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map */ public void glGetTexGenfv(int coord, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glGetTexGeniv}(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetTexGeniv(int coord, int pname, IntBuffer params); /** Entry point to C language function: void {@native glGetTexGeniv}(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map */ public void glGetTexGeniv(int coord, int pname, int[] params, int params_offset); /** Entry point to C language function: void {@native glLightModelf}(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glLightModelf(int pname, float param); /** Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glLightModelfv(int pname, FloatBuffer params); /** Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glLightModelfv(int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glLightf}(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glLightf(int light, int pname, float param); /** Entry point to C language function: void {@native glLogicOp}(GLenum opcode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 */ public void glLogicOp(int opcode); /** Entry point to C language function: void {@native glMultiTexCoord4f}(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3, GL_VERSION_ES_CM */ public void glMultiTexCoord4f(int target, float s, float t, float r, float q); /** Entry point to C language function: void {@native glNormal3f}(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glNormal3f(float nx, float ny, float nz); /** Entry point to C language function: void {@native glPointParameterf}(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM */ public void glPointParameterf(int pname, float param); /** Entry point to C language function: void {@native glPointParameterfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glPointParameterfv(int pname, FloatBuffer params); /** Entry point to C language function: void {@native glPointParameterfv}(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM */ public void glPointParameterfv(int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glPointSize}(GLfloat size);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glPointSize(float size); /** Entry point to C language function: void {@native glTexEnvf}(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glTexEnvf(int target, int pname, float param); /** Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glTexEnvfv(int target, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM */ public void glTexEnvfv(int target, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glTexEnvi}(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 */ public void glTexEnvi(int target, int pname, int param); /** Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glTexEnviv(int target, int pname, IntBuffer params); /** Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 */ public void glTexEnviv(int target, int pname, int[] params, int params_offset); /** Entry point to C language function: void {@native glTexGenf}(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map */ public void glTexGenf(int coord, int pname, float param); /** Entry point to C language function: void {@native glTexGenfv}(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glTexGenfv(int coord, int pname, FloatBuffer params); /** Entry point to C language function: void {@native glTexGenfv}(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map */ public void glTexGenfv(int coord, int pname, float[] params, int params_offset); /** Entry point to C language function: void {@native glTexGeni}(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map */ public void glTexGeni(int coord, int pname, int param); /** Entry point to C language function: void {@native glTexGeniv}(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glTexGeniv(int coord, int pname, IntBuffer params); /** Entry point to C language function: void {@native glTexGeniv}(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map */ public void glTexGeniv(int coord, int pname, int[] params, int params_offset); // --- Begin CustomJavaCode .cfg declarations public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val); public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar); // ---- End CustomJavaCode .cfg declarations } // end of class GL2ES1




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